#ifndef _LINUX_FB_H #define _LINUX_FB_H #include #include #ifdef __KERNEL__ #include #endif #define FB_MAX 32 #define FBIOGET_VSCREENINFO 0x4600 #define FBIOPUT_VSCREENINFO 0x4601 #define FBIOGET_FSCREENINFO 0x4602 #define FBIOGETCMAP 0x4604 #define FBIOPUTCMAP 0x4605 #define FBIOPAN_DISPLAY 0x4606 #ifdef __KERNEL__ #define FBIO_CURSOR _IOWR('F', 0x08, struct fb_cursor_user) #else #define FBIO_CURSOR _IOWR('F', 0x08, struct fb_cursor) #endif #define FBIOGET_CON2FBMAP 0x460F #define FBIOPUT_CON2FBMAP 0x4610 #define FBIOBLANK 0x4611 #define FBIOGET_VBLANK _IOR('F', 0x12, struct fb_vblank) #define FBIO_ALLOC 0x4613 #define FBIO_FREE 0x4614 #define FBIOGET_GLYPH 0x4615 #define FBIOGET_HWCINFO 0x4616 #define FBIOPUT_MODEINFO 0x4617 #define FBIOGET_DISPINFO 0x4618 #define FBIO_WAITFORVSYNC _IOW('F', 0x20, __u32) #define FB_TYPE_PACKED_PIXELS 0 #define FB_TYPE_PLANES 1 #define FB_TYPE_INTERLEAVED_PLANES 2 #define FB_TYPE_TEXT 3 #define FB_TYPE_VGA_PLANES 4 #define FB_TYPE_FOURCC 5 #define FB_AUX_TEXT_MDA 0 #define FB_AUX_TEXT_CGA 1 #define FB_AUX_TEXT_S3_MMIO 2 #define FB_AUX_TEXT_MGA_STEP16 3 #define FB_AUX_TEXT_MGA_STEP8 4 #define FB_AUX_TEXT_SVGA_GROUP 8 #define FB_AUX_TEXT_SVGA_MASK 7 #define FB_AUX_TEXT_SVGA_STEP2 8 #define FB_AUX_TEXT_SVGA_STEP4 9 #define FB_AUX_TEXT_SVGA_STEP8 10 #define FB_AUX_TEXT_SVGA_STEP16 11 #define FB_AUX_TEXT_SVGA_LAST 15 #define FB_AUX_VGA_PLANES_VGA4 0 #define FB_AUX_VGA_PLANES_CFB4 1 #define FB_AUX_VGA_PLANES_CFB8 2 #define FB_VISUAL_MONO01 0 #define FB_VISUAL_MONO10 1 #define FB_VISUAL_TRUECOLOR 2 #define FB_VISUAL_PSEUDOCOLOR 3 #define FB_VISUAL_DIRECTCOLOR 4 #define FB_VISUAL_STATIC_PSEUDOCOLOR 5 #define FB_VISUAL_FOURCC 6 #define FB_ACCEL_NONE 0 #define FB_ACCEL_ATARIBLITT 1 #define FB_ACCEL_AMIGABLITT 2 #define FB_ACCEL_S3_TRIO64 3 #define FB_ACCEL_NCR_77C32BLT 4 #define FB_ACCEL_S3_VIRGE 5 #define FB_ACCEL_ATI_MACH64GX 6 #define FB_ACCEL_DEC_TGA 7 #define FB_ACCEL_ATI_MACH64CT 8 #define FB_ACCEL_ATI_MACH64VT 9 #define FB_ACCEL_ATI_MACH64GT 10 #define FB_ACCEL_SUN_CREATOR 11 #define FB_ACCEL_SUN_CGSIX 12 #define FB_ACCEL_SUN_LEO 13 #define FB_ACCEL_IMS_TWINTURBO 14 #define FB_ACCEL_3DLABS_PERMEDIA2 15 #define FB_ACCEL_MATROX_MGA2064W 16 #define FB_ACCEL_MATROX_MGA1064SG 17 #define FB_ACCEL_MATROX_MGA2164W 18 #define FB_ACCEL_MATROX_MGA2164W_AGP 19 #define FB_ACCEL_MATROX_MGAG100 20 #define FB_ACCEL_MATROX_MGAG200 21 #define FB_ACCEL_SUN_CG14 22 #define FB_ACCEL_SUN_BWTWO 23 #define FB_ACCEL_SUN_CGTHREE 24 #define FB_ACCEL_SUN_TCX 25 #define FB_ACCEL_MATROX_MGAG400 26 #define FB_ACCEL_NV3 27 #define FB_ACCEL_NV4 28 #define FB_ACCEL_NV5 29 #define FB_ACCEL_CT_6555x 30 #define FB_ACCEL_3DFX_BANSHEE 31 #define FB_ACCEL_ATI_RAGE128 32 #define FB_ACCEL_IGS_CYBER2000 33 #define FB_ACCEL_IGS_CYBER2010 34 #define FB_ACCEL_IGS_CYBER5000 35 #define FB_ACCEL_SIS_GLAMOUR 36 #define FB_ACCEL_3DLABS_PERMEDIA3 37 #define FB_ACCEL_ATI_RADEON 38 #define FB_ACCEL_I810 39 #define FB_ACCEL_SIS_GLAMOUR_2 40 #define FB_ACCEL_SIS_XABRE 41 #define FB_ACCEL_I830 42 #define FB_ACCEL_NV_10 43 #define FB_ACCEL_NV_20 44 #define FB_ACCEL_NV_30 45 #define FB_ACCEL_NV_40 