/* * Copyright (C) 2017 The LineageOS Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #define LOG_TAG "LightService" #include #include "Light.h" #include namespace android { namespace hardware { namespace light { namespace V2_0 { namespace implementation { #define LED_LIGHT_OFF 0 #define LED_LIGHT_ON 1 #define LEDS "/sys/class/leds/" #define LCD_LED LEDS "lcd-backlight/" #define CHARGING_LED LEDS "charging/" #define BRIGHTNESS "brightness" /* * Write value to path and close file. */ static void set(std::string path, std::string value) { std::ofstream file(path); file << value; } static void set(std::string path, int value) { set(path, std::to_string(value)); } static uint32_t is_lit(const LightState& state) { return state.color & 0x00ffffff; } static uint32_t rgbToBrightness(const LightState& state) { uint32_t color = state.color & 0x00ffffff; return ((77 * ((color >> 16) & 0xff)) + (150 * ((color >> 8) & 0xff)) + (29 * (color & 0xff))) >> 8; } static void handleBacklight(const LightState& state) { uint32_t brightness = rgbToBrightness(state); set(LCD_LED BRIGHTNESS, brightness); } static void handleNotification(const LightState& state) { uint32_t Brightness; if (is_lit(state)) Brightness = LED_LIGHT_ON; else Brightness = LED_LIGHT_OFF; set(CHARGING_LED BRIGHTNESS, Brightness); } static std::map> lights = { {Type::BACKLIGHT, handleBacklight}, {Type::BATTERY, handleNotification}, {Type::NOTIFICATIONS, handleNotification}, {Type::ATTENTION, handleNotification}, }; Light::Light() {} Return Light::setLight(Type type, const LightState& state) { auto it = lights.find(type); if (it == lights.end()) { return Status::LIGHT_NOT_SUPPORTED; } /* * Lock global mutex until light state is updated. */ std::lock_guard lock(globalLock); it->second(state); return Status::SUCCESS; } Return Light::getSupportedTypes(getSupportedTypes_cb _hidl_cb) { std::vector types; for (auto const& light : lights) types.push_back(light.first); _hidl_cb(types); return Void(); } } // namespace implementation } // namespace V2_0 } // namespace light } // namespace hardware } // namespace android