#ifndef __LINUX_NODEMASK_H #define __LINUX_NODEMASK_H #include #include #include #include typedef struct { DECLARE_BITMAP(bits, MAX_NUMNODES); } nodemask_t; extern nodemask_t _unused_nodemask_arg_; #define node_set(node, dst) __node_set((node), &(dst)) static inline void __node_set(int node, volatile nodemask_t *dstp) { set_bit(node, dstp->bits); } #define node_clear(node, dst) __node_clear((node), &(dst)) static inline void __node_clear(int node, volatile nodemask_t *dstp) { clear_bit(node, dstp->bits); } #define nodes_setall(dst) __nodes_setall(&(dst), MAX_NUMNODES) static inline void __nodes_setall(nodemask_t *dstp, int nbits) { bitmap_fill(dstp->bits, nbits); } #define nodes_clear(dst) __nodes_clear(&(dst), MAX_NUMNODES) static inline void __nodes_clear(nodemask_t *dstp, int nbits) { bitmap_zero(dstp->bits, nbits); } #define node_isset(node, nodemask) test_bit((node), (nodemask).bits) #define node_test_and_set(node, nodemask) \ __node_test_and_set((node), &(nodemask)) static inline int __node_test_and_set(int node, nodemask_t *addr) { return test_and_set_bit(node, addr->bits); } #define nodes_and(dst, src1, src2) \ __nodes_and(&(dst), &(src1), &(src2), MAX_NUMNODES) static inline void __nodes_and(nodemask_t *dstp, const nodemask_t *src1p, const nodemask_t *src2p, int nbits) { bitmap_and(dstp->bits, src1p->bits, src2p->bits, nbits); } #define nodes_or(dst, src1, src2) \ __nodes_or(&(dst), &(src1), &(src2), MAX_NUMNODES) static inline void __nodes_or(nodemask_t *dstp, const nodemask_t *src1p, const nodemask_t *src2p, int nbits) { bitmap_or(dstp->bits, src1p->bits, src2p->bits, nbits); } #define nodes_xor(dst, src1, src2) \ __nodes_xor(&(dst), &(src1), &(src2), MAX_NUMNODES) static inline void __nodes_xor(nodemask_t *dstp, const nodemask_t *src1p, const nodemask_t *src2p, int nbits) { bitmap_xor(dstp->bits, src1p->bits, src2p->bits, nbits); } #define nodes_andnot(dst, src1, src2) \ __nodes_andnot(&(dst), &(src1), &(src2), MAX_NUMNODES) static inline void __nodes_andnot(nodemask_t *dstp, const nodemask_t *src1p, const nodemask_t *src2p, int nbits) { bitmap_andnot(dstp->bits, src1p->bits, src2p->bits, nbits); } #define nodes_complement(dst, src) \ __nodes_complement(&(dst), &(src), MAX_NUMNODES) static inline void __nodes_complement(nodemask_t *dstp, const nodemask_t *srcp, int nbits) { bitmap_complement(dstp->bits, srcp->bits, nbits); } #define nodes_equal(src1, src2) \ __nodes_equal(&(src1), &(src2), MAX_NUMNODES) static inline int __nodes_equal(const nodemask_t *src1p, const nodemask_t *src2p, int nbits) { return bitmap_equal(src1p->bits, src2p->bits, nbits); } #define nodes_intersects(src1, src2) \ __nodes_intersects(&(src1), &(src2), MAX_NUMNODES) static inline int __nodes_intersects(const nodemask_t *src1p, const nodemask_t *src2p, int nbits) { return bitmap_intersects(src1p->bits, src2p->bits, nbits); } #define nodes_subset(src1, src2) \ __nodes_subset(&(src1), &(src2), MAX_NUMNODES) static inline int __nodes_subset(const nodemask_t *src1p, const nodemask_t *src2p, int nbits) { return bitmap_subset(src1p->bits, src2p->bits, nbits); } #define nodes_empty(src) __nodes_empty(&(src), MAX_NUMNODES) static inline int __nodes_empty(const nodemask_t *srcp, int nbits) { return bitmap_empty(srcp->bits, nbits); } #define nodes_full(nodemask) __nodes_full(&(nodemask), MAX_NUMNODES) static inline int __nodes_full(const nodemask_t *srcp, int nbits) { return bitmap_full(srcp->bits, nbits); } #define nodes_weight(nodemask) __nodes_weight(&(nodemask), MAX_NUMNODES) static inline int __nodes_weight(const nodemask_t *srcp, int nbits) { return bitmap_weight(srcp->bits, nbits); } #define