46 #define FB_ACCEL_XGI_VOLARI_V 47 #define FB_ACCEL_XGI_VOLARI_Z 48 #define FB_ACCEL_OMAP1610 49 #define FB_ACCEL_TRIDENT_TGUI 50 #define FB_ACCEL_TRIDENT_3DIMAGE 51 #define FB_ACCEL_TRIDENT_BLADE3D 52 #define FB_ACCEL_TRIDENT_BLADEXP 53 #define FB_ACCEL_CIRRUS_ALPINE 53 #define FB_ACCEL_NEOMAGIC_NM2070 90 #define FB_ACCEL_NEOMAGIC_NM2090 91 #define FB_ACCEL_NEOMAGIC_NM2093 92 #define FB_ACCEL_NEOMAGIC_NM2097 93 #define FB_ACCEL_NEOMAGIC_NM2160 94 #define FB_ACCEL_NEOMAGIC_NM2200 95 #define FB_ACCEL_NEOMAGIC_NM2230 96 #define FB_ACCEL_NEOMAGIC_NM2360 97 #define FB_ACCEL_NEOMAGIC_NM2380 98 #define FB_ACCEL_PXA3XX 99 #define FB_ACCEL_SAVAGE4 0x80 #define FB_ACCEL_SAVAGE3D 0x81 #define FB_ACCEL_SAVAGE3D_MV 0x82 #define FB_ACCEL_SAVAGE2000 0x83 #define FB_ACCEL_SAVAGE_MX_MV 0x84 #define FB_ACCEL_SAVAGE_MX 0x85 #define FB_ACCEL_SAVAGE_IX_MV 0x86 #define FB_ACCEL_SAVAGE_IX 0x87 #define FB_ACCEL_PROSAVAGE_PM 0x88 #define FB_ACCEL_PROSAVAGE_KM 0x89 #define FB_ACCEL_S3TWISTER_P 0x8a #define FB_ACCEL_S3TWISTER_K 0x8b #define FB_ACCEL_SUPERSAVAGE 0x8c #define FB_ACCEL_PROSAVAGE_DDR 0x8d #define FB_ACCEL_PROSAVAGE_DDRK 0x8e #define FB_ACCEL_PUV3_UNIGFX 0xa0 #define FB_CAP_FOURCC 1 struct fb_fix_screeninfo { char id[16]; unsigned long smem_start; __u32 smem_len; __u32 type; __u32 type_aux; __u32 visual; __u16 xpanstep; __u16 ypanstep; __u16 ywrapstep; __u32 line_length; unsigned long mmio_start; __u32 mmio_len; __u32 accel; __u16 capabilities; __u16 reserved[2]; }; /* Interpretation of offset for color fields: All offsets are from the right, * inside a "pixel" value, which is exactly 'bits_per_pixel' wide (means: you * can use the offset as right argument to <<). A pixel afterwards is a bit * stream and is written to video memory as that unmodified. * * For pseudocolor: offset and length should be the same for all color * components. Offset specifies the position of the least significant bit * of the pallette index in a pixel value. Length indicates the number * of available palette entries (i.e. # of entries = 1 << length). */ struct fb_bitfield { __u32 offset; __u32 length; __u32 msb_right; }; #define FB_NONSTD_HAM 1 #define FB_NONSTD_REV_PIX_IN_B 2 #define FB_ACTIVATE_NOW 0 #define FB_ACTIVATE_NXTOPEN 1 #define FB_ACTIVATE_TEST 2 #define FB_ACTIVATE_MASK 15 #define FB_ACTIVATE_VBL 16 #define FB_CHANGE_CMAP_VBL 32 #define FB_ACTIVATE_ALL 64 #define FB_ACTIVATE_FORCE 128 #define FB_ACTIVATE_INV_MODE 256 #define FB_ACCELF_TEXT 1 #define FB_SYNC_HOR_HIGH_ACT 1 #define FB_SYNC_VERT_HIGH_ACT 2 #define FB_SYNC_EXT 4 #define FB_SYNC_COMP_HIGH_ACT 8 #define FB_SYNC_BROADCAST 16 #define FB_SYNC_ON_GREEN 32 #define FB_VMODE_NONINTERLACED 0 #define FB_VMODE_INTERLACED 1 #define FB_VMODE_DOUBLE 2 #define FB_VMODE_ODD_FLD_FIRST 4 #define FB_VMODE_MASK 255 #define FB_VMODE_YWRAP 256 #define FB_VMODE_SMOOTH_XPAN 512 #define FB_VMODE_CONUPDATE 512 #define FB_ROTATE_UR 0 #define FB_ROTATE_CW 1 #define FB_ROTATE_UD 2 #define FB_ROTATE_CCW 3 #define PICOS2KHZ(a) (1000000000UL/(a)) #define KHZ2PICOS(a) (1000000000UL/(a)) struct fb_var_screeninfo { __u32 xres; __u32 yres; __u32 xres_virtual; __u32 