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-rw-r--r--tools/emulator/opengl/shared/OpenglCodecCommon/Win32PipeStream.h41
1 files changed, 41 insertions, 0 deletions
diff --git a/tools/emulator/opengl/shared/OpenglCodecCommon/Win32PipeStream.h b/tools/emulator/opengl/shared/OpenglCodecCommon/Win32PipeStream.h
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index 000000000..41145453d
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+++ b/tools/emulator/opengl/shared/OpenglCodecCommon/Win32PipeStream.h
@@ -0,0 +1,41 @@
+/*
+* Copyright (C) 2011 The Android Open Source Project
+*
+* Licensed under the Apache License, Version 2.0 (the "License");
+* you may not use this file except in compliance with the License.
+* You may obtain a copy of the License at
+*
+* http://www.apache.org/licenses/LICENSE-2.0
+*
+* Unless required by applicable law or agreed to in writing, software
+* distributed under the License is distributed on an "AS IS" BASIS,
+* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+* See the License for the specific language governing permissions and
+* limitations under the License.
+*/
+#ifndef __WIN32_PIPE_STREAM_H
+#define __WIN32_PIPE_STREAM_H
+
+#include "SocketStream.h"
+#include <windows.h>
+
+class Win32PipeStream : public SocketStream {
+public:
+ explicit Win32PipeStream(size_t bufsize = 10000);
+ virtual ~Win32PipeStream();
+ virtual int listen(unsigned short port);
+ virtual SocketStream *accept();
+ virtual int connect(unsigned short port);
+
+ virtual int commitBuffer(size_t size);
+ virtual const unsigned char *readFully(void *buf, size_t len);
+ virtual const unsigned char *read(void *buf, size_t *inout_len);
+
+private:
+ Win32PipeStream(HANDLE pipe, size_t bufSize);
+ HANDLE m_pipe;
+ int m_port;
+};
+
+
+#endif