nodes_shift_right(dst, src, n) \ __nodes_shift_right(&(dst), &(src), (n), MAX_NUMNODES) static inline void __nodes_shift_right(nodemask_t *dstp, const nodemask_t *srcp, int n, int nbits) { bitmap_shift_right(dstp->bits, srcp->bits, n, nbits); } #define nodes_shift_left(dst, src, n) \ __nodes_shift_left(&(dst), &(src), (n), MAX_NUMNODES) static inline void __nodes_shift_left(nodemask_t *dstp, const nodemask_t *srcp, int n, int nbits) { bitmap_shift_left(dstp->bits, srcp->bits, n, nbits); } #define first_node(src) __first_node(&(src)) static inline int __first_node(const nodemask_t *srcp) { return min_t(int, MAX_NUMNODES, find_first_bit(srcp->bits, MAX_NUMNODES)); } #define next_node(n, src) __next_node((n), &(src)) static inline int __next_node(int n, const nodemask_t *srcp) { return min_t(int,MAX_NUMNODES,find_next_bit(srcp->bits, MAX_NUMNODES, n+1)); } static inline void init_nodemask_of_node(nodemask_t *mask, int node) { nodes_clear(*mask); node_set(node, *mask); } #define nodemask_of_node(node) \ ({ \ typeof(_unused_nodemask_arg_) m; \ if (sizeof(m) == sizeof(unsigned long)) { \ m.bits[0] = 1UL << (node); \ } else { \ init_nodemask_of_node(&m, (node)); \ } \ m; \ }) #define first_unset_node(mask) __first_unset_node(&(mask)) static inline int __first_unset_node(const nodemask_t *maskp) { return min_t(int,MAX_NUMNODES, find_first_zero_bit(maskp->bits, MAX_NUMNODES)); } #define NODE_MASK_LAST_WORD BITMAP_LAST_WORD_MASK(MAX_NUMNODES) #if MAX_NUMNODES <= BITS_PER_LONG #define NODE_MASK_ALL \ ((nodemask_t) { { \ [BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD \ } }) #else #define NODE_MASK_ALL \ ((nodemask_t) { { \ [0 ... BITS_TO_LONGS(MAX_NUMNODES)-2] = ~0UL, \ [BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD \ } }) #endif #define NODE_MASK_NONE \ ((nodemask_t) { { \ [0 ... BITS_TO_LONGS(MAX_NUMNODES)-1] = 0UL \ } }) #define nodes_addr(src) ((src).bits) #define nodemask_scnprintf(buf, len, src) \ __nodemask_scnprintf((buf), (len), &(src), MAX_NUMNODES) static inline int __nodemask_scnprintf(char *buf, int len, const nodemask_t *srcp, int nbits) { return bitmap_scnprintf(buf, len, srcp->bits, nbits); } #define nodemask_parse_user(ubuf, ulen, dst) \ __nodemask_parse_user((ubuf), (ulen), &(dst), MAX_NUMNODES) static inline int __nodemask_parse_user(const char __user *buf, int len, nodemask_t *dstp, int nbits) { return bitmap_parse_user(buf, len, dstp->bits, nbits); } #define nodelist_scnprintf(buf, len, src) \ __nodelist_scnprintf((buf), (len), &(src), MAX_NUMNODES) static inline int __nodelist_scnprintf(char *buf, int len, const nodemask_t *srcp, int nbits) { return bitmap_scnlistprintf(buf, len, srcp->bits, nbits); } #define nodelist_parse(buf, dst) __nodelist_parse((buf), &(dst), MAX_NUMNODES) static inline int __nodelist_parse(const char *buf, nodemask_t *dstp, int nbits) { return bitmap_parselist(buf, dstp->bits, nbits); } #define node_remap(oldbit, old, new) \ __node_remap((oldbit), &(old), &(new), MAX_NUMNODES) static inline int __node_remap(int oldbit, const nodemask_t *oldp, const nodemask_t *newp, int nbits) { return bitmap_bitremap(oldbit, oldp->bits, newp->bits, nbits); } #define nodes_remap(dst, src, old, new) \ __nodes_remap(&(dst), &(src), &(old), &(new), MAX_NUMNODES) static inline void __nodes_remap(nodemask_t *dstp, const nodemask_t *srcp, const nodemask_t *oldp, const nodemask_t *newp, int nbits) { bitmap_remap(dstp->bits, srcp->bits, oldp->bits, newp->bits, nbits); } #define nodes_onto(dst, orig, relmap) \ __nodes_onto(&(dst), &(orig), &(relmap), MAX_NUMNODES) static inline void __nodes_onto(nodemask_t *dstp, const