From a6f338ca5f0c8359d1952167858851dd025e47e2 Mon Sep 17 00:00:00 2001 From: Jason Sams Date: Fri, 24 Feb 2012 16:22:16 -0800 Subject: Do RS caching the same way HardwareRenderer does. Eliminates the need for an application context for caching. Change-Id: I4374738083b5eb4ce983d2cb5409428e3668c423 --- core/java/android/app/ActivityThread.java | 2 ++ 1 file changed, 2 insertions(+) (limited to 'core/java/android/app/ActivityThread.java') diff --git a/core/java/android/app/ActivityThread.java b/core/java/android/app/ActivityThread.java index bf632a9b0caa..5d1d4618e32c 100644 --- a/core/java/android/app/ActivityThread.java +++ b/core/java/android/app/ActivityThread.java @@ -78,6 +78,7 @@ import android.view.ViewRootImpl; import android.view.Window; import android.view.WindowManager; import android.view.WindowManagerImpl; +import android.renderscript.RenderScript; import com.android.internal.os.BinderInternal; import com.android.internal.os.RuntimeInit; @@ -3779,6 +3780,7 @@ public final class ActivityThread { appContext.init(info, null, this); HardwareRenderer.setupDiskCache(appContext.getCacheDir()); + RenderScript.setupDiskCache(appContext.getCacheDir()); } } catch (RemoteException e) { // Ignore -- cgit v1.2.3