yres_virtual; __u32 xoffset; __u32 yoffset; __u32 bits_per_pixel; __u32 grayscale; struct fb_bitfield red; struct fb_bitfield green; struct fb_bitfield blue; struct fb_bitfield transp; __u32 nonstd; __u32 activate; __u32 height; __u32 width; __u32 accel_flags; __u32 pixclock; __u32 left_margin; __u32 right_margin; __u32 upper_margin; __u32 lower_margin; __u32 hsync_len; __u32 vsync_len; __u32 sync; __u32 vmode; __u32 rotate; __u32 colorspace; __u32 reserved[4]; }; struct fb_cmap { __u32 start; __u32 len; __u16 *red; __u16 *green; __u16 *blue; __u16 *transp; }; struct fb_con2fbmap { __u32 console; __u32 framebuffer; }; #define VESA_NO_BLANKING 0 #define VESA_VSYNC_SUSPEND 1 #define VESA_HSYNC_SUSPEND 2 #define VESA_POWERDOWN 3 enum { FB_BLANK_UNBLANK = VESA_NO_BLANKING, FB_BLANK_NORMAL = VESA_NO_BLANKING + 1, FB_BLANK_VSYNC_SUSPEND = VESA_VSYNC_SUSPEND + 1, FB_BLANK_HSYNC_SUSPEND = VESA_HSYNC_SUSPEND + 1, FB_BLANK_POWERDOWN = VESA_POWERDOWN + 1 }; #define FB_VBLANK_VBLANKING 0x001 #define FB_VBLANK_HBLANKING 0x002 #define FB_VBLANK_HAVE_VBLANK 0x004 #define FB_VBLANK_HAVE_HBLANK 0x008 #define FB_VBLANK_HAVE_COUNT 0x010 #define FB_VBLANK_HAVE_VCOUNT 0x020 #define FB_VBLANK_HAVE_HCOUNT 0x040 #define FB_VBLANK_VSYNCING 0x080 #define FB_VBLANK_HAVE_VSYNC 0x100 struct fb_vblank { __u32 flags; __u32 count; __u32 vcount; __u32 hcount; __u32 reserved[4]; }; #define ROP_COPY 0 #define ROP_XOR 1 struct fb_copyarea { __u32 dx; __u32 dy; __u32 width; __u32 height; __u32 sx; __u32 sy; }; struct fb_fillrect { __u32 dx; __u32 dy; __u32 width; __u32 height; __u32 color; __u32 rop; }; struct fb_image { __u32 dx; __u32 dy; __u32 width; __u32 height; __u32 fg_color; __u32 bg_color; __u8 depth; const char *data; struct fb_cmap cmap; }; #define FB_CUR_SETIMAGE 0x01 #define FB_CUR_SETPOS 0x02 #define FB_CUR_SETHOT 0x04 #define FB_CUR_SETCMAP 0x08 #define FB_CUR_SETSHAPE 0x10 #define FB_CUR_SETSIZE 0x20 #define FB_CUR_SETALL 0xFF struct fbcurpos { __u16 x, y; }; struct fb_cursor { __u16 set; __u16 enable; __u16 rop; const char *mask; struct fbcurpos hot; struct fb_image image; }; #ifdef CONFIG_FB_BACKLIGHT #define FB_BACKLIGHT_LEVELS 128 #define FB_BACKLIGHT_MAX 0xFF #endif #ifdef __KERNEL__ #include #include #include #include #include #include #include #include struct vm_area_struct; struct fb_info; struct device; struct file; #define FB_DPMS_ACTIVE_OFF 1 #define FB_DPMS_SUSPEND 2 #define FB_DPMS_STANDBY 4 #define FB_DISP_DDI 1 #define FB_DISP_ANA_700_300 2 #define FB_DISP_ANA_714_286 4 #define FB_DISP_ANA_1000_400 8 #define FB_DISP_ANA_700_000 16 #define FB_DISP_MONO 32 #define FB_DISP_RGB 64 #define FB_DISP_MULTI 128 #define FB_DISP_UNKNOWN 256 #define FB_SIGNAL_NONE 0 #define FB_SIGNAL_BLANK_BLANK 1 #define FB_SIGNAL_SEPARATE 2 #define FB_SIGNAL_COMPOSITE 4 #define FB_SIGNAL_SYNC_ON_GREEN 8 #define FB_SIGNAL_SERRATION_ON 16 #define FB_MISC_PRIM_COLOR 1 #define FB_MISC_1ST_DETAIL 2 struct fb_chroma { __u32 redx; __u32 greenx; __u32 bluex; __u32 whitex; __u32 redy; __u32 greeny; __u32 bluey; __u32 whitey; }; struct fb_monspecs { struct fb_chroma chroma; struct fb_videomode *modedb; __u8 