/* * Copyright (C) 2012 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "ip.rsh" #pragma rs_fp_relaxed uchar RS_KERNEL genRand() { return (uchar)rsRand(0xff); } /* * Convolution matrix of distance 2 with fixed point of 'kShiftBits' bits * shifted. Thus the sum of this matrix should be 'kShiftValue'. Entries of * small values are not calculated to gain efficiency. * The order ot pixels represented in this matrix is: * 1 2 3 * 4 0 5 * 6 7 8 * and the matrix should be: {230, 56, 114, 56, 114, 114, 56, 114, 56}. * However, since most of the valus are identical, we only use the first three * entries and the entries corresponding to the pixels is: * 1 2 1 * 2 0 2 * 1 2 1 */ int32_t gWMask; int32_t gHMask; rs_allocation gBlendSource; uchar RS_KERNEL blend9(uint32_t x, uint32_t y) { uint32_t x1 = (x-1) & gWMask; uint32_t x2 = (x+1) & gWMask; uint32_t y1 = (y-1) & gHMask; uint32_t y2 = (y+1) & gHMask; uint p00 = 56 * rsGetElementAt_uchar(gBlendSource, x1, y1); uint p01 = 114 * rsGetElementAt_uchar(gBlendSource, x, y1); uint p02 = 56 * rsGetElementAt_uchar(gBlendSource, x2, y1); uint p10 = 114 * rsGetElementAt_uchar(gBlendSource, x1, y); uint p11 = 230 * rsGetElementAt_uchar(gBlendSource, x, y); uint p12 = 114 * rsGetElementAt_uchar(gBlendSource, x2, y); uint p20 = 56 * rsGetElementAt_uchar(gBlendSource, x1, y2); uint p21 = 114 * rsGetElementAt_uchar(gBlendSource, x, y2); uint p22 = 56 * rsGetElementAt_uchar(gBlendSource, x2, y2); p00 += p01; p02 += p10; p11 += p12; p20 += p21; p22 += p00; p02 += p11; p20 += p22; p20 += p02; p20 = min(p20 >> 10, (uint)255); return (uchar)p20; } float gNoiseStrength; rs_allocation gNoise; uchar4 RS_KERNEL root(uchar4 in, uint32_t x, uint32_t y) { float4 ip = convert_float4(in); float pnoise = (float) rsGetElementAt_uchar(gNoise, x & gWMask, y & gHMask); float energy_level = ip.r + ip.g + ip.b; float energy_mask = (28.f - sqrt(energy_level)) * 0.03571f; pnoise = (pnoise - 128.f) * energy_mask; ip += pnoise * gNoiseStrength; ip = clamp(ip, 0.f, 255.f); uchar4 p = convert_uchar4(ip); p.a = 0xff; return p; }