/* * Copyright (C) 2018 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License */ package android.view; import static android.view.InsetsController.ANIMATION_TYPE_NONE; import static android.view.InsetsController.AnimationType; import static android.view.InsetsState.toPublicType; import android.annotation.IntDef; import android.annotation.Nullable; import android.graphics.Rect; import android.view.InsetsState.InternalInsetsType; import android.view.SurfaceControl.Transaction; import android.view.WindowInsets.Type.InsetsType; import com.android.internal.annotations.VisibleForTesting; import java.lang.annotation.Retention; import java.lang.annotation.RetentionPolicy; import java.util.function.Supplier; /** * Controls the visibility and animations of a single window insets source. * @hide */ public class InsetsSourceConsumer { @Retention(RetentionPolicy.SOURCE) @IntDef(value = {ShowResult.SHOW_IMMEDIATELY, ShowResult.IME_SHOW_DELAYED, ShowResult.IME_SHOW_FAILED}) @interface ShowResult { /** * Window type is ready to be shown, will be shown immidiately. */ int SHOW_IMMEDIATELY = 0; /** * Result will be delayed. Window needs to be prepared or request is not from controller. * Request will be delegated to controller and may or may not be shown. */ int IME_SHOW_DELAYED = 1; /** * Window will not be shown because one of the conditions couldn't be met. * (e.g. in IME's case, when no editor is focused.) */ int IME_SHOW_FAILED = 2; } protected final InsetsController mController; protected boolean mRequestedVisible; protected final InsetsState mState; protected final @InternalInsetsType int mType; private final Supplier mTransactionSupplier; private @Nullable InsetsSourceControl mSourceControl; private boolean mHasWindowFocus; private Rect mPendingFrame; private Rect mPendingVisibleFrame; /** * Indicates if we have the pending animation. When we have the control, we need to play the * animation if the requested visibility is different from the current state. But if we haven't * had a leash yet, we will set this flag, and play the animation once we get the leash. */ private boolean mIsAnimationPending; public InsetsSourceConsumer(@InternalInsetsType int type, InsetsState state, Supplier transactionSupplier, InsetsController controller) { mType = type; mState = state; mTransactionSupplier = transactionSupplier; mController = controller; mRequestedVisible = InsetsState.getDefaultVisibility(type); } /** * Updates the control delivered from the server. * @param showTypes An integer array with a single entry that determines which types a show * animation should be run after setting the control. * @param hideTypes An integer array with a single entry that determines which types a hide * animation should be run after setting the control. */ public void setControl(@Nullable InsetsSourceControl control, @InsetsType int[] showTypes, @InsetsType int[] hideTypes) { if (mSourceControl == control) { return; } SurfaceControl oldLeash = mSourceControl != null ? mSourceControl.getLeash() : null; final InsetsSourceControl lastControl = mSourceControl; mSourceControl = control; // We are loosing control if (mSourceControl == null) { mController.notifyControlRevoked(this); // Restore server visibility. mState.getSource(getType()).setVisible( mController.getLastDispatchedState().getSource(getType()).isVisible()); applyLocalVisibilityOverride(); } else { // We are gaining control, and need to run an animation since previous state // didn't match final boolean requestedVisible = isRequestedVisibleAwaitingControl(); final boolean needAnimation = requestedVisible != mState.getSource(mType).isVisible(); if (control.getLeash() != null && (needAnimation || mIsAnimationPending)) { if (requestedVisible) { showTypes[0] |= toPublicType(getType()); } else { hideTypes[0] |= toPublicType(getType()); } mIsAnimationPending = false; } else { if (needAnimation) { // We need animation but we haven't had a leash yet. Set this flag that when we // get the leash we can play the deferred animation. mIsAnimationPending = true; } // We are gaining control, but don't need to run an animation. // However make sure that the leash visibility is still up to date. if (applyLocalVisibilityOverride()) { mController.notifyVisibilityChanged(); } // If we have a new leash, make