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-rw-r--r--tools/emulator/opengl/host/libs/GLESv1_dec/GLDecoder.cpp36
-rw-r--r--tools/emulator/opengl/host/libs/GLESv1_dec/GLDecoder.h6
-rw-r--r--tools/emulator/opengl/shared/OpenglCodecCommon/GLClientState.cpp48
-rw-r--r--tools/emulator/opengl/shared/OpenglCodecCommon/GLClientState.h203
-rw-r--r--tools/emulator/opengl/shared/OpenglCodecCommon/GLDecoderContextData.h4
-rw-r--r--tools/emulator/opengl/shared/OpenglCodecCommon/glUtils.cpp127
-rw-r--r--tools/emulator/opengl/shared/OpenglCodecCommon/gl_base_types.h42
-rw-r--r--tools/emulator/opengl/system/GLESv1_enc/GLEncoder.cpp97
-rw-r--r--tools/emulator/opengl/system/GLESv1_enc/GLEncoder.h9
-rw-r--r--tools/emulator/opengl/system/GLESv1_enc/gl.attrib208
-rw-r--r--tools/emulator/opengl/system/GLESv1_enc/gl.in133
-rw-r--r--tools/emulator/opengl/system/GLESv1_enc/gl_types.h22
-rw-r--r--tools/emulator/opengl/tests/gles_android_wrapper/gles.cpp14
-rw-r--r--tools/emulator/opengl/tests/gles_android_wrapper/gles_proc.h14
-rw-r--r--tools/emulator/opengl/tests/ut_rendercontrol_enc/Android.mk1
15 files changed, 896 insertions, 68 deletions
diff --git a/tools/emulator/opengl/host/libs/GLESv1_dec/GLDecoder.cpp b/tools/emulator/opengl/host/libs/GLESv1_dec/GLDecoder.cpp
index dfa14c93f..1bd5de3a7 100644
--- a/tools/emulator/opengl/host/libs/GLESv1_dec/GLDecoder.cpp
+++ b/tools/emulator/opengl/host/libs/GLESv1_dec/GLDecoder.cpp
@@ -61,12 +61,16 @@ int GLDecoder::initGL(get_proc_func_t getProcFunc, void *getProcFuncData)
set_glNormalPointerOffset(s_glNormalPointerOffset);
set_glTexCoordPointerOffset(s_glTexCoordPointerOffset);
set_glPointSizePointerOffset(s_glPointSizePointerOffset);
+ set_glWeightPointerOffset(s_glWeightPointerOffset);
+ set_glMatrixIndexPointerOffset(s_glMatrixIndexPointerOffset);
set_glVertexPointerData(s_glVertexPointerData);
set_glColorPointerData(s_glColorPointerData);
set_glNormalPointerData(s_glNormalPointerData);
set_glTexCoordPointerData(s_glTexCoordPointerData);
set_glPointSizePointerData(s_glPointSizePointerData);
+ set_glWeightPointerData(s_glWeightPointerData);
+ set_glMatrixIndexPointerData(s_glMatrixIndexPointerData);
set_glDrawElementsOffset(s_glDrawElementsOffset);
set_glDrawElementsData(s_glDrawElementsData);
@@ -104,6 +108,20 @@ void GLDecoder::s_glPointSizePointerOffset(void *self, GLenum type, GLsizei stri
ctx->glPointSizePointerOES(type, stride, (void *)offset);
}
+void GLDecoder::s_glWeightPointerOffset(void * self, GLint size, GLenum type, GLsizei stride, GLuint offset)
+{
+ GLDecoder *ctx = (GLDecoder *)self;
+ ctx->glWeightPointerOES(size, type, stride, (void*)offset);
+}
+
+void GLDecoder::s_glMatrixIndexPointerOffset(void * self, GLint size, GLenum type, GLsizei stride, GLuint offset)
+{
+ GLDecoder *ctx = (GLDecoder *)self;
+ ctx->glMatrixIndexPointerOES(size, type, stride, (void*)offset);
+}
+
+
+
#define STORE_POINTER_DATA_OR_ABORT(location) \
if (ctx->m_contextData != NULL) { \
ctx->m_contextData->storePointerData((location), data, datalen); \
@@ -158,6 +176,24 @@ void GLDecoder::s_glPointSizePointerData(void *self, GLenum type, GLsizei stride
ctx->glPointSizePointerOES(type, 0, ctx->m_contextData->pointerData(GLDecoderContextData::POINTSIZE_LOCATION));
}
+void GLDecoder::s_glWeightPointerData(void * self, GLint size, GLenum type, GLsizei stride, void * data, GLuint datalen)
+{
+ GLDecoder *ctx = (GLDecoder *)self;
+
+ STORE_POINTER_DATA_OR_ABORT(GLDecoderContextData::WEIGHT_LOCATION);
+
+ ctx->glWeightPointerOES(size, type, 0, ctx->m_contextData->pointerData(GLDecoderContextData::WEIGHT_LOCATION));
+}
+
+void GLDecoder::s_glMatrixIndexPointerData(void * self, GLint size, GLenum type, GLsizei stride, void * data, GLuint datalen)
+{
+ GLDecoder *ctx = (GLDecoder *)self;
+
+ STORE_POINTER_DATA_OR_ABORT(GLDecoderContextData::MATRIXINDEX_LOCATION);
+
+ ctx->glMatrixIndexPointerOES(size, type, 0, ctx->m_contextData->pointerData(GLDecoderContextData::MATRIXINDEX_LOCATION));
+}
+
void GLDecoder::s_glDrawElementsOffset(void *self, GLenum mode, GLsizei count, GLenum type, GLuint offset)
{
GLDecoder *ctx = (GLDecoder *)self;
diff --git a/tools/emulator/opengl/host/libs/GLESv1_dec/GLDecoder.h b/tools/emulator/opengl/host/libs/GLESv1_dec/GLDecoder.h
index 10e4968dc..5ef946dad 100644
--- a/tools/emulator/opengl/host/libs/GLESv1_dec/GLDecoder.h
+++ b/tools/emulator/opengl/host/libs/GLESv1_dec/GLDecoder.h
@@ -53,6 +53,12 @@ private:
static void s_glDrawElementsOffset(void *self, GLenum mode, GLsizei count, GLenum type, GLuint offset);
static void s_glDrawElementsData(void *self, GLenum mode, GLsizei count, GLenum type, void * data, GLuint datalen);
+ static void s_glWeightPointerData(void * self, GLint size, GLenum type, GLsizei stride, void * data, GLuint datalen);
+ static void s_glWeightPointerOffset(void * self, GLint size, GLenum type, GLsizei stride, GLuint offset);
+
+ static void s_glMatrixIndexPointerData(void * self, GLint size, GLenum type, GLsizei stride, void * data, GLuint datalen);
+ static void s_glMatrixIndexPointerOffset(void * self, GLint size, GLenum type, GLsizei stride, GLuint offset);
+
static void * s_getProc(const char *name, void *userData);
GLDecoderContextData *m_contextData;
diff --git a/tools/emulator/opengl/shared/OpenglCodecCommon/GLClientState.cpp b/tools/emulator/opengl/shared/OpenglCodecCommon/GLClientState.cpp
index 9c70fc16c..85def13e6 100644
--- a/tools/emulator/opengl/shared/OpenglCodecCommon/GLClientState.cpp
+++ b/tools/emulator/opengl/shared/OpenglCodecCommon/GLClientState.cpp
@@ -17,6 +17,7 @@
#include "ErrorLog.h"
#include <stdio.h>
#include <stdlib.h>
+#include <string.h>
#include "glUtils.h"
#include <cutils/log.h>
@@ -46,6 +47,8 @@ GLClientState::GLClientState(int nLocations)
m_states[TEXCOORD5_LOCATION].glConst = GL_TEXTURE_COORD_ARRAY;
m_states[TEXCOORD6_LOCATION].glConst = GL_TEXTURE_COORD_ARRAY;
m_states[TEXCOORD7_LOCATION].glConst = GL_TEXTURE_COORD_ARRAY;
+ m_states[MATRIXINDEX_LOCATION].glConst = GL_MATRIX_INDEX_ARRAY_OES;
+ m_states[WEIGHT_LOCATION].glConst = GL_WEIGHT_ARRAY_OES;
m_activeTexture = 0;
m_pixelStore.unpack_alignment = 4;
@@ -131,12 +134,55 @@ int GLClientState::getLocation(GLenum loc)
case GL_TEXTURE_COORD_ARRAY:
retval = int (TEXCOORD0_LOCATION + m_activeTexture);
break;
+ case GL_MATRIX_INDEX_ARRAY_OES:
+ retval = int (MATRIXINDEX_LOCATION);
+ break;
+ case GL_WEIGHT_ARRAY_OES:
+ retval = int (WEIGHT_LOCATION);
+ break;
default:
retval = loc;
}
return retval;
}
