From 54b6cfa9a9e5b861a9930af873580d6dc20f773c Mon Sep 17 00:00:00 2001 From: The Android Open Source Project Date: Tue, 21 Oct 2008 07:00:00 -0700 Subject: Initial Contribution --- core/java/android/webkit/ByteArrayBuilder.java | 134 +++++++++++++++++++++++++ 1 file changed, 134 insertions(+) create mode 100644 core/java/android/webkit/ByteArrayBuilder.java (limited to 'core/java/android/webkit/ByteArrayBuilder.java') diff --git a/core/java/android/webkit/ByteArrayBuilder.java b/core/java/android/webkit/ByteArrayBuilder.java new file mode 100644 index 000000000000..16d663ce390b --- /dev/null +++ b/core/java/android/webkit/ByteArrayBuilder.java @@ -0,0 +1,134 @@ +/* + * Copyright (C) 2006 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +package android.webkit; + +import java.util.LinkedList; + +/** Utility class optimized for accumulating bytes, and then spitting + them back out. It does not optimize for returning the result in a + single array, though this is supported in the API. It is fastest + if the retrieval can be done via iterating through chunks. + + Things to add: + - consider dynamically increasing our min_capacity, + as we see mTotalSize increase +*/ +class ByteArrayBuilder { + + private static final int DEFAULT_CAPACITY = 8192; + + private LinkedList mChunks; + + /** free pool */ + private LinkedList mPool; + + private int mMinCapacity; + + public ByteArrayBuilder() { + init(0); + } + + public ByteArrayBuilder(int minCapacity) { + init(minCapacity); + } + + private void init(int minCapacity) { + mChunks = new LinkedList(); + mPool = new LinkedList(); + + if (minCapacity <= 0) { + minCapacity = DEFAULT_CAPACITY; + } + mMinCapacity = minCapacity; + } + + public void append(byte[] array) { + append(array, 0, array.length); + } + + public synchronized void append(byte[] array, int offset, int length) { + while (length > 0) { + Chunk c = appendChunk(length); + int amount = Math.min(length, c.mArray.length - c.mLength); + System.arraycopy(array, offset, c.mArray, c.mLength, amount); + c.mLength += amount; + length -= amount; + offset += amount; + } + } + + /** + * The fastest way to retrieve the data is to iterate through the + * chunks. This returns the first chunk. Note: this pulls the + * chunk out of the queue. The caller must call releaseChunk() to + * dispose of it. + */ + public synchronized Chunk getFirstChunk() { + if (mChunks.isEmpty()) return null; + return mChunks.removeFirst(); + } + + /** + * recycles chunk + */ + public synchronized void releaseChunk(Chunk c) { + c.mLength = 0; + mPool.addLast(c); + } + + public boolean isEmpty() { + return mChunks.isEmpty(); + } + + private Chunk appendChunk(int length) { + if (length < mMinCapacity) { + length = mMinCapacity; + } + + Chunk c; + if (mChunks.isEmpty()) { + c = obtainChunk(length); + } else { + c = mChunks.getLast(); + if (c.mLength == c.mArray.length) { + c = obtainChunk(length); + } + } + return c; + } + + private Chunk obtainChunk(int length) { + Chunk c; + if (mPool.isEmpty()) { + c = new Chunk(length); + } else { + c = mPool.removeFirst(); + } + mChunks.addLast(c); + return c; + } + + public static class Chunk { + public byte[] mArray; + public int mLength; + + public Chunk(int length) { + mArray = new byte[length]; + mLength = 0; + } + } +} -- cgit v1.2.3