/* * Copyright (C) 2018 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License */ package android.view; import static android.view.InsetsController.AnimationType; import static android.view.InsetsState.ISIDE_BOTTOM; import static android.view.InsetsState.ISIDE_FLOATING; import static android.view.InsetsState.ISIDE_LEFT; import static android.view.InsetsState.ISIDE_RIGHT; import static android.view.InsetsState.ISIDE_TOP; import static com.android.internal.annotations.VisibleForTesting.Visibility.PACKAGE; import android.annotation.Nullable; import android.graphics.Insets; import android.graphics.Matrix; import android.graphics.Rect; import android.util.ArraySet; import android.util.SparseArray; import android.util.SparseIntArray; import android.util.SparseSetArray; import android.view.InsetsState.InternalInsetsSide; import android.view.SyncRtSurfaceTransactionApplier.SurfaceParams; import android.view.WindowInsets.Type.InsetsType; import android.view.WindowInsetsAnimation.Bounds; import android.view.WindowManager.LayoutParams; import android.view.animation.Interpolator; import com.android.internal.annotations.VisibleForTesting; import java.util.ArrayList; /** * Implements {@link WindowInsetsAnimationController} * @hide */ @VisibleForTesting public class InsetsAnimationControlImpl implements WindowInsetsAnimationController, InsetsAnimationControlRunner { private final Rect mTmpFrame = new Rect(); private final WindowInsetsAnimationControlListener mListener; private final SparseArray mControls; private final SparseIntArray mTypeSideMap = new SparseIntArray(); private final SparseSetArray mSideSourceMap = new SparseSetArray<>(); /** @see WindowInsetsAnimationController#getHiddenStateInsets */ private final Insets mHiddenInsets; /** @see WindowInsetsAnimationController#getShownStateInsets */ private final Insets mShownInsets; private final Matrix mTmpMatrix = new Matrix(); private final InsetsState mInitialInsetsState; private final @AnimationType int mAnimationType; private final @InsetsType int mTypes; private final InsetsAnimationControlCallbacks mController; private final WindowInsetsAnimation mAnimation; private Insets mCurrentInsets; private Insets mPendingInsets; private float mPendingFraction; private boolean mFinished; private boolean mCancelled; private boolean mShownOnFinish; private float mCurrentAlpha = 1.0f; private float mPendingAlpha = 1.0f; @VisibleForTesting(visibility = PACKAGE) public boolean mReadyDispatched; @VisibleForTesting public InsetsAnimationControlImpl(SparseArray controls, Rect frame, InsetsState state, WindowInsetsAnimationControlListener listener, @InsetsType int types, InsetsAnimationControlCallbacks controller, long durationMs, Interpolator interpolator, @AnimationType int animationType) { mControls = controls; mListener = listener; mTypes = types; mController = controller; mInitialInsetsState = new InsetsState(state, true /* copySources */); mCurrentInsets = getInsetsFromState(mInitialInsetsState, frame, null /* typeSideMap */); mPendingInsets = mCurrentInsets; mHiddenInsets = calculateInsets(mInitialInsetsState, frame, controls, false /* shown */, null /* typeSideMap */); mShownInsets = calculateInsets(mInitialInsetsState, frame, controls, true /* shown */, mTypeSideMap); buildTypeSourcesMap(mTypeSideMap, mSideSourceMap, mControls); mAnimation = new WindowInsetsAnimation(mTypes, interpolator, durationMs); mAnimation.setAlpha(getCurrentAlpha()); mAnimationType = animationType; mController.startAnimation(this, listener, types, mAnimation, new Bounds(mHiddenInsets, mShownInsets)); } @Override public Insets getHiddenStateInsets() { return mHiddenInsets; } @Override public Insets getShownStateInsets() { return mShownInsets; } @Override public Insets getCurrentInsets() { return mCurrentInsets; } @Override public float getCurrentAlpha() { return mCurrentAlpha; } @Override @InsetsType public int getTypes() { return mTypes; } @Override public @AnimationType int getAnimationType() { return mAnimationType; } @Override public void setInsetsAndAlpha(Insets insets, float alpha, float fraction) { setInsetsAndAlpha(insets, alpha, fraction, false /* allowWhenFinished */); } private void setInsetsAndAlpha(Insets insets, float alpha, float fraction, boolean allowWhenFinished) { if (!allowWhenFinished && mFinished) { throw new IllegalStateException( "Can't change insets on an animation that is finished."); } if (mCancelled) { throw new IllegalStateException( "Can't change insets on an animation that is cancelled."); } mPendingFraction = sanitize(fraction); mPendingInsets = sanitize(insets); mPendingAlpha = sanitize(alpha); mController.scheduleApplyChangeInsets(this); } @VisibleForTesting /** * @return Whether the finish callback of this animation should be invoked. */ public boolean applyChangeInsets(InsetsState state) { if (mCancelled) { return false; } final Insets offset = Insets.subtract(mShownInsets, mPendingInsets); ArrayList params = new