+void GLClientState::getClientStatePointer(GLenum pname, GLvoid** params)
+{
+ const GLClientState::VertexAttribState *state = NULL;
+ switch (pname) {
+ case GL_VERTEX_ARRAY_POINTER: {
+ state = getState(GLClientState::VERTEX_LOCATION);
+ break;
+ }
+ case GL_NORMAL_ARRAY_POINTER: {
+ state = getState(GLClientState::NORMAL_LOCATION);
+ break;
+ }
+ case GL_COLOR_ARRAY_POINTER: {
+ state = getState(GLClientState::COLOR_LOCATION);
+ break;
+ }
+ case GL_TEXTURE_COORD_ARRAY_POINTER: {
+ state = getState(getActiveTexture() + GLClientState::TEXCOORD0_LOCATION);
+ break;
+ }
+ case GL_POINT_SIZE_ARRAY_POINTER_OES: {
+ state = getState(GLClientState::POINTSIZE_LOCATION);
+ break;
+ }
+ case GL_MATRIX_INDEX_ARRAY_POINTER_OES: {
+ state = getState(GLClientState::MATRIXINDEX_LOCATION);
+ break;
+ }
+ case GL_WEIGHT_ARRAY_POINTER_OES: {
+ state = getState(GLClientState::WEIGHT_LOCATION);
+ break;
+ }
+ }
+ if (state && params)
+ *params = state->data;
+}
+
int GLClientState::setPixelStore(GLenum param, GLint value)
{
int retval = 0;
@@ -162,6 +208,8 @@ int GLClientState::setPixelStore(GLenum param, GLint value)
}
+
+
size_t GLClientState::pixelDataSize(GLsizei width, GLsizei height, GLenum format, GLenum type, int pack)
{
int pixelsize = glUtilsPixelBitSize(format, type) >> 3;
diff --git a/tools/emulator/opengl/shared/OpenglCodecCommon/GLClientState.h b/tools/emulator/opengl/shared/OpenglCodecCommon/GLClientState.h
index be625d555..b68007888 100644
--- a/tools/emulator/opengl/shared/OpenglCodecCommon/GLClientState.h
+++ b/tools/emulator/opengl/shared/OpenglCodecCommon/GLClientState.h
@@ -42,7 +42,9 @@ public:
TEXCOORD5_LOCATION = 9,
TEXCOORD6_LOCATION = 10,
TEXCOORD7_LOCATION = 11,
- LAST_LOCATION = 12
+ MATRIXINDEX_LOCATION = 12,
+ WEIGHT_LOCATION = 13,
+ LAST_LOCATION = 14
} StateLocation;
typedef struct {
@@ -92,6 +94,21 @@ public:
}
return err;
}
+ int getBuffer(GLenum target)
+ {
+ int ret=0;
+ switch (target) {
+ case GL_ARRAY_BUFFER:
+ ret = m_currentArrayVbo;
+ break;
+ case GL_ELEMENT_ARRAY_BUFFER:
+ ret = m_currentIndexVbo;
+ break;
+ default:
+ ret = -1;
+ }
+ return ret;
+ }
size_t pixelDataSize(GLsizei width, GLsizei height, GLenum format, GLenum type, int pack);
private:
@@ -104,6 +121,190 @@ private:
bool validLocation(int location) { return (location >= 0 && location < m_nLocations); }
+public:
+ void getClientStatePointer(GLenum pname, GLvoid** params);
+ template <class T>
+ bool getClientStateParameter(GLenum param, T* ptr)
+ {
+ bool isClientStateParam = false;
+ switch (param) {
+ case GL_CLIENT_ACTIVE_TEXTURE: {
+ GLint tex = getActiveTexture() + GL_TEXTURE0;
+ *ptr = tex;
+ isClientStateParam = true;
+ break;
+ }
+ case GL_VERTEX_ARRAY_SIZE: {
+ const GLClientState::VertexAttribState *state = getState(GLClientState::VERTEX_LOCATION);
+ *ptr = state->size;
+ isClientStateParam = true;
+ break;
+ }
+ case GL_VERTEX_ARRAY_TYPE: {
+ const GLClientState::VertexAttribState *state = getState(GLClientState::VERTEX_LOCATION);
+ *ptr = state->type;
+ isClientStateParam = true;
+ break;
+ }
+ case GL_VERTEX_ARRAY_STRIDE: {
+ const GLClientState::VertexAttribState *state = getState(GLClientState::VERTEX_LOCATION);
+ *ptr = state->stride;
+ isClientStateParam = true;
+ break;
+ }
+ case GL_COLOR_ARRAY_SIZE: {
+ const GLClientState::VertexAttribState *state = getState(GLClientState::COLOR_LOCATION);
+ *ptr = state->size;
+ isClientStateParam = true;
+ break;
+ }
+ case GL_COLOR_ARRAY_TYPE: {
+ const GLClientState::VertexAttribState *state = getState(GLClientState::COLOR_LOCATION);
+ *ptr = state->type;
+ isClientStateParam = true;
+ break;
+ }
+ case GL_COLOR_ARRAY_STRIDE: {
+ const GLClientState::VertexAttribState *state = getState(GLClientState::COLOR_LOCATION);
+ *ptr = state->stride;
+ isClientStateParam = true;
+ break;
+ }
+ case GL_NORMAL_ARRAY_TYPE: {
+ const GLClientState::VertexAttribState *state = getState(GLClientState::NORMAL_LOCATION);
+ *ptr = state->type;
+ isClientStateParam = true;
+ break;
+ }
+ case GL_NORMAL_ARRAY_STRIDE: {
+ const GLClientState::VertexAttribState *state = getState(GLClientState::NORMAL_LOCATION);
+ *ptr = state->stride;
+ isClientStateParam = true;
+ break;
+ }
+ case GL_TEXTURE_COORD_ARRAY_SIZE: {
+ const GLClientState::VertexAttribState *state = getState(getActiveTexture() + GLClientState::TEXCOORD0_LOCATION);
+ *ptr = state->size;
+ isClientStateParam = true;
+ break;
+ }
+ case GL_TEXTURE_COORD_ARRAY_TYPE: {
+ const GLClientState::VertexAttribState *state = getState(getActiveTexture() + GLClientState::TEXCOORD0_LOCATION);
+ *ptr = state->type;
+ isClientStateParam = true;
+ break;
+ }
+ case GL_TEXTURE_COORD_ARRAY_STRIDE: {
+ const GLClientState::VertexAttribState *state = getState(getActiveTexture() + GLClientState::TEXCOORD0_LOCATION);
+ *ptr = state->stride;
+ isClientStateParam = true;
+ break;
+ }
+ case GL_POINT_SIZE_ARRAY_TYPE_OES: {
+ const GLClientState::VertexAttribState *state = getState(GLClientState::POINTSIZE_LOCATION);
+ *ptr = state->type;
+ isClientStateParam = true;
+ break;
+ }
+ case GL_POINT_SIZE_ARRAY_STRIDE_OES: {
+ const GLClientState::VertexAttribState *state = getState(GLClientState::POINTSIZE_LOCATION);
+ *ptr = state->stride;
+ isClientStateParam = true;
+ break;
+ }
+ case GL_MATRIX_INDEX_ARRAY_SIZE_OES: {
+ const GLClientState::VertexAttribState *state = getState(GLClientState::MATRIXINDEX_LOCATION);
+ *ptr = state->size;
+ isClientStateParam = true;
+ break;
+ }
+ case GL_MATRIX_INDEX_ARRAY_TYPE_OES: {
+ const GLClientState::VertexAttribState *state = getState(GLClientState::MATRIXINDEX_LOCATION);
+ *ptr = state->type;
+ isClientStateParam = true;
+ break;
+ }
+ case GL_MATRIX_INDEX_ARRAY_STRIDE_OES: {
+ const GLClientState::VertexAttribState *state = getState(GLClientState::MATRIXINDEX_LOCATION);
+ *ptr = state->stride;
+ isClientStateParam = true;
+ break;
+ }
+ case GL_WEIGHT_ARRAY_SIZE_OES: {
+ const GLClientState::VertexAttribState *state = getState(GLClientState::WEIGHT_LOCATION);
+ *ptr = state->size;
+ isClientStateParam = true;
+ break;
+ }
+ case GL_WEIGHT_ARRAY_TYPE_OES: {
+ const GLClientState::VertexAttribState *state = getState(GLClientState::WEIGHT_LOCATION);
+ *ptr = state->type;
+ isClientStateParam = true;
+ break;
+ }
+ case GL_WEIGHT_ARRAY_STRIDE_OES: {
+ const GLClientState::VertexAttribState *state = getState(GLClientState::WEIGHT_LOCATION);
+ *ptr = state->stride;
+ isClientStateParam = true;
+ break;
+ }
+ case GL_VERTEX_ARRAY_BUFFER_BINDING: {
