/* * Copyright (C) 2021 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.wm.shell.unfold; import android.annotation.FloatRange; import java.util.concurrent.Executor; /** * Wrapper interface for unfold transition progress provider for the Shell * @see com.android.systemui.unfold.UnfoldTransitionProgressProvider */ public interface ShellUnfoldProgressProvider { // This is a temporary workaround until we move the progress providers into the Shell or // refactor the dependencies. TLDR, the base module depends on this provider to determine if the // FullscreenUnfoldController is available, but this check can't rely on an optional component. public static final ShellUnfoldProgressProvider NO_PROVIDER = new ShellUnfoldProgressProvider() {}; /** * Adds a transition listener */ default void addListener(Executor executor, UnfoldListener listener) {} /** * Listener for receiving unfold updates */ interface UnfoldListener { default void onStateChangeStarted() {} default void onStateChangeProgress(@FloatRange(from = 0.0, to = 1.0) float progress) {} default void onStateChangeFinished() {} } }