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authorJesse Hall <jessehall@google.com>2012-04-18 06:25:38 -0700
committerJean-Baptiste Queru <jbq@google.com>2012-04-18 06:26:17 -0700
commit80d4ba77162126cfb60f9ca75f8a1d3a458ed31f (patch)
tree29d0468049807382c41d85196366fe356d1cab7a /tools/emulator/opengl/shared/OpenglOsUtils/osProcessWin.cpp
parent46ead86b0234fd514c7a1adc306ee37de00d59fb (diff)
Move emulator GLES from development.git to sdk.git
The emulator GLES support has two interfaces: a host shared library interface used by QEMU, and a protocol between the platform and the host. The host library interface is not versioned; QEMU and the GLES renderer must match. The protocol on the other hand must be backwards compatible: a new GLES renderer must support an older platform image. Thus for branching purposes it makes more sense to put the GLES renderer in sdk.git, which is branched along with qemu.git for SDK releases. Platform images will be built against the protocol version in the platform branch of sdk.git. Change-Id: Ie73fce12815c9740e27d0f56caa53c6ceb3d30cc
Diffstat (limited to 'tools/emulator/opengl/shared/OpenglOsUtils/osProcessWin.cpp')
-rw-r--r--tools/emulator/opengl/shared/OpenglOsUtils/osProcessWin.cpp171
1 files changed, 0 insertions, 171 deletions
diff --git a/tools/emulator/opengl/shared/OpenglOsUtils/osProcessWin.cpp b/tools/emulator/opengl/shared/OpenglOsUtils/osProcessWin.cpp
deleted file mode 100644
index 6ff0fdf51..000000000
--- a/tools/emulator/opengl/shared/OpenglOsUtils/osProcessWin.cpp
+++ /dev/null
@@ -1,171 +0,0 @@
-/*
-* Copyright (C) 2011 The Android Open Source Project
-*
-* Licensed under the Apache License, Version 2.0 (the "License");
-* you may not use this file except in compliance with the License.
-* You may obtain a copy of the License at
-*
-* http://www.apache.org/licenses/LICENSE-2.0
-*
-* Unless required by applicable law or agreed to in writing, software
-* distributed under the License is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-* See the License for the specific language governing permissions and
-* limitations under the License.
-*/
-#include "osProcess.h"
-#include <windows.h>
-#include <string>
-#include <stdlib.h>
-#include <psapi.h>
-
-namespace osUtils {
-
-childProcess *
-childProcess::create(const char *p_cmdLine, const char *p_startdir)
-{
- childProcess *child = new childProcess();
- if (!child) {
- return NULL;
- }
-
- STARTUPINFOA si;
- ZeroMemory(&si, sizeof(si));
-
- ZeroMemory(&child->m_proc, sizeof(child->m_proc));
- BOOL ret = CreateProcessA(
- NULL ,
- (LPSTR)p_cmdLine,
- NULL,
- NULL,
- FALSE,
- CREATE_DEFAULT_ERROR_MODE,
- NULL,
- (p_startdir != NULL ? p_startdir : ".\\"),
- &si,
- &child->m_proc);
- if (ret == 0) {
- delete child;
- return NULL;
- }
-
- // close the thread handle we do not need it,
- // keep the process handle for wait/trywait operations, will
- // be closed on destruction
- CloseHandle(child->m_proc.hThread);
-
- return child;
-}
-
-childProcess::~childProcess()
-{
- if (m_proc.hProcess) {
- CloseHandle(m_proc.hProcess);
- }
-}
-
-bool
-childProcess::wait(int *exitStatus)
-{
-DWORD _exitStatus;
-
- if (WaitForSingleObject(m_proc.hProcess, INFINITE) == WAIT_FAILED) {
- return false;
- }
-
- if (!GetExitCodeProcess(m_proc.hProcess, &_exitStatus))
- {
- return false;
- }
-
- if (exitStatus) {
- *exitStatus = _exitStatus;
- }
-
- return true;
-}
-
-int
-childProcess::tryWait(bool& isAlive)
-{
- DWORD status = WaitForSingleObject(m_proc.hProcess, 0);
-
- if(status == WAIT_OBJECT_0)
- {
- // process has exited
- isAlive = false;
- GetExitCodeProcess(m_proc.hProcess, &status);
- }
- else if (status == WAIT_TIMEOUT)
- {
- isAlive = true;
- status = 0;
- }
-
- return status;
-
-}
-
-int ProcessGetPID()
-{
- return GetCurrentProcessId();
-}
-
-int ProcessGetTID()
-{
- return GetCurrentThreadId();
-}
-
-bool ProcessGetName(char *p_outName, int p_outNameLen)
-{
- return 0 != GetModuleFileNameEx( GetCurrentProcess(), NULL, p_outName, p_outNameLen);
-}
-
-int KillProcess(int pid, bool wait)
-{
- DWORD exitStatus = 1;
- HANDLE hProc = OpenProcess(PROCESS_ALL_ACCESS, FALSE, pid);
-
- if (NULL == hProc) {
- return 0;
- }
-
- //
- // Terminate the process
- //
- TerminateProcess(hProc, 0x55);
-
- if (wait) {
- //
- // Wait for it to be terminated
- //
- if(WaitForSingleObject(hProc, INFINITE) == WAIT_FAILED) {
- CloseHandle(hProc);
- return 0;
- }
-
- if (!GetExitCodeProcess(hProc, &exitStatus)) {
- CloseHandle(hProc);
- return 0;
- }
- }
-
- CloseHandle(hProc);
-
- return exitStatus;
-}
-
-bool isProcessRunning(int pid)
-{
- bool isRunning = false;
-
- HANDLE process = OpenProcess(SYNCHRONIZE, FALSE, pid);
- if (NULL != process) {
- DWORD ret = WaitForSingleObject(process, 0);
- CloseHandle(process);
- isRunning = (ret == WAIT_TIMEOUT);
- }
- return isRunning;
-}
-
-} // of namespace osUtils