+ const GLClientState::VertexAttribState *state = getState(GLClientState::VERTEX_LOCATION);
+ *ptr = state->bufferObject;
+ isClientStateParam = true;
+ break;
+ }
+ case GL_NORMAL_ARRAY_BUFFER_BINDING: {
+ const GLClientState::VertexAttribState *state = getState(GLClientState::NORMAL_LOCATION);
+ *ptr = state->bufferObject;
+ isClientStateParam = true;
+ break;
+ }
+ case GL_COLOR_ARRAY_BUFFER_BINDING: {
+ const GLClientState::VertexAttribState *state = getState(GLClientState::COLOR_LOCATION);
+ *ptr = state->bufferObject;
+ isClientStateParam = true;
+ break;
+ }
+ case GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING: {
+ const GLClientState::VertexAttribState *state = getState(getActiveTexture()+GLClientState::TEXCOORD0_LOCATION);
+ *ptr = state->bufferObject;
+ isClientStateParam = true;
+ break;
+ }
+ case GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES: {
+ const GLClientState::VertexAttribState *state = getState(GLClientState::POINTSIZE_LOCATION);
+ *ptr = state->bufferObject;
+ isClientStateParam = true;
+ break;
+ }
+ case GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES: {
+ const GLClientState::VertexAttribState *state = getState(GLClientState::MATRIXINDEX_LOCATION);
+ *ptr = state->bufferObject;
+ isClientStateParam = true;
+ break;
+ }
+ case GL_WEIGHT_ARRAY_BUFFER_BINDING_OES: {
+ const GLClientState::VertexAttribState *state = getState(GLClientState::WEIGHT_LOCATION);
+ *ptr = state->bufferObject;
+ isClientStateParam = true;
+ break;
+ }
+ case GL_ARRAY_BUFFER_BINDING: {
+ int buffer = getBuffer(GL_ARRAY_BUFFER);
+ *ptr = buffer;
+ isClientStateParam = true;
+ break;
+ }
+ case GL_ELEMENT_ARRAY_BUFFER_BINDING: {
+ int buffer = getBuffer(GL_ELEMENT_ARRAY_BUFFER);
+ *ptr = buffer;
+ isClientStateParam = true;
+ break;
+ }
+ }
+ return isClientStateParam;
+ }
};
#endif
diff --git a/tools/emulator/opengl/shared/OpenglCodecCommon/GLDecoderContextData.h b/tools/emulator/opengl/shared/OpenglCodecCommon/GLDecoderContextData.h
index b0874475a..eeb473432 100644
--- a/tools/emulator/opengl/shared/OpenglCodecCommon/GLDecoderContextData.h
+++ b/tools/emulator/opengl/shared/OpenglCodecCommon/GLDecoderContextData.h
@@ -35,7 +35,9 @@ public:
TEXCOORD5_LOCATION = 9,
TEXCOORD6_LOCATION = 10,
TEXCOORD7_LOCATION = 11,
- LAST_LOCATION = 12
+ MATRIXINDEX_LOCATION = 12,
+ WEIGHT_LOCATION = 13,
+ LAST_LOCATION = 14
} PointerDataLocation;
void storePointerData(PointerDataLocation loc, void *data, size_t len) {
diff --git a/tools/emulator/opengl/shared/OpenglCodecCommon/glUtils.cpp b/tools/emulator/opengl/shared/OpenglCodecCommon/glUtils.cpp
index 645d08fb3..9e8dc7864 100644
--- a/tools/emulator/opengl/shared/OpenglCodecCommon/glUtils.cpp
+++ b/tools/emulator/opengl/shared/OpenglCodecCommon/glUtils.cpp
@@ -49,6 +49,15 @@ size_t glUtilsParamSize(GLenum param)
switch(param)
{
+ case GL_DEPTH_BITS:
+ case GL_MAX_CLIP_PLANES:
+ case GL_GREEN_BITS:
+ case GL_MAX_MODELVIEW_STACK_DEPTH:
+ case GL_MAX_PROJECTION_STACK_DEPTH:
+ case GL_MAX_TEXTURE_STACK_DEPTH:
+ case GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES:
+ case GL_IMPLEMENTATION_COLOR_READ_TYPE_OES:
+ case GL_NUM_COMPRESSED_TEXTURE_FORMATS:
case GL_MAX_TEXTURE_SIZE:
case GL_TEXTURE_GEN_MODE_OES:
case GL_TEXTURE_ENV_MODE:
@@ -82,11 +91,125 @@ size_t glUtilsParamSize(GLenum param)
case GL_TEXTURE_STACK_DEPTH:
case GL_ALPHA_TEST_FUNC:
case GL_ALPHA_TEST_REF:
+ case GL_ALPHA_TEST:
case GL_BLEND_DST:
case GL_BLEND_SRC:
+ case GL_BLEND:
case GL_LOGIC_OP_MODE:
case GL_SCISSOR_TEST:
case GL_MAX_TEXTURE_UNITS:
+ case GL_ACTIVE_TEXTURE:
+ case GL_ALPHA_BITS:
+ case GL_ARRAY_BUFFER_BINDING:
+ case GL_BLUE_BITS:
+ case GL_CLIENT_ACTIVE_TEXTURE:
+ case GL_CLIP_PLANE0:
+ case GL_CLIP_PLANE1:
+ case GL_CLIP_PLANE2:
+ case GL_CLIP_PLANE3:
+ case GL_CLIP_PLANE4:
+ case GL_CLIP_PLANE5:
+ case GL_COLOR_ARRAY:
+ case GL_COLOR_ARRAY_BUFFER_BINDING:
+ case GL_COLOR_ARRAY_SIZE:
+ case GL_COLOR_ARRAY_STRIDE:
+ case GL_COLOR_ARRAY_TYPE:
+ case GL_COLOR_LOGIC_OP:
+ case GL_COLOR_MATERIAL:
+ case GL_PACK_ALIGNMENT:
+ case GL_PERSPECTIVE_CORRECTION_HINT:
+ case GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES:
+ case GL_POINT_SIZE_ARRAY_STRIDE_OES:
+ case GL_POINT_SIZE_ARRAY_TYPE_OES:
+ case GL_POINT_SMOOTH:
+ case GL_POINT_SMOOTH_HINT:
+ case GL_POINT_SPRITE_OES:
+ case GL_COORD_REPLACE_OES:
+ case GL_COMBINE_ALPHA:
+ case GL_SRC0_RGB:
+ case GL_SRC1_RGB:
+ case GL_SRC2_RGB:
+ case GL_OPERAND0_RGB:
+ case GL_OPERAND1_RGB:
+ case GL_OPERAND2_RGB:
+ case GL_SRC0_ALPHA:
+ case GL_SRC1_ALPHA:
+ case GL_SRC2_ALPHA:
+ case GL_OPERAND0_ALPHA:
+ case GL_OPERAND1_ALPHA:
+ case GL_OPERAND2_ALPHA:
+ case GL_RGB_SCALE:
+ case GL_ALPHA_SCALE:
+ case GL_COMBINE_RGB:
+ case GL_POLYGON_OFFSET_FACTOR:
+ case GL_POLYGON_OFFSET_FILL:
+ case GL_POLYGON_OFFSET_UNITS:
+ case GL_RED_BITS:
+ case GL_RESCALE_NORMAL:
+ case GL_SAMPLE_ALPHA_TO_COVERAGE:
+ case GL_SAMPLE_ALPHA_TO_ONE:
+ case GL_SAMPLE_BUFFERS:
+ case GL_SAMPLE_COVERAGE:
+ case GL_SAMPLE_COVERAGE_INVERT:
+ case GL_SAMPLE_COVERAGE_VALUE:
+ case GL_SAMPLES:
+ case GL_STENCIL_BITS:
+ case GL_STENCIL_CLEAR_VALUE:
+ case GL_STENCIL_FUNC:
+ case GL_STENCIL_TEST:
+ case GL_STENCIL_VALUE_MASK:
+ case GL_SUBPIXEL_BITS:
+ case GL_TEXTURE_2D:
+ case GL_TEXTURE_BINDING_2D:
+ case GL_TEXTURE_COORD_ARRAY:
+ case GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING:
+ case GL_TEXTURE_COORD_ARRAY_SIZE:
+ case GL_TEXTURE_COORD_ARRAY_STRIDE:
+ case GL_TEXTURE_COORD_ARRAY_TYPE:
+ case GL_UNPACK_ALIGNMENT:
+ case GL_VERTEX_ARRAY:
+ case GL_VERTEX_ARRAY_BUFFER_BINDING:
+ case GL_VERTEX_ARRAY_SIZE:
+ case GL_VERTEX_ARRAY_STRIDE:
+ case GL_VERTEX_ARRAY_TYPE:
+ case GL_SPOT_CUTOFF:
+ case GL_TEXTURE_MIN_FILTER:
+ case GL_TEXTURE_MAG_FILTER:
+ case GL_TEXTURE_WRAP_S:
+ case GL_TEXTURE_WRAP_T:
+ case GL_GENERATE_MIPMAP:
+ case GL_RENDERBUFFER_WIDTH_OES:
+ case GL_RENDERBUFFER_HEIGHT_OES:
+ case GL_RENDERBUFFER_INTERNAL_FORMAT_OES:
+ case GL_RENDERBUFFER_RED_SIZE_OES:
+ case GL_RENDERBUFFER_GREEN_SIZE_OES:
+ case GL_RENDERBUFFER_BLUE_SIZE_OES:
+ case GL_RENDERBUFFER_ALPHA_SIZE_OES:
+ case GL_RENDERBUFFER_DEPTH_SIZE_OES:
+ case GL_RENDERBUFFER_STENCIL_SIZE_OES:
+ case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES:
+ case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES:
+ case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES:
+ case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES:
+ case GL_FENCE_STATUS_NV:
+ case GL_FENCE_CONDITION_NV:
+ case GL_TEXTURE_WIDTH_QCOM:
