/* * Copyright (C) 2022 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.window; import static com.android.window.flags.Flags.FLAG_PREDICTIVE_BACK_SWIPE_EDGE_NONE_API; import static com.android.window.flags.Flags.FLAG_PREDICTIVE_BACK_TIMESTAMP_API; import static com.android.window.flags.Flags.predictiveBackTimestampApi; import android.annotation.FlaggedApi; import android.annotation.FloatRange; import android.annotation.IntDef; import java.lang.annotation.Retention; import java.lang.annotation.RetentionPolicy; /** * Object used to report back gesture progress. * Holds information about the touch event, swipe direction and the animation progress that * predictive back animations should seek to. */ public final class BackEvent { /** Indicates that the edge swipe starts from the left edge of the screen */ public static final int EDGE_LEFT = 0; /** Indicates that the edge swipe starts from the right edge of the screen */ public static final int EDGE_RIGHT = 1; /** * Indicates that the back event was not triggered by an edge swipe back gesture. This applies * to cases like using the back button in 3-button navigation or pressing a hardware back * button. */ @FlaggedApi(FLAG_PREDICTIVE_BACK_SWIPE_EDGE_NONE_API) public static final int EDGE_NONE = 2; /** @hide */ @IntDef({ EDGE_LEFT, EDGE_RIGHT, EDGE_NONE, }) @Retention(RetentionPolicy.SOURCE) public @interface SwipeEdge{} private final float mTouchX; private final float mTouchY; private final float mProgress; private final long mFrameTimeMillis; @SwipeEdge private final int mSwipeEdge; /** @hide */ public static BackEvent fromBackMotionEvent(BackMotionEvent backMotionEvent) { if (predictiveBackTimestampApi()) { return new BackEvent(backMotionEvent.getTouchX(), backMotionEvent.getTouchY(), backMotionEvent.getProgress(), backMotionEvent.getSwipeEdge(), backMotionEvent.getFrameTimeMillis()); } else { return new BackEvent(backMotionEvent.getTouchX(), backMotionEvent.getTouchY(), backMotionEvent.getProgress(), backMotionEvent.getSwipeEdge()); } } /** * Creates a new {@link BackEvent} instance with a frame time of 0. * * @param touchX Absolute X location of the touch point of this event. * @param touchY Absolute Y location of the touch point of this event. * @param progress Value between 0 and 1 on how far along the back gesture is. * @param swipeEdge Indicates which edge the swipe starts from. */ public BackEvent(float touchX, float touchY, float progress, @SwipeEdge int swipeEdge) { mTouchX = touchX; mTouchY = touchY; mProgress = progress; mSwipeEdge = swipeEdge; mFrameTimeMillis = 0; } /** * Creates a new {@link BackEvent} instance. * * @param touchX Absolute X location of the touch point of this event. * @param touchY Absolute Y location of the touch point of this event. * @param progress Value between 0 and 1 on how far along the back gesture is. * @param swipeEdge Indicates which edge the swipe starts from. * @param frameTimeMillis frame time of the back event. */ @FlaggedApi(FLAG_PREDICTIVE_BACK_TIMESTAMP_API) public BackEvent(float touchX, float touchY, float progress, @SwipeEdge int swipeEdge, long frameTimeMillis) { mTouchX = touchX; mTouchY = touchY; mProgress = progress; mSwipeEdge = swipeEdge; mFrameTimeMillis = frameTimeMillis; } /** * Returns a value between 0 and 1 on how far along the back gesture is. This value is * driven by the horizontal location of the touch point, and should be used as the fraction to * seek the predictive back animation with. Specifically, *
    *
  1. The progress is 0 when the touch is at the starting edge of the screen (left or right), * and animation should seek to its start state. *
  2. The progress is approximately 1 when the touch is at the opposite side of the screen, * and animation should seek to its end state. Exact end value may vary depending on * screen size. *
*
  • After the gesture finishes in cancel state, this method keeps getting invoked until the * progress value animates back to 0. * * In-between locations are linearly interpolated based on horizontal distance from the starting * edge and smooth clamped to 1 when the distance exceeds a system-wide threshold. */ @FloatRange(from = 0, to = 1) public float getProgress() { return mProgress; } /** * Returns the absolute X location of the touch point, or NaN if the event is from * a button press. */ public float getTouchX() { return mTouchX; } /** * Returns the absolute Y location of the touch point, or NaN if the event is from * a button press. */ public float getTouchY() { return mTouchY; } /** * Returns the screen edge that the swipe starts from. */ @SwipeEdge public int getSwipeEdge() { return mSwipeEdge; } /** * Returns the frameTime of the BackEvent in milliseconds. Useful for calculating velocity. */ @FlaggedApi(FLAG_PREDICTIVE_BACK_TIMESTAMP_API) public long getFrameTimeMillis() { return mFrameTimeMillis; } @Override public boolean equals(Object other) { if (this == other) { return true; } if (!(other instanceof BackEvent)) { return false; } final BackEvent that = (BackEvent) other; return mTouchX == that.mTouchX && mTouchY == that.mTouchY && mProgress == that.mProgress && mSwipeEdge == that.mSwipeEdge && mFrameTimeMillis == that.mFrameTimeMillis; } @Override public String toString() { return "BackEvent{" + "mTouchX=" + mTouchX + ", mTouchY=" + mTouchY + ", mProgress=" + mProgress + ", mSwipeEdge=" + mSwipeEdge + ", mFrameTimeMillis=" + mFrameTimeMillis + "}"; } }