ArrayList<>(); updateLeashesForSide(ISIDE_LEFT, offset.left, mShownInsets.left, mPendingInsets.left, params, state, mPendingAlpha); updateLeashesForSide(ISIDE_TOP, offset.top, mShownInsets.top, mPendingInsets.top, params, state, mPendingAlpha); updateLeashesForSide(ISIDE_RIGHT, offset.right, mShownInsets.right, mPendingInsets.right, params, state, mPendingAlpha); updateLeashesForSide(ISIDE_BOTTOM, offset.bottom, mShownInsets.bottom, mPendingInsets.bottom, params, state, mPendingAlpha); updateLeashesForSide(ISIDE_FLOATING, 0 /* offset */, 0 /* inset */, 0 /* maxInset */, params, state, mPendingAlpha); mController.applySurfaceParams(params.toArray(new SurfaceParams[params.size()])); mCurrentInsets = mPendingInsets; mAnimation.setFraction(mPendingFraction); mCurrentAlpha = mPendingAlpha; mAnimation.setAlpha(mPendingAlpha); if (mFinished) { mController.notifyFinished(this, mShownOnFinish); releaseLeashes(); } return mFinished; } private void releaseLeashes() { for (int i = mControls.size() - 1; i >= 0; i--) { final InsetsSourceControl c = mControls.valueAt(i); if (c == null) continue; c.release(mController::releaseSurfaceControlFromRt); } } @Override public void finish(boolean shown) { if (mCancelled || mFinished) { return; } mShownOnFinish = shown; mFinished = true; setInsetsAndAlpha(shown ? mShownInsets : mHiddenInsets, 1f /* alpha */, 1f /* fraction */, true /* allowWhenFinished */); mListener.onFinished(this); } @Override @VisibleForTesting public float getCurrentFraction() { return mAnimation.getFraction(); } @Override public void cancel() { if (mFinished) { return; } mCancelled = true; mListener.onCancelled(mReadyDispatched ? this : null); releaseLeashes(); } @Override public boolean isFinished() { return mFinished; } @Override public boolean isCancelled() { return mCancelled; } @Override public WindowInsetsAnimation getAnimation() { return mAnimation; } WindowInsetsAnimationControlListener getListener() { return mListener; } SparseArray getControls() { return mControls; } private Insets calculateInsets(InsetsState state, Rect frame, SparseArray controls, boolean shown, @Nullable @InternalInsetsSide SparseIntArray typeSideMap) { for (int i = controls.size() - 1; i >= 0; i--) { // control may be null if it got revoked. if (controls.valueAt(i) == null) continue; state.getSource(controls.valueAt(i).getType()).setVisible(shown); } return getInsetsFromState(state, frame, typeSideMap); } private Insets getInsetsFromState(InsetsState state, Rect frame, @Nullable @InternalInsetsSide SparseIntArray typeSideMap) { return state.calculateInsets(frame, null /* ignoringVisibilityState */, false /* isScreenRound */, false /* alwaysConsumeSystemBars */, null /* displayCutout */, LayoutParams.SOFT_INPUT_ADJUST_RESIZE /* legacySoftInputMode*/, 0 /* legacySystemUiFlags */, typeSideMap) .getInsets(mTypes); } private Insets sanitize(Insets insets) { if (insets == null) { insets = getCurrentInsets(); } return Insets.max(Insets.min(insets, mShownInsets), mHiddenInsets); } private static float sanitize(float alpha) { return alpha >= 1 ? 1 : (alpha <= 0 ? 0 : alpha); } private void updateLeashesForSide(@InternalInsetsSide int side, int offset, int maxInset, int inset, ArrayList surfaceParams, InsetsState state, Float alpha) { ArraySet items = mSideSourceMap.get(side); if (items == null) { return; } // TODO: Implement behavior when inset spans over multiple types for (int i = items.size() - 1; i >= 0; i--) { final InsetsSourceControl control = items.valueAt(i); final InsetsSource source = mInitialInsetsState.getSource(control.getType()); final SurfaceControl leash = control.getLeash(); mTmpMatrix.setTranslate(control.getSurfacePosition().x, control.getSurfacePosition().y); mTmpFrame.set(source.getFrame()); addTranslationToMatrix(side, offset, mTmpMatrix, mTmpFrame); state.getSource(source.getType()).setVisible(side == ISIDE_FLOATING || inset != 0); state.getSource(source.getType()).setFrame(mTmpFrame); // If the system is controlling the insets source, the leash can be null. if (leash != null) { SurfaceParams params = new SurfaceParams.Builder(leash) .withAlpha(side == ISIDE_FLOATING ? 1 : alpha) .withMatrix(mTmpMatrix) .withVisibility(side == ISIDE_FLOATING ? mShownOnFinish : inset != 0 /* visible */) .build(); surfaceParams.add(params); } } } private void addTranslationToMatrix(@InternalInsetsSide int side, int inset, Matrix m, Rect frame) { switch (side) { case ISIDE_LEFT: m.postTranslate(-inset, 0); frame.offset(-inset, 0); break; case ISIDE_TOP: m.postTranslate(0, -inset); frame.offset(0, -inset); break; case ISIDE_RIGHT: m.postTranslate(inset, 0); frame.offset(inset, 0); break; case ISIDE_BOTTOM: m.postTranslate(0, inset); frame.offset(0, inset); break; } } private static void buildTypeSourcesMap(SparseIntArray typeSideMap, SparseSetArray sideSourcesMap, SparseArray controls) { for (int i = typeSideMap.size() - 1; i >= 0; i--) { final int type = typeSideMap.keyAt(i); final int side = typeSideMap.valueAt(i); final InsetsSourceControl control = controls.get(type); if (control == null) { // If the types that we are controlling are less than the types that the system has, // there can be some null controllers. continue; } sideSourcesMap.add(side, control); } } }