manufacturer[4]; __u8 monitor[14]; __u8 serial_no[14]; __u8 ascii[14]; __u32 modedb_len; __u32 model; __u32 serial; __u32 year; __u32 week; __u32 hfmin; __u32 hfmax; __u32 dclkmin; __u32 dclkmax; __u16 input; __u16 dpms; __u16 signal; __u16 vfmin; __u16 vfmax; __u16 gamma; __u16 gtf : 1; __u16 misc; __u8 version; __u8 revision; __u8 max_x; __u8 max_y; }; struct fb_cmap_user { __u32 start; __u32 len; __u16 __user *red; __u16 __user *green; __u16 __user *blue; __u16 __user *transp; }; struct fb_image_user { __u32 dx; __u32 dy; __u32 width; __u32 height; __u32 fg_color; __u32 bg_color; __u8 depth; const char __user *data; struct fb_cmap_user cmap; }; struct fb_cursor_user { __u16 set; __u16 enable; __u16 rop; const char __user *mask; struct fbcurpos hot; struct fb_image_user image; }; #define FB_EVENT_MODE_CHANGE 0x01 #define FB_EVENT_SUSPEND 0x02 #define FB_EVENT_RESUME 0x03 #define FB_EVENT_MODE_DELETE 0x04 #define FB_EVENT_FB_REGISTERED 0x05 #define FB_EVENT_FB_UNREGISTERED 0x06 #define FB_EVENT_GET_CONSOLE_MAP 0x07 #define FB_EVENT_SET_CONSOLE_MAP 0x08 #define FB_EVENT_BLANK 0x09 #define FB_EVENT_NEW_MODELIST 0x0A #define FB_EVENT_MODE_CHANGE_ALL 0x0B #define FB_EVENT_CONBLANK 0x0C #define FB_EVENT_GET_REQ 0x0D #define FB_EVENT_FB_UNBIND 0x0E #define FB_EVENT_REMAP_ALL_CONSOLE 0x0F struct fb_event { struct fb_info *info; void *data; }; struct fb_blit_caps { u32 x; u32 y; u32 len; u32 flags; }; extern int fb_register_client(struct notifier_block *nb); extern int fb_unregister_client(struct notifier_block *nb); extern int fb_notifier_call_chain(unsigned long val, void *v); #define FB_PIXMAP_DEFAULT 1 #define FB_PIXMAP_SYSTEM 2 #define FB_PIXMAP_IO 4 #define FB_PIXMAP_SYNC 256 struct fb_pixmap { u8 *addr; u32 size; u32 offset; u32 buf_align; u32 scan_align; u32 access_align; u32 flags; u32 blit_x; u32 blit_y; void (*writeio)(struct fb_info *info, void __iomem *dst, void *src, unsigned int size); void (*readio) (struct fb_info *info, void *dst, void __iomem *src, unsigned int size); }; #ifdef CONFIG_FB_DEFERRED_IO struct fb_deferred_io { unsigned long delay; struct mutex lock; struct list_head pagelist; void (*deferred_io)(struct fb_info *info, struct list_head *pagelist); }; #endif struct fb_ops { struct module *owner; int (*fb_open)(struct fb_info *info, int user); int (*fb_release)(struct fb_info *info, int user); ssize_t (*fb_read)(struct fb_info *info, char __user *buf, size_t count, loff_t *ppos); ssize_t (*fb_write)(struct fb_info *info, const char __user *buf, size_t count, loff_t *ppos); int (*fb_check_var)(struct fb_var_screeninfo *var, struct fb_info *info); int (*fb_set_par)(struct fb_info *info); int (*fb_setcolreg)(unsigned regno, unsigned red, unsigned green, unsigned blue, unsigned transp, struct fb_info *info); int (*fb_setcmap)(struct fb_cmap *cmap, struct fb_info *info); int (*fb_blank)(int blank, struct fb_info *info); int (*fb_pan_display)(struct fb_var_screeninfo *var, struct fb_info *info); void (*fb_fillrect) (struct fb_info *info, const struct fb_fillrect *rect); void (*fb_copyarea) (struct fb_info *info, const struct fb_copyarea *region); void (*fb_imageblit) (struct fb_info *info, const struct fb_image *image); int (*fb_cursor) (struct fb_info *info, struct fb_cursor *cursor); void (*fb_rotate)(struct fb_info *info, int angle); int (*fb_sync)(struct fb_info *info); int (*fb_ioctl)(struct fb_info *info, unsigned int cmd, unsigned long arg); int (*fb_compat_ioctl)(struct fb_info *info, unsigned cmd, unsigned long arg); int (*fb_mmap)(struct fb_info *info, struct vm_area_struct *vma); void (*fb_get_caps)(struct fb_info *info, struct fb_blit_caps *caps, struct fb_var_screeninfo *var); void (*fb_destroy)(struct fb_info *info); int (*fb_debug_enter)(struct fb_info *info); int (*fb_debug_leave)(struct fb_info *info); }; #ifdef CONFIG_FB_TILEBLITTING #define FB_TILE_CURSOR_NONE 0 #define FB_TILE_CURSOR_UNDERLINE 1 #define FB_TILE_CURSOR_LOWER_THIRD 2 #define FB_TILE_CURSOR_LOWER_HALF 3 #define FB_TILE_CURSOR_TWO_THIRDS 4 #define FB_TILE_CURSOR_BLOCK 5 struct fb_tilemap { __u32 width; __u32 height; __u32 depth; __u32 length; const __u8 *data; }; struct fb_tilerect { __u32 sx; __u32 sy; __u32 width; __u32 height; __u32 index; __u32 fg; __u32 bg; __u32 rop; }; struct fb_tilearea { __u32 sx; __u32 sy; __u32 dx; __u32 dy; __u32 width; __u32 height; }; struct fb_tileblit { __u32 sx; __u32 sy; __u32 width; __u32 height; __u32 fg; __u32 bg; __u32 length; __u32 *indices; }; struct fb_tilecursor { __u32 sx; __u32 sy; __u32 mode; __u32 shape; __u32 fg; __u32 bg; }; struct fb_tile_ops { void (*fb_settile)(struct fb_info *info, struct fb_tilemap *map); void (*fb_tilecopy)(struct fb_info *info, struct fb_tilearea *area); void (*fb_tilefill)(struct fb_info *info, struct fb_tilerect *rect); void (*fb_tileblit)(struct fb_info *info, struct fb_tileblit *blit); void (*fb_tilecursor)(struct fb_info *info, struct fb_tilecursor *cursor); int (*fb_get_tilemax)(struct fb_info *info); }; #endif #define FBINFO_MODULE 0x0001 #define FBINFO_HWACCEL_DISABLED 0x0002 #define FBINFO_VIRTFB 0x0004 #define FBINFO_PARTIAL_PAN_OK 0x0040 #define FBINFO_READS_FAST 0x0080 #define FBINFO_HWACCEL_NONE 0x0000 #define FBINFO_HWACCEL_COPYAREA 0x0100 #define FBINFO_HWACCEL_FILLRECT 0x0200 #define FBINFO_HWACCEL_IMAGEBLIT 0x0400 #define FBINFO_HWACCEL_ROTATE 0x0800 #define FBINFO_HWACCEL_XPAN 0x1000 #define FBINFO_HWACCEL_YPAN 0x2000 #define FBINFO_HWACCEL_YWRAP 0x4000 #define FBINFO_MISC_USEREVENT 0x10000 #define FBINFO_MISC_TILEBLITTING 0x20000 #define FBINFO_MISC_ALWAYS_SETPAR 0x40000 #define FBINFO_MISC_FIRMWARE 0x80000 #define FBINFO_FOREIGN_ENDIAN 0x100000 #define FBINFO_BE_MATH 0x100000 #define FBINFO_CAN_FORCE_OUTPUT 0x200000 struct fb_info { atomic_t count; int node; int flags; struct mutex lock; struct mutex mm_lock; struct fb_var_screeninfo var; struct fb_fix_screeninfo fix; struct fb_monspecs monspecs; struct work_struct queue; struct fb_pixmap pixmap; struct fb_pixmap sprite; struct fb_cmap cmap; struct list_head modelist; struct fb_videomode *mode; #ifdef CONFIG_FB_BACKLIGHT struct backlight_device *bl_dev; struct mutex bl_curve_mutex; u8 bl_curve[FB_BACKLIGHT_LEVELS]; #endif #ifdef CONFIG_FB_DEFERRED_IO struct delayed_work deferred_work; struct