+ case GL_TEXTURE_HEIGHT_QCOM:
+ case GL_TEXTURE_DEPTH_QCOM:
+ case GL_TEXTURE_INTERNAL_FORMAT_QCOM:
+ case GL_TEXTURE_FORMAT_QCOM:
+ case GL_TEXTURE_TYPE_QCOM:
+ case GL_TEXTURE_IMAGE_VALID_QCOM:
+ case GL_TEXTURE_NUM_LEVELS_QCOM:
+ case GL_TEXTURE_TARGET_QCOM:
+ case GL_TEXTURE_OBJECT_VALID_QCOM:
+ case GL_BLEND_EQUATION_RGB_OES:
+ case GL_BLEND_EQUATION_ALPHA_OES:
+ case GL_BLEND_DST_RGB_OES:
+ case GL_BLEND_SRC_RGB_OES:
+ case GL_BLEND_DST_ALPHA_OES:
+ case GL_BLEND_SRC_ALPHA_OES:
+ case GL_MAX_LIGHTS:
s = 1;
break;
case GL_ALIASED_LINE_WIDTH_RANGE:
@@ -115,12 +238,16 @@ size_t glUtilsParamSize(GLenum param)
case GL_SCISSOR_BOX:
case GL_VIEWPORT:
case GL_TEXTURE_CROP_RECT_OES:
+ case GL_COLOR_CLEAR_VALUE:
+ case GL_COLOR_WRITEMASK:
+ case GL_AMBIENT_AND_DIFFUSE:
s = 4;
break;
case GL_MODELVIEW_MATRIX:
case GL_PROJECTION_MATRIX:
case GL_TEXTURE_MATRIX:
s = 16;
+ break;
default:
ERR("glUtilsParamSize: unknow param 0x%08x\n", param);
s = 1; // assume 1
diff --git a/tools/emulator/opengl/shared/OpenglCodecCommon/gl_base_types.h b/tools/emulator/opengl/shared/OpenglCodecCommon/gl_base_types.h
new file mode 100644
index 000000000..82acd3973
--- /dev/null
+++ b/tools/emulator/opengl/shared/OpenglCodecCommon/gl_base_types.h
@@ -0,0 +1,42 @@
+/*
+* Copyright (C) 2011 The Android Open Source Project
+*
+* Licensed under the Apache License, Version 2.0 (the "License");
+* you may not use this file except in compliance with the License.
+* You may obtain a copy of the License at
+*
+* http://www.apache.org/licenses/LICENSE-2.0
+*
+* Unless required by applicable law or agreed to in writing, software
+* distributed under the License is distributed on an "AS IS" BASIS,
+* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+* See the License for the specific language governing permissions and
+* limitations under the License.
+*/
+#ifndef __GL_BASE_TYPES__H
+#define __GL_BASE_TYPES__H
+
+#include <KHR/khrplatform.h>
+typedef void GLvoid;
+typedef unsigned int GLenum;
+typedef unsigned char GLboolean;
+typedef unsigned int GLbitfield;
+typedef char GLchar;
+typedef khronos_int8_t GLbyte;
+typedef short GLshort;
+typedef int GLint;
+typedef int GLsizei;
+typedef khronos_uint8_t GLubyte;
+typedef unsigned short GLushort;
+typedef unsigned int GLuint;
+typedef khronos_float_t GLfloat;
+typedef khronos_float_t GLclampf;
+typedef khronos_int32_t GLfixed;
+typedef khronos_int32_t GLclampx;
+typedef khronos_intptr_t GLintptr;
+typedef khronos_ssize_t GLsizeiptr;
+typedef char *GLstr;
+/* JR XXX Treating this as an in handle - is this correct? */
+typedef void * GLeglImageOES;
+
+#endif
diff --git a/tools/emulator/opengl/system/GLESv1_enc/GLEncoder.cpp b/tools/emulator/opengl/system/GLESv1_enc/GLEncoder.cpp
index 01656cfdc..fe9aa04de 100644
--- a/tools/emulator/opengl/system/GLESv1_enc/GLEncoder.cpp
+++ b/tools/emulator/opengl/system/GLESv1_enc/GLEncoder.cpp
@@ -40,16 +40,17 @@ GLint * GLEncoder::getCompressedTextureFormats()
return m_compressedTextureFormats;
}
-
void GLEncoder::s_glGetIntegerv(void *self, GLenum param, GLint *ptr)
-{
+{
GLEncoder *ctx = (GLEncoder *)self;
+ assert(ctx->m_state != NULL);
if (param == GL_COMPRESSED_TEXTURE_FORMATS) {
GLint * compressedTextureFormats = ctx->getCompressedTextureFormats();
if (ctx->m_num_compressedTextureFormats > 0 && compressedTextureFormats != NULL) {
memcpy(ptr, compressedTextureFormats, ctx->m_num_compressedTextureFormats * sizeof(GLint));
}
- } else {
+ }
+ else if (!ctx->m_state->getClientStateParameter<GLint>(param,ptr)) {
ctx->m_glGetIntegerv_enc(self, param, ptr);
}
}
@@ -57,6 +58,7 @@ void GLEncoder::s_glGetIntegerv(void *self, GLenum param, GLint *ptr)
void GLEncoder::s_glGetFloatv(void *self, GLenum param, GLfloat *ptr)
{
GLEncoder *ctx = (GLEncoder *)self;
+ assert(ctx->m_state != NULL);
if (param == GL_COMPRESSED_TEXTURE_FORMATS) {
GLint * compressedTextureFormats = ctx->getCompressedTextureFormats();
if (ctx->m_num_compressedTextureFormats > 0 && compressedTextureFormats != NULL) {
@@ -64,7 +66,8 @@ void GLEncoder::s_glGetFloatv(void *self, GLenum param, GLfloat *ptr)
ptr[i] = (GLfloat) compressedTextureFormats[i];
}
}
- } else {
+ }
+ else if (!ctx->m_state->getClientStateParameter<GLfloat>(param,ptr)) {
ctx->m_glGetFloatv_enc(self, param, ptr);
}
}
@@ -72,6 +75,7 @@ void GLEncoder::s_glGetFloatv(void *self, GLenum param, GLfloat *ptr)
void GLEncoder::s_glGetFixedv(void *self, GLenum param, GLfixed *ptr)
{
GLEncoder *ctx = (GLEncoder *)self;
+ assert(ctx->m_state != NULL);
if (param == GL_COMPRESSED_TEXTURE_FORMATS) {
GLint * compressedTextureFormats = ctx->getCompressedTextureFormats();
if (ctx->m_num_compressedTextureFormats > 0 && compressedTextureFormats != NULL) {
@@ -79,7 +83,8 @@ void GLEncoder::s_glGetFixedv(void *self, GLenum param, GLfixed *ptr)
ptr[i] = compressedTextureFormats[i] << 16;
}
}
- } else {
+ }
+ else if (!ctx->m_state->getClientStateParameter<GLfixed>(param,ptr)) {
ctx->m_glGetFixedv_enc(self, param, ptr);
}
}
@@ -87,13 +92,22 @@ void GLEncoder::s_glGetFixedv(void *self, GLenum param, GLfixed *ptr)
void GLEncoder::s_glGetBooleanv(void *self, GLenum param, GLboolean *ptr)
{
GLEncoder *ctx = (GLEncoder *)self;
+ assert(ctx->m_state != NULL);
if (param == GL_COMPRESSED_TEXTURE_FORMATS) {
// ignore the command, although we should have generated a GLerror;
- } else {
+ }
+ else if (!ctx->m_state->getClientStateParameter<GLboolean>(param,ptr)) {
ctx->m_glGetBooleanv_enc(self, param, ptr);
}
}
+void GLEncoder::s_glGetPointerv(void * self, GLenum param, GLvoid **params)
+{
+ GLEncoder * ctx = (GLEncoder *) self;
+ assert(ctx->m_state != NULL);
+ ctx->m_state->getClientStatePointer(param,params);
+}
+
void GLEncoder::s_glFlush(void *self)
{
GLEncoder *ctx = (GLEncoder *)self;
@@ -125,57 +139,73 @@ void GLEncoder::s_glPixelStorei(void *self, GLenum param, GLint value)
{
GLEncoder *ctx = (GLEncoder *)self;
ctx->m_glPixelStorei_enc(ctx, param, value);
- assert(m_state != NULL);
+ assert(ctx->m_state != NULL);
ctx->m_state->setPixelStore(param, value);
}
void GLEncoder::s_glVertexPointer(void *self, int size, GLenum type, GLsizei stride, void *data)
{
GLEncoder *ctx = (GLEncoder *)self;
- assert(m_state != NULL);
+ assert(ctx->m_state != NULL);
ctx->m_state->setState(GLClientState::VERTEX_LOCATION, size, type, stride, data);
}
void GLEncoder::s_glNormalPointer(void *self, GLenum type, GLsizei stride, void *data)
{
GLEncoder *ctx = (GLEncoder *)self;
- assert(m_state != NULL);
