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authorJesse Hall <jessehall@google.com>2012-05-30 13:31:24 -0700
committerJesse Hall <jessehall@google.com>2012-06-06 09:46:29 -0700
commit56513f5ff4f3e851c5f0cb38dc8851d18616b3c0 (patch)
treede30d64a128dee538e2a74adbe8f2fe4db78e15e /tools/emulator/opengl/shared/OpenglCodecCommon/UnixStream.cpp
parentc424ad10606977edab8d81a39eca68ddf00ec686 (diff)
Move emugl system code to development.git
Because of the way the SDK and Android system images are branched, host code that goes into the SDK tools can't live in the same repository as code that goes into the system image. This change keeps the emugl host code in sdk.git/emulator/opengl while moving the emugl system code to development.git/tools/emulator/opengl. A few changes were made beyond simply cloning the directories: (a) Makefiles were modified to only build the relevant components. Not doing so would break the build due to having multiple rule definitions. (b) Protocol spec files were moved from the guest encoder directories to the host decoder directories. The decoder must support older versions of the protocol, but not newer versions, so it makes sense to keep the latest version of the protocol spec with the decoder. (c) Along with that, the encoder is now built from checked in generated encoder source rather than directly from the protocol spec. The generated code must be updated manually. This makes it possible to freeze the system encoder version without freezing the host decoder version, and also makes it very obvious when a protocol changes is happening that will require special backwards-compatibility support in the decoder/renderer. (d) Host-only and system-only code were removed from the repository where they aren't used. (e) README and DESIGN documents were updated to reflect this split. No actual source code was changed due to the above. Change-Id: I2c936101ea0405b372750d36ba0f01e84d719c43
Diffstat (limited to 'tools/emulator/opengl/shared/OpenglCodecCommon/UnixStream.cpp')
-rw-r--r--tools/emulator/opengl/shared/OpenglCodecCommon/UnixStream.cpp137
1 files changed, 137 insertions, 0 deletions
diff --git a/tools/emulator/opengl/shared/OpenglCodecCommon/UnixStream.cpp b/tools/emulator/opengl/shared/OpenglCodecCommon/UnixStream.cpp
new file mode 100644
index 000000000..8e463a370
--- /dev/null
+++ b/tools/emulator/opengl/shared/OpenglCodecCommon/UnixStream.cpp
@@ -0,0 +1,137 @@
+/*
+* Copyright (C) 2011 The Android Open Source Project
+*
+* Licensed under the Apache License, Version 2.0 (the "License");
+* you may not use this file except in compliance with the License.
+* You may obtain a copy of the License at
+*
+* http://www.apache.org/licenses/LICENSE-2.0
+*
+* Unless required by applicable law or agreed to in writing, software
+* distributed under the License is distributed on an "AS IS" BASIS,
+* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+* See the License for the specific language governing permissions and
+* limitations under the License.
+*/
+#include "UnixStream.h"
+#include <cutils/sockets.h>
+#include <errno.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <unistd.h>
+#include <string.h>
+
+#include <netinet/in.h>
+#include <netinet/tcp.h>
+#include <sys/un.h>
+#include <sys/stat.h>
+
+/* Not all systems define PATH_MAX, those who don't generally don't
+ * have a limit on the maximum path size, so use a value that is
+ * large enough for our very limited needs.
+ */
+#ifndef PATH_MAX
+#define PATH_MAX 128
+#endif
+
+UnixStream::UnixStream(size_t bufSize) :
+ SocketStream(bufSize)
+{
+}
+
+UnixStream::UnixStream(int sock, size_t bufSize) :
+ SocketStream(sock, bufSize)
+{
+}
+
+/* Initialize a sockaddr_un with the appropriate values corresponding
+ * to a given 'virtual port'. Returns 0 on success, -1 on error.
+ */
+static int
+make_unix_path(char *path, size_t pathlen, int port_number)
+{
+ char tmp[PATH_MAX]; // temp directory
+ int ret = 0;
+
+ // First, create user-specific temp directory if needed
+ const char* user = getenv("USER");
+ if (user != NULL) {
+ struct stat st;
+ snprintf(tmp, sizeof(tmp), "/tmp/android-%s", user);
+ do {
+ ret = ::lstat(tmp, &st);
+ } while (ret < 0 && errno == EINTR);
+
+ if (ret < 0 && errno == ENOENT) {
+ do {
+ ret = ::mkdir(tmp, 0766);
+ } while (ret < 0 && errno == EINTR);
+ if (ret < 0) {
+ ERR("Could not create temp directory: %s", tmp);
+ user = NULL; // will fall-back to /tmp
+ }
+ }
+ else if (ret < 0) {
+ user = NULL; // will fallback to /tmp
+ }
+ }
+
+ if (user == NULL) { // fallback to /tmp in case of error
+ snprintf(tmp, sizeof(tmp), "/tmp");
+ }
+
+ // Now, initialize it properly
+ snprintf(path, pathlen, "%s/qemu-gles-%d", tmp, port_number);
+ return 0;
+}
+
+
+int UnixStream::listen(unsigned short port)
+{
+ char path[PATH_MAX];
+
+ if (make_unix_path(path, sizeof(path), port) < 0) {
+ return -1;
+ }
+
+ m_sock = socket_local_server(path, ANDROID_SOCKET_NAMESPACE_FILESYSTEM, SOCK_STREAM);
+ if (!valid()) return int(ERR_INVALID_SOCKET);
+
+ return 0;
+}
+
+SocketStream * UnixStream::accept()
+{
+ int clientSock = -1;
+
+ while (true) {
+ struct sockaddr_un addr;
+ socklen_t len = sizeof(addr);
+ clientSock = ::accept(m_sock, (sockaddr *)&addr, &len);
+
+ if (clientSock < 0 && errno == EINTR) {
+ continue;
+ }
+ break;
+ }
+
+ UnixStream *clientStream = NULL;
+
+ if (clientSock >= 0) {
+ clientStream = new UnixStream(clientSock, m_bufsize);
+ }
+ return clientStream;
+}
+
+int UnixStream::connect(unsigned short port)
+{
+ char path[PATH_MAX];
+
+ if (make_unix_path(path, sizeof(path), port) < 0)
+ return -1;
+
+ m_sock = socket_local_client(path, ANDROID_SOCKET_NAMESPACE_FILESYSTEM, SOCK_STREAM);
+ if (!valid()) return -1;
+
+ return 0;
+}