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in RS Java/JNI code"
* commit '33a608a0a326d9671bffd6750cb5521d6687cc57':
AArch64: Use long for pointers in RS Java/JNI code
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Changes include
[x] Some JNI functions, with return type jlong, casts
pointer to jint before returning it. This has been fixed.
[x] Minor JNI function prototype changes where
formal paramter type has been changed to a JNI
type (int to jint for example).
[x] long is used for ScriptC, Sampler, Font, ProgramStore
handles as they can be 64-bit.
[x] A new hidden constructor ScriptC(long, RenderScript)
has been added. This should eventually replace public
API method ScriptC(int, RenderScript).
[x] Font and FileA3D use getNativeAsset instead of getAssetInt
to get Asset Handles. The getAssetInt method will be
deprecated in favor of getNativeAsset, as the former does
not support 64-bit.
[x] rsnPathCreate method accepts loop as an int. This should
be long as the underlying RS function assumes this to be
a pointer.
Change-Id: I919d857e5933febe63966049da83de9f9adee6f5
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
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Change-Id: Iaddf8041a3c870a986ec8999e6ccc3aede38fc4c
Conflicts:
rs/java/android/renderscript/BaseObj.java
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Change-Id: I30b6633578f063840e1bdbcc9ba513b727912a6d
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Change-Id: Iaddf8041a3c870a986ec8999e6ccc3aede38fc4c
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Change-Id: I30b6633578f063840e1bdbcc9ba513b727912a6d
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