+ assert(ctx->m_state != NULL);
ctx->m_state->setState(GLClientState::NORMAL_LOCATION, 3, type, stride, data);
}
void GLEncoder::s_glColorPointer(void *self, int size, GLenum type, GLsizei stride, void *data)
{
GLEncoder *ctx = (GLEncoder *)self;
- assert(m_state != NULL);
+ assert(ctx->m_state != NULL);
ctx->m_state->setState(GLClientState::COLOR_LOCATION, size, type, stride, data);
}
void GLEncoder::s_glPointsizePointer(void *self, GLenum type, GLsizei stride, void *data)
{
GLEncoder *ctx = (GLEncoder *)self;
- assert(m_state != NULL);
+ assert(ctx->m_state != NULL);
ctx->m_state->setState(GLClientState::POINTSIZE_LOCATION, 1, type, stride, data);
}
void GLEncoder::s_glClientActiveTexture(void *self, GLenum texture)
{
GLEncoder *ctx = (GLEncoder *)self;
- assert(m_state != NULL);
+ assert(ctx->m_state != NULL);
ctx->m_state->setActiveTexture(texture - GL_TEXTURE0);
}
void GLEncoder::s_glTexcoordPointer(void *self, int size, GLenum type, GLsizei stride, void *data)
{
GLEncoder *ctx = (GLEncoder *)self;
- assert(m_state != NULL);
+ assert(ctx->m_state != NULL);
int loc = ctx->m_state->getLocation(GL_TEXTURE_COORD_ARRAY);
ctx->m_state->setState(loc, size, type, stride, data);
}
+void GLEncoder::s_glMatrixIndexPointerOES(void *self, int size, GLenum type, GLsizei stride, void * data)
+{
+ GLEncoder *ctx = (GLEncoder *)self;
+ assert(ctx->m_state != NULL);
+ int loc = ctx->m_state->getLocation(GL_MATRIX_INDEX_ARRAY_OES);
+ ctx->m_state->setState(loc, size, type, stride, data);
+}
+
+void GLEncoder::s_glWeightPointerOES(void * self, int size, GLenum type, GLsizei stride, void * data)
+{
+ GLEncoder *ctx = (GLEncoder *)self;
+ assert(ctx->m_state != NULL);
+ int loc = ctx->m_state->getLocation(GL_WEIGHT_ARRAY_OES);
+ ctx->m_state->setState(loc, size, type, stride, data);
+}
+
void GLEncoder::s_glEnableClientState(void *self, GLenum state)
{
GLEncoder *ctx = (GLEncoder *) self;
- assert(m_state != NULL);
+ assert(ctx->m_state != NULL);
int loc = ctx->m_state->getLocation(state);
ctx->m_state->enable(loc, 1);
}
@@ -183,15 +213,28 @@ void GLEncoder::s_glEnableClientState(void *self, GLenum state)
void GLEncoder::s_glDisableClientState(void *self, GLenum state)
{
GLEncoder *ctx = (GLEncoder *) self;
- assert(m_state != NULL);
+ assert(ctx->m_state != NULL);
int loc = ctx->m_state->getLocation(state);
ctx->m_state->enable(loc, 0);
}
+GLboolean GLEncoder::s_glIsEnabled(void *self, GLenum cap)
+{
+ GLEncoder *ctx = (GLEncoder *) self;
+ assert(ctx->m_state != NULL);
+ int loc = ctx->m_state->getLocation(cap);
+ const GLClientState::VertexAttribState *state = ctx->m_state->getState(loc);
+
+ if (state!=NULL)
+ return state->enabled;
+
+ return ctx->m_glIsEnabled_enc(self,cap);
+}
+
void GLEncoder::s_glBindBuffer(void *self, GLenum target, GLuint id)
{
GLEncoder *ctx = (GLEncoder *) self;
- assert(m_state != NULL);
+ assert(ctx->m_state != NULL);
ctx->m_state->bindBuffer(target, id);
// TODO set error state if needed;
ctx->m_glBindBuffer_enc(self, target, id);
@@ -255,6 +298,14 @@ void GLEncoder::sendVertexData(unsigned int first, unsigned int count)
this->glPointSizePointerData(this, state->type, state->stride,
(unsigned char *) state->data + firstIndex, datalen);
break;
+ case GLClientState::WEIGHT_LOCATION:
+ this->glWeightPointerData(this, state->size, state->type, state->stride,
+ (unsigned char * ) state->data + firstIndex, datalen);
+ break;
+ case GLClientState::MATRIXINDEX_LOCATION:
+ this->glMatrixIndexPointerData(this, state->size, state->type, state->stride,
+ (unsigned char *)state->data + firstIndex, datalen);
+ break;
}
} else {
this->glBindBuffer(this, GL_ARRAY_BUFFER, state->bufferObject);
@@ -287,6 +338,14 @@ void GLEncoder::sendVertexData(unsigned int first, unsigned int count)
this->glTexCoordPointerOffset(this, state->size, state->type, state->stride,
(GLuint) state->data + firstIndex);
break;
+ case GLClientState::WEIGHT_LOCATION:
+ this->glWeightPointerOffset(this,state->size,state->type,state->stride,
+ (GLuint)state->data+firstIndex);
+ break;
+ case GLClientState::MATRIXINDEX_LOCATION:
+ this->glMatrixIndexPointerOffset(this,state->size,state->type,state->stride,
+ (GLuint)state->data+firstIndex);
+ break;
}
}
} else {
@@ -307,7 +366,7 @@ void GLEncoder::s_glDrawElements(void *self, GLenum mode, GLsizei count, GLenum
{
GLEncoder *ctx = (GLEncoder *)self;
- assert(m_state != NULL);
+ assert(ctx->m_state != NULL);
bool has_immediate_arrays = false;
bool has_indirect_arrays = false;
@@ -392,15 +451,19 @@ GLEncoder::GLEncoder(IOStream *stream) : gl_encoder_context_t(stream)
m_glPointSizePointerOES_enc = set_glPointSizePointerOES(s_glPointsizePointer);
m_glClientActiveTexture_enc = set_glClientActiveTexture(s_glClientActiveTexture);
m_glTexCoordPointer_enc = set_glTexCoordPointer(s_glTexcoordPointer);
+ m_glMatrixIndexPointerOES_enc = set_glMatrixIndexPointerOES(s_glMatrixIndexPointerOES);
+ m_glWeightPointerOES_enc = set_glWeightPointerOES(s_glWeightPointerOES);
m_glGetIntegerv_enc = set_glGetIntegerv(s_glGetIntegerv);
m_glGetFloatv_enc = set_glGetFloatv(s_glGetFloatv);
m_glGetBooleanv_enc = set_glGetBooleanv(s_glGetBooleanv);
m_glGetFixedv_enc = set_glGetFixedv(s_glGetFixedv);
+ m_glGetPointerv_enc = set_glGetPointerv(s_glGetPointerv);
m_glBindBuffer_enc = set_glBindBuffer(s_glBindBuffer);
m_glEnableClientState_enc = set_glEnableClientState(s_glEnableClientState);
m_glDisableClientState_enc = set_glDisableClientState(s_glDisableClientState);
+ m_glIsEnabled_enc = set_glIsEnabled(s_glIsEnabled);
m_glDrawArrays_enc = set_glDrawArrays(s_glDrawArrays);
m_glDrawElements_enc = set_glDrawElements(s_glDrawElements);
set_glGetString(s_glGetString);
diff --git a/tools/emulator/opengl/system/GLESv1_enc/GLEncoder.h b/tools/emulator/opengl/system/GLESv1_enc/GLEncoder.h
index 71c608906..7c50f6173 100644
--- a/tools/emulator/opengl/system/GLESv1_enc/GLEncoder.h
+++ b/tools/emulator/opengl/system/GLESv1_enc/GLEncoder.h
@@ -43,6 +43,7 @@ private:
glGetFloatv_client_proc_t m_glGetFloatv_enc;
glGetFixedv_client_proc_t m_glGetFixedv_enc;
glGetBooleanv_client_proc_t m_glGetBooleanv_enc;
+ glGetPointerv_client_proc_t m_glGetPointerv_enc;
glPixelStorei_client_proc_t m_glPixelStorei_enc;
glVertexPointer_client_proc_t m_glVertexPointer_enc;
@@ -51,10 +52,13 @@ private:
glPointSizePointerOES_client_proc_t m_glPointSizePointerOES_enc;
glTexCoordPointer_client_proc_t m_glTexCoordPointer_enc;
glClientActiveTexture_client_proc_t m_glClientActiveTexture_enc;
