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authorkeunyoung <keunyoung@google.com>2013-03-11 10:14:23 -0700
committerkeunyoung <keunyoung@google.com>2013-03-11 10:55:13 -0700
commite39f0b3ea1f5177aa7b80f9541b59dc1698715b6 (patch)
tree3121354515b2c7f9605956b866bc15b05ef245eb /tools/emulator/opengl/shared/OpenglCodecCommon/TcpStream.cpp
parentb74c3ef70bd124cabb9c0d57a95a05b4e2b30c43 (diff)
move emulator HALs to device/generic/goldfish
Change-Id: I1ff304d540c75c4d27c5fddeb7315e177d366fb3
Diffstat (limited to 'tools/emulator/opengl/shared/OpenglCodecCommon/TcpStream.cpp')
-rw-r--r--tools/emulator/opengl/shared/OpenglCodecCommon/TcpStream.cpp91
1 files changed, 0 insertions, 91 deletions
diff --git a/tools/emulator/opengl/shared/OpenglCodecCommon/TcpStream.cpp b/tools/emulator/opengl/shared/OpenglCodecCommon/TcpStream.cpp
deleted file mode 100644
index 4da2cec3a..000000000
--- a/tools/emulator/opengl/shared/OpenglCodecCommon/TcpStream.cpp
+++ /dev/null
@@ -1,91 +0,0 @@
-/*
-* Copyright (C) 2011 The Android Open Source Project
-*
-* Licensed under the Apache License, Version 2.0 (the "License");
-* you may not use this file except in compliance with the License.
-* You may obtain a copy of the License at
-*
-* http://www.apache.org/licenses/LICENSE-2.0
-*
-* Unless required by applicable law or agreed to in writing, software
-* distributed under the License is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-* See the License for the specific language governing permissions and
-* limitations under the License.
-*/
-#include "TcpStream.h"
-#include <cutils/sockets.h>
-#include <errno.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <unistd.h>
-#include <string.h>
-
-#ifndef _WIN32
-#include <netinet/in.h>
-#include <netinet/tcp.h>
-#else
-#include <ws2tcpip.h>
-#endif
-
-TcpStream::TcpStream(size_t bufSize) :
- SocketStream(bufSize)
-{
-}
-
-TcpStream::TcpStream(int sock, size_t bufSize) :
- SocketStream(sock, bufSize)
-{
- // disable Nagle algorithm to improve bandwidth of small
- // packets which are quite common in our implementation.
-#ifdef _WIN32
- DWORD flag;
-#else
- int flag;
-#endif
- flag = 1;
- setsockopt( sock, IPPROTO_TCP, TCP_NODELAY, (const char*)&flag, sizeof(flag) );
-}
-
-int TcpStream::listen(unsigned short port)
-{
- m_sock = socket_loopback_server(port, SOCK_STREAM);
- if (!valid()) return int(ERR_INVALID_SOCKET);
-
- return 0;
-}
-
-SocketStream * TcpStream::accept()
-{
- int clientSock = -1;
-
- while (true) {
- struct sockaddr_in addr;
- socklen_t len = sizeof(addr);
- clientSock = ::accept(m_sock, (sockaddr *)&addr, &len);
-
- if (clientSock < 0 && errno == EINTR) {
- continue;
- }
- break;
- }
-
- TcpStream *clientStream = NULL;
-
- if (clientSock >= 0) {
- clientStream = new TcpStream(clientSock, m_bufsize);
- }
- return clientStream;
-}
-
-int TcpStream::connect(unsigned short port)
-{
- return connect("127.0.0.1",port);
-}
-
-int TcpStream::connect(const char* hostname, unsigned short port)
-{
- m_sock = socket_network_client(hostname, port, SOCK_STREAM);
- if (!valid()) return -1;
- return 0;
-}