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| author | David 'Digit' Turner <digit@google.com> | 2012-05-23 14:52:12 +0200 |
|---|---|---|
| committer | David 'Digit' Turner <digit@google.com> | 2012-05-31 10:58:57 +0200 |
| commit | 5e7c4e6a57aa156b40b29a568ea57841b5b7af30 (patch) | |
| tree | 474c05c5f60e36abc20228181a4548cb955ed8db /tools/emulator/opengl/shared/OpenglCodecCommon/SocketStream.cpp | |
| parent | 99314f432e024720ffb88431ca8535cec5e4ff58 (diff) | |
ndk: Remove prebuilt C runtime objects. Add sources instead.
This patch removes all prebuilt C runtime object files from
the ndk/platforms/ directory. We replace them with equivalent
assembly sources lifted from the following directories:
bionic/libc/private/ (for __dso_handle.S and __dso_handle_so.S)
bionic/libc/arch-$ARCH/ (for all others)
Note: This requires that your NDK's gen-platforms.sh script be
capable of rebuilding the object files from sources.
See https://android-review.googlesource.com/36822
The goal here is to make it much easier to update these files,
and track their changes relative to the content of bionic/lib.
For example to fix the following issues in the future:
Change-Id: If4c84e2584b0e58ca3585b034bb8a13a8add8ab9
http://code.google.com/p/android/issues/detail?id=26911
http://code.google.com/p/android/issues/detail?id=23203
Diffstat (limited to 'tools/emulator/opengl/shared/OpenglCodecCommon/SocketStream.cpp')
0 files changed, 0 insertions, 0 deletions