+ glMatrixIndexPointerOES_client_proc_t m_glMatrixIndexPointerOES_enc;
+ glWeightPointerOES_client_proc_t m_glWeightPointerOES_enc;
glBindBuffer_client_proc_t m_glBindBuffer_enc;
glEnableClientState_client_proc_t m_glEnableClientState_enc;
glDisableClientState_client_proc_t m_glDisableClientState_enc;
+ glIsEnabled_client_proc_t m_glIsEnabled_enc;
glDrawArrays_client_proc_t m_glDrawArrays_enc;
glDrawElements_client_proc_t m_glDrawElements_enc;
glFlush_client_proc_t m_glFlush_enc;
@@ -64,6 +68,7 @@ private:
static void s_glGetBooleanv(void *self, GLenum pname, GLboolean *ptr);
static void s_glGetFloatv(void *self, GLenum pname, GLfloat *ptr);
static void s_glGetFixedv(void *self, GLenum pname, GLfixed *ptr);
+ static void s_glGetPointerv(void *self, GLenum pname, GLvoid **params);
static void s_glFlush(void * self);
static GLubyte * s_glGetString(void *self, GLenum name);
@@ -73,8 +78,11 @@ private:
static void s_glPointsizePointer(void *self, GLenum type, GLsizei stride, void *data);
static void s_glClientActiveTexture(void *self, GLenum texture);
static void s_glTexcoordPointer(void *self, int size, GLenum type, GLsizei stride, void *data);
+ static void s_glMatrixIndexPointerOES(void *self, int size, GLenum type, GLsizei stride, void * data);
+ static void s_glWeightPointerOES(void *self, int size, GLenum type, GLsizei stride, void * data);
static void s_glDisableClientState(void *self, GLenum state);
static void s_glEnableClientState(void *self, GLenum state);
+ static GLboolean s_glIsEnabled(void *self, GLenum cap);
static void s_glBindBuffer(void *self, GLenum target, GLuint id);
static void s_glDrawArrays(void *self, GLenum mode, GLint first, GLsizei count);
static void s_glDrawElements(void *self, GLenum mode, GLsizei count, GLenum type, void *indices);
@@ -109,6 +117,5 @@ private:
src++;
}
}
-
};
#endif
diff --git a/tools/emulator/opengl/system/GLESv1_enc/gl.attrib b/tools/emulator/opengl/system/GLESv1_enc/gl.attrib
index 9f776a919..374009cd6 100644
--- a/tools/emulator/opengl/system/GLESv1_enc/gl.attrib
+++ b/tools/emulator/opengl/system/GLESv1_enc/gl.attrib
@@ -293,6 +293,18 @@ glTexCoordPointerData
flag custom_decoder
custom_pack data glUtilsPackPointerData((unsigned char *)ptr, (unsigned char *)data, size, type, stride, datalen)
+#void glWeightPointerData(GLint size, GLenum type, GLsizei stride, void * data, GLuint datalen)
+glWeightPointerData
+ len data datalen
+ custom_pack data glUtilsPackPointerData((unsigned char *)ptr, (unsigned char*)data, size, type, stride, datalen)
+ flag custom_decoder
+
+#void glMatrixIndexPointerData(GLint size, GLenum type, GLsizei stride, void * data, GLuint datalen)
+glMatrixIndexPointerData
+ len data datalen
+ custom_pack data glUtilsPackPointerData((unsigned char *)ptr, (unsigned char*)data, size, type, stride, datalen)
+ flag custom_decoder
+
glVertexPointerOffset
flag custom_decoder
glNormalPointerOffset
@@ -303,6 +315,10 @@ glPointSizePointerOffset
flag custom_decoder
glColorPointerOffset
flag custom_decoder
+glWeightPointerOffset
+ flag custom_decoder
+glMatrixIndexPointerOffset
+ flag custom_decoder
glDrawElementsData
len data datalen
@@ -311,7 +327,14 @@ glDrawElementsData
glDrawElementsOffset
flag custom_decoder
-
+glGetCompressedTextureFormats
+ dir formats out
+ len formats (count * sizeof(GLint))
+ flag custom_decoder
+
+
+#gles1 extensions
+
#void glDrawTexsvOES(GLshort *coords)
glDrawTexsvOES
len coords (5 * sizeof(GLshort))
@@ -328,14 +351,31 @@ glDrawTexxvOES
glDrawTexfvOES
len coords (5 * sizeof(GLfloat))
-#void glClipPlanexOES(GLenum plane, GLfixed *equation)
+#glClipPlanexOES(GLenum plane, const GLfixed * equation)
glClipPlanexOES
+ dir equation in
+ len equation (4 * sizeof(GLfixed))
+
+#glClipPlanexIMG(GLenum plane, const GLfixed * equation)
+glClipPlanexIMG
+ dir equation in
len equation (4 * sizeof(GLfixed))
#void glFogxvOES(GLenum pname, GLfixed *params)
glFogxvOES
+ dir params in
len params (glUtilsParamSize(pname) * sizeof(GLfixed))
+#void glGetClipPlanexOES(GLenum pname, GLfixed * eqn)
+glGetClipPlanexOES
+ dir eqn out
+ len eqn (4 * sizeof(GLfixed))
+
+#void glGetClipPlanex(GLenum pname, GLfixed * eqn)
+glGetClipPlanex
+ dir eqn out
+ len eqn (4 * sizeof(GLfixed))
+
#void glGetFixedvOES(GLenum pname, GLfixed *params)
glGetFixedvOES
dir params out
@@ -363,42 +403,52 @@ glGetTexParameterxvOES
#void glLightModelxvOES(GLenum pname, GLfixed *params)
glLightModelxvOES
+ dir params in
len params (glUtilsParamSize(pname) * sizeof(GLfixed))
#void glLightxvOES(GLenum light, GLenum pname, GLfixed *params)
glLightxvOES
+ dir params in
len params (glUtilsParamSize(pname) * sizeof(GLfixed))
#void glLoadMatrixxOES(GLfixed *m)
glLoadMatrixxOES
+ dir m in
len m (16 * sizeof(GLfixed))
#void glMaterialxvOES(GLenum face, GLenum pname, GLfixed *params)
glMaterialxvOES
+ dir params in
len params (glUtilsParamSize(pname) * sizeof(GLfixed))
#void glMultMatrixxOES(GLfixed *m)
glMultMatrixxOES
+ dir m in
len m (16 * sizeof(GLfixed))
#void glPointParameterxvOES(GLenum pname, GLfixed *params)
glPointParameterxvOES
+ dir params in
len params (glUtilsParamSize(pname) * sizeof(GLfixed))
#void glTexEnvxvOES(GLenum target, GLenum pname, GLfixed *params)
glTexEnvxvOES
+ dir params in
len params (glUtilsParamSize(pname) * sizeof(GLfixed))
#void glTexParameterxvOES(GLenum target, GLenum pname, GLfixed *params)
glTexParameterxvOES
+ dir params in
len params (glUtilsParamSize(pname) * sizeof(GLfixed))
#void glDeleteRenderbuffersOES(GLsizei n, GLuint *renderbuffers)
glDeleteRenderbuffersOES
+ dir renderbuffers in
len renderbuffers (n * sizeof(GLuint))
#void glGenRenderbuffersOES(GLsizei n, GLuint *renderbuffers)
glGenRenderbuffersOES
+ dir renderbuffers in
len renderbuffers (n * sizeof(GLuint))
#void glGetRenderbufferParameterivOES(GLenum target, GLenum pname, GLint *params)
@@ -408,10 +458,12 @@ glGetRenderbufferParameterivOES
#void glDeleteFramebuffersOES(GLsizei n, GLuint *framebuffers)
glDeleteFramebuffersOES
+ dir framebuffers in
len framebuffers (n * sizeof(GLuint))
#void glGenFramebuffersOES(GLsizei n, GLuint *framebuffers)
glGenFramebuffersOES
+ dir framebuffers out
len framebuffers (n * sizeof(GLuint))
#void glGetFramebufferAttachmentParameterivOES(GLenum target, GLenum attachment, GLenum pname, GLint *params)
@@ -423,28 +475,55 @@ glGetFramebufferAttachmentParameterivOES
glMapBufferOES
flag unsupported
+#void glGetBufferPointervOES(GLenum target, GLenum pname, GLvoid ** params)
+glGetBufferPointervOES
+ flag unsupported
+