fb_deferred_io *fbdefio; #endif struct fb_ops *fbops; struct device *device; struct device *dev; int class_flag; #ifdef CONFIG_FB_TILEBLITTING struct fb_tile_ops *tileops; #endif char __iomem *screen_base; unsigned long screen_size; void *pseudo_palette; #define FBINFO_STATE_RUNNING 0 #define FBINFO_STATE_SUSPENDED 1 u32 state; void *fbcon_par; void *par; struct apertures_struct { unsigned int count; struct aperture { resource_size_t base; resource_size_t size; } ranges[0]; } *apertures; }; static inline struct apertures_struct *alloc_apertures(unsigned int max_num) { struct apertures_struct *a = kzalloc(sizeof(struct apertures_struct) + max_num * sizeof(struct aperture), GFP_KERNEL); if (!a) return NULL; a->count = max_num; return a; } #ifdef MODULE #define FBINFO_DEFAULT FBINFO_MODULE #else #define FBINFO_DEFAULT 0 #endif #define FBINFO_FLAG_MODULE FBINFO_MODULE #define FBINFO_FLAG_DEFAULT FBINFO_DEFAULT #define STUPID_ACCELF_TEXT_SHIT #if defined(__sparc__) #define fb_readb sbus_readb #define fb_readw sbus_readw #define fb_readl sbus_readl #define fb_readq sbus_readq #define fb_writeb sbus_writeb #define fb_writew sbus_writew #define fb_writel sbus_writel #define fb_writeq sbus_writeq #define fb_memset sbus_memset_io #define fb_memcpy_fromfb sbus_memcpy_fromio #define fb_memcpy_tofb sbus_memcpy_toio #elif defined(__i386__) || defined(__alpha__) || defined(__x86_64__) || defined(__hppa__) || defined(__sh__) || defined(__powerpc__) || defined(__avr32__) || defined(__bfin__) #define fb_readb __raw_readb #define fb_readw __raw_readw #define fb_readl __raw_readl #define fb_readq __raw_readq #define fb_writeb __raw_writeb #define fb_writew __raw_writew #define fb_writel __raw_writel #define fb_writeq __raw_writeq #define fb_memset memset_io #define fb_memcpy_fromfb memcpy_fromio #define fb_memcpy_tofb memcpy_toio #else #define fb_readb(addr) (*(volatile u8 *) (addr)) #define fb_readw(addr) (*(volatile u16 *) (addr)) #define fb_readl(addr) (*(volatile u32 *) (addr)) #define fb_readq(addr) (*(volatile u64 *) (addr)) #define fb_writeb(b,addr) (*(volatile u8 *) (addr) = (b)) #define fb_writew(b,addr) (*(volatile u16 *) (addr) = (b)) #define fb_writel(b,addr) (*(volatile u32 *) (addr) = (b)) #define fb_writeq(b,addr) (*(volatile u64 *) (addr) = (b)) #define fb_memset memset #define fb_memcpy_fromfb memcpy #define fb_memcpy_tofb memcpy #endif #define FB_LEFT_POS(p, bpp) (fb_be_math(p) ? (32 - (bpp)) : 0) #define FB_SHIFT_HIGH(p, val, bits) (fb_be_math(p) ? (val) >> (bits) : \ (val) << (bits)) #define FB_SHIFT_LOW(p, val, bits) (fb_be_math(p) ? (val) << (bits) : \ (val) >> (bits)) extern int fb_set_var(struct fb_info *info, struct fb_var_screeninfo *var); extern int fb_pan_display(struct fb_info *info, struct fb_var_screeninfo *var); extern int fb_blank(struct fb_info *info, int blank); extern void cfb_fillrect(struct fb_info *info, const struct fb_fillrect *rect); extern void cfb_copyarea(struct fb_info *info, const struct fb_copyarea *area); extern void cfb_imageblit(struct fb_info *info, const struct fb_image *image); extern void sys_fillrect(struct fb_info *info, const struct