sure visibility is up-to-date, even though we // didn't want to run an animation above. SurfaceControl newLeash = mSourceControl.getLeash(); if (oldLeash == null || newLeash == null || !oldLeash.isSameSurface(newLeash)) { applyHiddenToControl(); } } } if (lastControl != null) { lastControl.release(SurfaceControl::release); } } @VisibleForTesting public InsetsSourceControl getControl() { return mSourceControl; } /** * Determines if the consumer will be shown after control is available. * Note: for system bars this method is same as {@link #isRequestedVisible()}. * * @return {@code true} if consumer has a pending show. */ protected boolean isRequestedVisibleAwaitingControl() { return isRequestedVisible(); } int getType() { return mType; } @VisibleForTesting public void show(boolean fromIme) { setRequestedVisible(true); } @VisibleForTesting public void hide() { setRequestedVisible(false); } void hide(boolean animationFinished, @AnimationType int animationType) { hide(); } /** * Called when current window gains focus */ public void onWindowFocusGained() { mHasWindowFocus = true; } /** * Called when current window loses focus. */ public void onWindowFocusLost() { mHasWindowFocus = false; } boolean hasWindowFocus() { return mHasWindowFocus; } boolean applyLocalVisibilityOverride() { InsetsSource source = mState.peekSource(mType); final boolean isVisible = source != null && source.isVisible(); final boolean hasControl = mSourceControl != null; // We still need to let the legacy app know the visibility change even if we don't have the // control. mController.updateCompatSysUiVisibility( mType, hasControl ? mRequestedVisible : isVisible, hasControl); // If we don't have control, we are not able to change the visibility. if (!hasControl) { return false; } if (isVisible == mRequestedVisible) { return false; } mState.getSource(mType).setVisible(mRequestedVisible); return true; } @VisibleForTesting public boolean isRequestedVisible() { return mRequestedVisible; } /** * Request to show current window type. * * @param fromController {@code true} if request is coming from controller. * (e.g. in IME case, controller is * {@link android.inputmethodservice.InputMethodService}). * @return @see {@link ShowResult}. */ @VisibleForTesting public @ShowResult int requestShow(boolean fromController) { return ShowResult.SHOW_IMMEDIATELY; } /** * Notify listeners that window is now hidden. */ void notifyHidden() { // no-op for types that always return ShowResult#SHOW_IMMEDIATELY. } /** * Remove surface on which this consumer type is drawn. */ public void removeSurface() { // no-op for types that always return ShowResult#SHOW_IMMEDIATELY. } void updateSource(InsetsSource newSource) { InsetsSource source = mState.peekSource(mType); if (source == null || mController.getAnimationType(mType) == ANIMATION_TYPE_NONE || source.getFrame().equals(newSource.getFrame())) { mState.addSource(newSource); return; } // Frame is changing while animating. Keep note of the new frame but keep existing frame // until animaition is finished. newSource = new InsetsSource(newSource); mPendingFrame = new Rect(newSource.getFrame()); mPendingVisibleFrame = newSource.getVisibleFrame() != null ? new Rect(newSource.getVisibleFrame()) : null; newSource.setFrame(source.getFrame()); newSource.setVisibleFrame(source.getVisibleFrame()); mState.addSource(newSource); } boolean notifyAnimationFinished() { if (mPendingFrame != null) { InsetsSource source = mState.getSource(mType); source.setFrame(mPendingFrame); source.setVisibleFrame(mPendingVisibleFrame); mPendingFrame = null; mPendingVisibleFrame = null; return true; } return false; } /** * Sets requested visibility from the client, regardless of whether we are able to control it at * the moment. */ protected void setRequestedVisible(boolean requestedVisible) { if (mRequestedVisible != requestedVisible) { mRequestedVisible = requestedVisible; mIsAnimationPending = false; } if (applyLocalVisibilityOverride()) { mController.notifyVisibilityChanged(); } } private void applyHiddenToControl() { if (mSourceControl == null || mSourceControl.getLeash() == null) { return; } final Transaction t = mTransactionSupplier.get(); if (mRequestedVisible) { t.show(mSourceControl.getLeash()); } else { t.hide(mSourceControl.getLeash()); } t.apply(); } }