#void glMatrixIndexPointerOES(GLint size, GLenum type, GLsizei stride, GLvoid *pointer)
glMatrixIndexPointerOES
+ len pointer (sizeof(unsigned int))
flag unsupported
#void glWeightPointerOES(GLint size, GLenum type, GLsizei stride, GLvoid *pointer)
glWeightPointerOES
+ len pointer (sizeof(unsigned int))
flag unsupported
+#glQueryMatrixxOES(GLfixed * mantissa, GLint * exponent)
+glQueryMatrixxOES
+ dir mantissa out
+ len mantissa (16 * sizeof(GLfixed))
+ dir exponent out
+ len exponent (16 * sizeof(GLfixed))
+
#void glClipPlanefOES(GLenum plane, GLfloat *equation)
glClipPlanefOES
+ dir equation in
len equation (4 * sizeof(GLfloat))
+#void glClipPlanefIMG(GLenum plane, GLfloat *equation)
+glClipPlanefIMG
+ dir equation in
+ len equation (4 * sizeof(GLfloat))
+
+#void glGetClipPlanefOES(GLenum pname, GLfloat * eqn)
+glGetClipPlanefOES
+ dir eqn out
+ len eqn (4 * sizeof(GLfloat))
+
#void glTexGenfvOES(GLenum coord, GLenum pname, GLfloat *params)
glTexGenfvOES
+ dir params out
len params (glUtilsParamSize(pname) * sizeof(GLfloat))
#void glTexGenivOES(GLenum coord, GLenum pname, GLint *params)
glTexGenivOES
+ dir params out
len params (glUtilsParamSize(pname) * sizeof(GLint))
#void glTexGenxvOES(GLenum coord, GLenum pname, GLfixed *params)
glTexGenxvOES
+ dir params out
len params (glUtilsParamSize(pname) * sizeof(GLfixed))
#void glGetTexGenfvOES(GLenum coord, GLenum pname, GLfloat *params)
@@ -462,18 +541,123 @@ glGetTexGenxvOES
dir params out
len params (glUtilsParamSize(pname) * sizeof(GLfixed))
-#glGetClipPlanexOES(...)
-glGetClipPlanexOES
+#void glDeleteVertexArraysOES(GLsizei n, const GLuint *arrays)
+glDeleteVertexArraysOES
+ dir arrays in
+ len arrays (n * sizeof(GLuint))
+
+#void glGenVertexArraysOES(GLsizei n, GLuint *arrays)
+glGenVertexArraysOES
+ dir arrays out
+ len arrays (n * sizeof(GLuint))
+
+#void glDiscardFramebufferEXT(GLenum target, GLsizei numAttachments, const GLenum *attachments)
+glDiscardFramebufferEXT
+ dir attachments in
+ len attachments (numAttachments * sizeof(const GLenum))
+
+#void glMultiDrawArraysEXT(GLenum mode, GLint *first, GLsizei *count, GLsizei primcount)
+glMultiDrawArraysEXT
flag unsupported
-#glGetClipPlanefOES(...)
-glGetClipPlanefOES
+
+#void glMultiDrawElementsEXT(GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount)
+glMultiDrawElementsEXT
flag unsupported
-#glQueryMatrixxOES
-glQueryMatrixxOES
+#void glMultiDrawArraysSUN(GLenum mode, GLint *first, GLsizei *count, GLsizei primcount)
+glMultiDrawArraysSUN
+ flag unsupported
+
+#void glMultiDrawElementsSUN(GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount)
+glMultiDrawElementsSUN
+ flag unsupported
+
+#void glDeleteFencesNV(GLsizei n, const GLuint *fences)
+glDeleteFencesNV
+ dir fences in
+ len fences (n * sizeof(GLuint))
+
+#void glGenFencesNV(GLsizei n, GLuint *fences)
+glGenFencesNV
+ dir fences in
+ len fences (n * sizeof(GLuint))
+
+#void glGetFenceivNV(GLuint fence, GLenum pname, GLint *params)
+glGetFenceivNV
+ dir params out
+ len params (glUtilsParamSize(pname) * sizeof(GLint))
+
+#void glGetDriverControlsQCOM(GLint *num, GLsizei size, GLuint *driverControls)
+glGetDriverControlsQCOM
+ dir num out
+ len num (1 * sizeof(GLint))
+ dir driverControls out
+ len driverControls (size * sizeof(GLuint))
+
+#void glGetDriverControlStringQCOM(GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString)
+glGetDriverControlStringQCOM
+ dir length out
+ len length (1 * sizeof(GLsizei))
+ dir driverControlString out
+ len driverControlString (1 * sizeof(GLchar))
+
+#void glExtGetTexturesQCOM(GLuint *textures, GLint maxTextures, GLint *numTextures)
+glExtGetTexturesQCOM
+ dir textures out
+ len textures (maxTextures * sizeof(GLuint))
+ dir numTextures out
+ len numTextures (1 * sizeof(GLint))
+
+#void glExtGetBuffersQCOM(GLuint *buffers, GLint maxBuffers, GLint *numBuffers)
+glExtGetBuffersQCOM
+ dir buffers out
+ len buffers (maxBuffers * sizeof(GLuint))
+ dir numBuffers out
+ len numBuffers (1 * sizeof(GLint))
+
+#void glExtGetRenderbuffersQCOM(GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers)
+glExtGetRenderbuffersQCOM
+ dir renderbuffers out
+ len renderbuffers (maxRenderbuffers * sizeof(GLuint))
+ dir numRenderbuffers out
+ len numRenderbuffers (1 * sizeof(GLint))
+
+#void glExtGetFramebuffersQCOM(GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers)
+glExtGetFramebuffersQCOM
+ dir framebuffers out
+ len framebuffers (maxFramebuffers * sizeof(GLuint))
+ dir numFramebuffers out
+ len numFramebuffers (1 * sizeof(GLint))
+
+#void glExtGetTexLevelParameterivQCOM(GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params)
+glExtGetTexLevelParameterivQCOM
+ dir params out
+ len params (glUtilsParamSize(pname) * sizeof(GLint))
+
+#void glExtGetTexSubImageQCOM(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels)
+glExtGetTexSubImageQCOM
+ dir texels out
+ len texels (depth * pixelDataSize(self, width, height, format, type, 0))
+
+#void glExtGetBufferPointervQCOM(GLenum target, GLvoid **params)
+glExtGetBufferPointervQCOM
+ flag unsupported
+
+#void glExtGetShadersQCOM(GLuint *shaders, GLint maxShaders, GLint *numShaders)
+glExtGetShadersQCOM
+ dir shaders out
+ len shaders (maxShaders * sizeof(GLuint))
+ dir numShaders out
+ len numShaders (1 * sizeof(GLint))
+
+#void glExtGetProgramsQCOM(GLuint *programs, GLint maxPrograms, GLint *numPrograms)
+glExtGetProgramsQCOM
+ dir programs out
+ len programs (maxPrograms * sizeof(GLuint))
+ dir numPrograms out
+ len numPrograms (1 * sizeof(GLint))
+
+#void glExtGetProgramBinarySourceQCOM(GLuint program, GLenum shadertype, GLchar *source, GLint *length)
+glExtGetProgramBinarySourceQCOM
flag unsupported
-glGetCompressedTextureFormats
- dir formats out
- len formats (count * sizeof(GLint))
- flag custom_decoder
diff --git a/tools/emulator/opengl/system/GLESv1_enc/gl.in b/tools/emulator/opengl/system/GLESv1_enc/gl.in
index a1186d425..0b0e2d289 100644
--- a/tools/emulator/opengl/system/GLESv1_enc/gl.in
+++ b/tools/emulator/opengl/system/GLESv1_enc/gl.in
@@ -148,16 +148,28 @@ GL_ENTRY(void, glColorPointerOffset, GLint size, GLenum type, GLsizei stride, G
GL_ENTRY(void, glNormalPointerOffset, GLenum type, GLsizei stride, GLuint offset)
GL_ENTRY(void, glPointSizePointerOffset, GLenum type, GLsizei stride, GLuint offset)
GL_ENTRY(void, glTexCoordPointerOffset, GLint size, GLenum type, GLsizei stride, GLuint offset)
+GL_ENTRY(void, glWeightPointerOffset, GLint size, GLenum type, GLsizei stride, GLuint offset)