nodemask_t *origp, const nodemask_t *relmapp, int nbits) { bitmap_onto(dstp->bits, origp->bits, relmapp->bits, nbits); } #define nodes_fold(dst, orig, sz) \ __nodes_fold(&(dst), &(orig), sz, MAX_NUMNODES) static inline void __nodes_fold(nodemask_t *dstp, const nodemask_t *origp, int sz, int nbits) { bitmap_fold(dstp->bits, origp->bits, sz, nbits); } #if MAX_NUMNODES > 1 #define for_each_node_mask(node, mask) \ for ((node) = first_node(mask); \ (node) < MAX_NUMNODES; \ (node) = next_node((node), (mask))) #else #define for_each_node_mask(node, mask) \ if (!nodes_empty(mask)) \ for ((node) = 0; (node) < 1; (node)++) #endif enum node_states { N_POSSIBLE, N_ONLINE, N_NORMAL_MEMORY, #ifdef CONFIG_HIGHMEM N_HIGH_MEMORY, #else N_HIGH_MEMORY = N_NORMAL_MEMORY, #endif N_CPU, NR_NODE_STATES }; extern nodemask_t node_states[NR_NODE_STATES]; #if MAX_NUMNODES > 1 static inline int node_state(int node, enum node_states state) { return node_isset(node, node_states[state]); } static inline void node_set_state(int node, enum node_states state) { __node_set(node, &node_states[state]); } static inline void node_clear_state(int node, enum node_states state) { __node_clear(node, &node_states[state]); } static inline int num_node_state(enum node_states state) { return nodes_weight(node_states[state]); } #define for_each_node_state(__node, __state) \ for_each_node_mask((__node), node_states[__state]) #define first_online_node first_node(node_states[N_ONLINE]) #define next_online_node(nid) next_node((nid), node_states[N_ONLINE]) extern int nr_node_ids; extern int nr_online_nodes; static inline void node_set_online(int nid) { node_set_state(nid, N_ONLINE); nr_online_nodes = num_node_state(N_ONLINE); } static inline void node_set_offline(int nid) { node_clear_state(nid, N_ONLINE); nr_online_nodes = num_node_state(N_ONLINE); } #else static inline int node_state(int node, enum node_states state) { return node == 0; } static inline void node_set_state(int node, enum node_states state) { } static inline void node_clear_state(int node, enum node_states state) { } static inline int num_node_state(enum node_states state) { return 1; } #define for_each_node_state(node, __state) \ for ( (node) = 0; (node) == 0; (node) = 1) #define first_online_node 0 #define next_online_node(nid) (MAX_NUMNODES) #define nr_node_ids 1 #define nr_online_nodes 1 #define node_set_online(node) node_set_state((node), N_ONLINE) #define node_set_offline(node) node_clear_state((node), N_ONLINE) #endif #if defined(CONFIG_NUMA) && (MAX_NUMNODES > 1) extern int node_random(const nodemask_t *maskp); #else static inline int node_random(const nodemask_t *mask) { return 0; } #endif #define node_online_map node_states[N_ONLINE] #define node_possible_map node_states[N_POSSIBLE] #define num_online_nodes() num_node_state(N_ONLINE) #define num_possible_nodes() num_node_state(N_POSSIBLE) #define node_online(node) node_state((node), N_ONLINE) #define node_possible(node) node_state((node), N_POSSIBLE) #define for_each_node(node) for_each_node_state(node, N_POSSIBLE) #define for_each_online_node(node) for_each_node_state(node, N_ONLINE) #if NODES_SHIFT > 8 #define NODEMASK_ALLOC(type, name, gfp_flags) \ type *name = kmalloc(sizeof(*name), gfp_flags) #define NODEMASK_FREE(m) kfree(m) #else #define NODEMASK_ALLOC(type, name, gfp_flags) type _##name, *name = &_##name #define NODEMASK_FREE(m) do {} while (0) #endif struct nodemask_scratch { nodemask_t mask1; nodemask_t mask2; }; #define NODEMASK_SCRATCH(x) \ NODEMASK_ALLOC(struct nodemask_scratch, x, \ GFP_KERNEL | __GFP_NORETRY) #define NODEMASK_SCRATCH_FREE(x) NODEMASK_FREE(x) #endif