fb_fillrect *rect); extern void sys_copyarea(struct fb_info *info, const struct fb_copyarea *area); extern void sys_imageblit(struct fb_info *info, const struct fb_image *image); extern ssize_t fb_sys_read(struct fb_info *info, char __user *buf, size_t count, loff_t *ppos); extern ssize_t fb_sys_write(struct fb_info *info, const char __user *buf, size_t count, loff_t *ppos); extern int register_framebuffer(struct fb_info *fb_info); extern int unregister_framebuffer(struct fb_info *fb_info); extern int unlink_framebuffer(struct fb_info *fb_info); extern void remove_conflicting_framebuffers(struct apertures_struct *a, const char *name, bool primary); extern int fb_prepare_logo(struct fb_info *fb_info, int rotate); extern int fb_show_logo(struct fb_info *fb_info, int rotate); extern char* fb_get_buffer_offset(struct fb_info *info, struct fb_pixmap *buf, u32 size); extern void fb_pad_unaligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 idx, u32 height, u32 shift_high, u32 shift_low, u32 mod); extern void fb_pad_aligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 s_pitch, u32 height); extern void fb_set_suspend(struct fb_info *info, int state); extern int fb_get_color_depth(struct fb_var_screeninfo *var, struct fb_fix_screeninfo *fix); extern int fb_get_options(char *name, char **option); extern int fb_new_modelist(struct fb_info *info); extern struct fb_info *registered_fb[FB_MAX]; extern int num_registered_fb; extern struct class *fb_class; extern int lock_fb_info(struct fb_info *info); static inline void unlock_fb_info(struct fb_info *info) { mutex_unlock(&info->lock); } static inline void __fb_pad_aligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 s_pitch, u32 height) { int i, j; d_pitch -= s_pitch; for (i = height; i--; ) { for (j = 0; j < s_pitch; j++) *dst++ = *src++; dst += d_pitch; } } extern void fb_deferred_io_init(struct fb_info *info); extern void fb_deferred_io_open(struct fb_info *info, struct inode *inode, struct file *file); extern void fb_deferred_io_cleanup(struct fb_info *info); extern int fb_deferred_io_fsync(struct file *file, loff_t start, loff_t end, int datasync); static inline bool fb_be_math(struct fb_info *info) { #ifdef CONFIG_FB_FOREIGN_ENDIAN #if defined(CONFIG_FB_BOTH_ENDIAN) return info->flags & FBINFO_BE_MATH; #elif defined(CONFIG_FB_BIG_ENDIAN) return true; #elif defined(CONFIG_FB_LITTLE_ENDIAN) return false; #endif #else #ifdef __BIG_ENDIAN return true; #else return false; #endif #endif } extern struct fb_info *framebuffer_alloc(size_t size, struct device *dev); extern void framebuffer_release(struct fb_info *info); extern int fb_init_device(struct fb_info *fb_info); extern void fb_cleanup_device(struct fb_info *head); extern void fb_bl_default_curve(struct fb_info *fb_info, u8 off, u8 min, u8 max); #define FB_MAXTIMINGS 0 #define FB_VSYNCTIMINGS 1 #define FB_HSYNCTIMINGS 2 #define FB_DCLKTIMINGS 3 #define FB_IGNOREMON 0x100 #define FB_MODE_IS_UNKNOWN 0 #define FB_MODE_IS_DETAILED 1 #define FB_MODE_IS_STANDARD 2 #define FB_MODE_IS_VESA 4 #define FB_MODE_IS_CALCULATED 8 #define FB_MODE_IS_FIRST 16 #define FB_MODE_IS_FROM_VAR 