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authorStas Gurtovoy <stas@graphtech.co.il>2011-07-26 08:03:59 +0300
committerDavid 'Digit' Turner <digit@android.com>2011-08-09 17:14:20 +0200
commite99305dd9f4bfa0bc16cea025dd829b2aa5b8030 (patch)
treea3fedd9a925caa8fed25676f6b6a9d48b9800183 /tools/emulator/opengl/shared/OpenglCodecCommon/GLSharedGroup.cpp
parent6208854726081e53033e66196bc7e52ee02839f1 (diff)
opengles emulator: cache all buffer on the guest
This is needed to support the rare, but still legal scenario, when glDrawElemets is used with some index array data is stored in VBO's while the actual attributes (vertices) data is in immediate mode. When in immediate mode, we need to process the incodes, in order to know which vertex data to send, which was impossible without the caching. This commit introduces a new class GLSharedGroup, which will hold all data that can be shared by shared contexts (buffers are such data). This also makes the "Jet Cars Stunts" app work properly. Change-Id: Ic937080dae461bc8cdf4d10cf37066a6e847f464
Diffstat (limited to 'tools/emulator/opengl/shared/OpenglCodecCommon/GLSharedGroup.cpp')
-rw-r--r--tools/emulator/opengl/shared/OpenglCodecCommon/GLSharedGroup.cpp58
1 files changed, 58 insertions, 0 deletions
diff --git a/tools/emulator/opengl/shared/OpenglCodecCommon/GLSharedGroup.cpp b/tools/emulator/opengl/shared/OpenglCodecCommon/GLSharedGroup.cpp
new file mode 100644
index 000000000..84a73ef34
--- /dev/null
+++ b/tools/emulator/opengl/shared/OpenglCodecCommon/GLSharedGroup.cpp
@@ -0,0 +1,58 @@
+#include "GLSharedGroup.h"
+
+/**** BufferData ****/
+
+BufferData::BufferData() : m_size(0) {};
+BufferData::BufferData(GLsizeiptr size, void * data) : m_size(size)
+{
+ void * buffer = NULL;
+ if (size>0) buffer = m_fixedBuffer.alloc(size);
+ if (data) memcpy(buffer, data, size);
+}
+
+/***** GLSharedGroup ****/
+
+GLSharedGroup::GLSharedGroup() :
+ m_buffers(android::DefaultKeyedVector<GLuint, BufferData*>(NULL))
+{
+}
+
+GLSharedGroup::~GLSharedGroup()
+{
+ m_buffers.clear();
+}
+
+BufferData * GLSharedGroup::getBufferData(GLuint bufferId)
+{
+ android::AutoMutex _lock(m_lock);
+ return m_buffers.valueFor(bufferId);
+}
+
+void GLSharedGroup::addBufferData(GLuint bufferId, GLsizeiptr size, void * data)
+{
+ android::AutoMutex _lock(m_lock);
+ m_buffers.add(bufferId, new BufferData(size, data));
+}
+
+void GLSharedGroup::updateBufferData(GLuint bufferId, GLsizeiptr size, void * data)
+{
+ android::AutoMutex _lock(m_lock);
+ m_buffers.replaceValueFor(bufferId, new BufferData(size, data));
+}
+
+GLenum GLSharedGroup::subUpdateBufferData(GLuint bufferId, GLintptr offset, GLsizeiptr size, void * data)
+{
+ android::AutoMutex _lock(m_lock);
+ BufferData * buf = m_buffers.valueFor(bufferId);
+ if ((!buf) || (buf->m_size < offset+size) || (offset < 0) || (size<0)) return GL_INVALID_VALUE;
+
+ //it's safe to update now
+ memcpy((char*)buf->m_fixedBuffer.ptr() + offset, data, size);
+ return GL_NO_ERROR;
+}
+
+void GLSharedGroup::deleteBufferData(GLuint bufferId)
+{
+ android::AutoMutex _lock(m_lock);
+ m_buffers.removeItem(bufferId);
+}