32 extern int fbmon_dpms(const struct fb_info *fb_info); extern int fb_get_mode(int flags, u32 val, struct fb_var_screeninfo *var, struct fb_info *info); extern int fb_validate_mode(const struct fb_var_screeninfo *var, struct fb_info *info); extern int fb_parse_edid(unsigned char *edid, struct fb_var_screeninfo *var); extern const unsigned char *fb_firmware_edid(struct device *device); extern void fb_edid_to_monspecs(unsigned char *edid, struct fb_monspecs *specs); extern void fb_edid_add_monspecs(unsigned char *edid, struct fb_monspecs *specs); extern void fb_destroy_modedb(struct fb_videomode *modedb); extern int fb_find_mode_cvt(struct fb_videomode *mode, int margins, int rb); extern unsigned char *fb_ddc_read(struct i2c_adapter *adapter); #define VESA_MODEDB_SIZE 34 extern void fb_var_to_videomode(struct fb_videomode *mode, const struct fb_var_screeninfo *var); extern void fb_videomode_to_var(struct fb_var_screeninfo *var, const struct fb_videomode *mode); extern int fb_mode_is_equal(const struct fb_videomode *mode1, const struct fb_videomode *mode2); extern int fb_add_videomode(const struct fb_videomode *mode, struct list_head *head); extern void fb_delete_videomode(const struct fb_videomode *mode, struct list_head *head); extern const struct fb_videomode *fb_match_mode(const struct fb_var_screeninfo *var, struct list_head *head); extern const struct fb_videomode *fb_find_best_mode(const struct fb_var_screeninfo *var, struct list_head *head); extern const struct fb_videomode *fb_find_nearest_mode(const struct fb_videomode *mode, struct list_head *head); extern void fb_destroy_modelist(struct list_head *head); extern void fb_videomode_to_modelist(const struct fb_videomode *modedb, int num, struct list_head *head); extern const struct fb_videomode *fb_find_best_display(const struct fb_monspecs *specs, struct list_head *head); extern int fb_alloc_cmap(struct fb_cmap *cmap, int len, int transp); extern int fb_alloc_cmap_gfp(struct fb_cmap *cmap, int len, int transp, gfp_t flags); extern void fb_dealloc_cmap(struct fb_cmap *cmap); extern int fb_copy_cmap(const struct fb_cmap *from, struct fb_cmap *to); extern int fb_cmap_to_user(const struct fb_cmap *from, struct fb_cmap_user *to); extern int fb_set_cmap(struct fb_cmap *cmap, struct fb_info *fb_info); extern int fb_set_user_cmap(struct fb_cmap_user *cmap, struct fb_info *fb_info); extern const struct fb_cmap *fb_default_cmap(int len); extern void fb_invert_cmaps(void); struct fb_videomode { const char *name; u32 refresh; u32 xres; u32 yres; u32 pixclock; u32 left_margin; u32 right_margin; u32 upper_margin; u32 lower_margin; u32 hsync_len; u32 vsync_len; u32 sync; u32 vmode; u32 flag; }; extern const char *fb_mode_option; extern const struct fb_videomode vesa_modes[]; extern const struct fb_videomode cea_modes[64]; struct fb_modelist { struct list_head list; struct fb_videomode mode; }; extern int fb_find_mode(struct fb_var_screeninfo *var, struct fb_info *info, const char *mode_option, const struct fb_videomode *db, unsigned int dbsize, const struct fb_videomode *default_mode, unsigned int default_bpp); #endif #endif