+GL_ENTRY(void, glMatrixIndexPointerOffset, GLint size, GLenum type, GLsizei stride, GLuint offset)
GL_ENTRY(void, glVertexPointerData, GLint size, GLenum type, GLsizei stride, void * data, GLuint datalen)
GL_ENTRY(void, glColorPointerData, GLint size, GLenum type, GLsizei stride, void * data, GLuint datalen)
GL_ENTRY(void, glNormalPointerData, GLenum type, GLsizei stride, void * data, GLuint datalen)
GL_ENTRY(void, glTexCoordPointerData, GLint unit, GLint size, GLenum type, GLsizei stride, void * data, GLuint datalen)
GL_ENTRY(void, glPointSizePointerData, GLenum type, GLsizei stride, void * data, GLuint datalen)
+GL_ENTRY(void, glWeightPointerData, GLint size, GLenum type, GLsizei stride, void * data, GLuint datalen)
+GL_ENTRY(void, glMatrixIndexPointerData, GLint size, GLenum type, GLsizei stride, void * data, GLuint datalen)
GL_ENTRY(void, glDrawElementsOffset, GLenum mode, GLsizei count, GLenum type, GLuint offset)
GL_ENTRY(void, glDrawElementsData, GLenum mode, GLsizei count, GLenum type, void *data, GLuint datalen)
GL_ENTRY(void, glGetCompressedTextureFormats, int count, GLint *formats);
+
+
+
+#opengl extensions
+
+GL_ENTRY(void, glBlendEquationSeparateOES, GLenum modeRGB, GLenum modeAlpha)
+GL_ENTRY(void, glBlendFuncSeparateOES, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
+GL_ENTRY(void, glBlendEquationOES, GLenum mode)
GL_ENTRY(void, glDrawTexsOES, GLshort x, GLshort y, GLshort z, GLshort width, GLshort height)
GL_ENTRY(void, glDrawTexiOES, GLint x, GLint y, GLint z, GLint width, GLint height)
GL_ENTRY(void, glDrawTexxOES, GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height)
@@ -165,4 +177,123 @@ GL_ENTRY(void, glDrawTexsvOES, const GLshort *coords)
GL_ENTRY(void, glDrawTexivOES, const GLint *coords)
GL_ENTRY(void, glDrawTexxvOES, const GLfixed *coords)
GL_ENTRY(void, glDrawTexfOES, GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height)
-GL_ENTRY(void, glDrawTexfvOES, const GLfloat *coords) \ No newline at end of file
+GL_ENTRY(void, glDrawTexfvOES, const GLfloat *coords)
+GL_ENTRY(void, glEGLImageTargetTexture2DOES, GLenum target, GLeglImageOES image)
+GL_ENTRY(void, glEGLImageTargetRenderbufferStorageOES, GLenum target, GLeglImageOES image)
+GL_ENTRY(void, glAlphaFuncxOES, GLenum func, GLclampx ref)
+GL_ENTRY(void, glClearColorxOES, GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha)
+GL_ENTRY(void, glClearDepthxOES, GLclampx depth)
+GL_ENTRY(void, glClipPlanexOES, GLenum plane, const GLfixed * equation)
+GL_ENTRY(void, glClipPlanexIMG, GLenum plane, const GLfixed * equation)
+GL_ENTRY(void, glColor4xOES, GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)
+GL_ENTRY(void, glDepthRangexOES, GLclampx zNear, GLclampx zFar)
+GL_ENTRY(void, glFogxOES, GLenum pname, GLfixed param)
+GL_ENTRY(void, glFogxvOES, GLenum pname, const GLfixed *params)
+GL_ENTRY(void, glFrustumxOES, GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
+GL_ENTRY(void, glGetClipPlanexOES, GLenum pname, GLfixed* eqn)
+GL_ENTRY(void, glGetClipPlanex, GLenum pname, GLfixed* eqn)
+GL_ENTRY(void, glGetFixedvOES, GLenum pname, GLfixed *params)
+GL_ENTRY(void, glGetLightxvOES, GLenum light, GLenum pname, GLfixed *params)
+GL_ENTRY(void, glGetMaterialxvOES, GLenum face, GLenum pname, GLfixed *params)
+GL_ENTRY(void, glGetTexEnvxvOES, GLenum env, GLenum pname, GLfixed *params)
+GL_ENTRY(void, glGetTexParameterxvOES, GLenum target, GLenum pname, GLfixed *params)
+GL_ENTRY(void, glLightModelxOES, GLenum pname, GLfixed param)
+GL_ENTRY(void, glLightModelxvOES, GLenum pname, const GLfixed *params)
+GL_ENTRY(void, glLightxOES, GLenum light, GLenum pname, GLfixed param)
+GL_ENTRY(void, glLightxvOES, GLenum light, GLenum pname, const GLfixed *params)
+GL_ENTRY(void, glLineWidthxOES, GLfixed width)
+GL_ENTRY(void, glLoadMatrixxOES, const GLfixed *m)
+GL_ENTRY(void, glMaterialxOES, GLenum face, GLenum pname, GLfixed param)
+GL_ENTRY(void, glMaterialxvOES, GLenum face, GLenum pname, const GLfixed *params)
+GL_ENTRY(void, glMultMatrixxOES, const GLfixed *m)
+GL_ENTRY(void, glMultiTexCoord4xOES, GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q)
+GL_ENTRY(void, glNormal3xOES, GLfixed nx, GLfixed ny, GLfixed nz)
+GL_ENTRY(void, glOrthoxOES, GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
+GL_ENTRY(void, glPointParameterxOES, GLenum pname, GLfixed param)
+GL_ENTRY(void, glPointParameterxvOES, GLenum pname, const GLfixed *params)
+GL_ENTRY(void, glPointSizexOES, GLfixed size)
+GL_ENTRY(void, glPolygonOffsetxOES, GLfixed factor, GLfixed units)
+GL_ENTRY(void, glRotatexOES, GLfixed angle, GLfixed x, GLfixed y, GLfixed z)
+GL_ENTRY(void, glSampleCoveragexOES, GLclampx value, GLboolean invert)
+GL_ENTRY(void, glScalexOES, GLfixed x, GLfixed y, GLfixed z)
+GL_ENTRY(void, glTexEnvxOES, GLenum target, GLenum pname, GLfixed param)
+GL_ENTRY(void, glTexEnvxvOES, GLenum target, GLenum pname, const GLfixed *params)
+GL_ENTRY(void, glTexParameterxOES, GLenum target, GLenum pname, GLfixed param)
+GL_ENTRY(void, glTexParameterxvOES, GLenum target, GLenum pname, const GLfixed *params)
+GL_ENTRY(void, glTranslatexOES, GLfixed x, GLfixed y, GLfixed z)
+GL_ENTRY(GLboolean, glIsRenderbufferOES, GLuint renderbuffer)
+GL_ENTRY(void, glBindRenderbufferOES, GLenum target, GLuint renderbuffer)
+GL_ENTRY(void, glDeleteRenderbuffersOES, GLsizei n, const GLuint* renderbuffers)
+GL_ENTRY(void, glGenRenderbuffersOES, GLsizei n, GLuint* renderbuffers)
+GL_ENTRY(void, glRenderbufferStorageOES, GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
+GL_ENTRY(void, glGetRenderbufferParameterivOES, GLenum target, GLenum pname, GLint* params)
+GL_ENTRY(GLboolean, glIsFramebufferOES, GLuint framebuffer)
+GL_ENTRY(void, glBindFramebufferOES, GLenum target, GLuint framebuffer)
+GL_ENTRY(void, glDeleteFramebuffersOES, GLsizei n, const GLuint* framebuffers)
+GL_ENTRY(void, glGenFramebuffersOES, GLsizei n, GLuint* framebuffers)
+GL_ENTRY(GLenum, glCheckFramebufferStatusOES, GLenum target)
+GL_ENTRY(void, glFramebufferRenderbufferOES, GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
+GL_ENTRY(void, glFramebufferTexture2DOES, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
+GL_ENTRY(void, glGetFramebufferAttachmentParameterivOES, GLenum target, GLenum attachment, GLenum pname, GLint* params)
+GL_ENTRY(void, glGenerateMipmapOES, GLenum target)
+GL_ENTRY(void*, glMapBufferOES, GLenum target, GLenum access)
+GL_ENTRY(GLboolean, glUnmapBufferOES, GLenum target)
+GL_ENTRY(void, glGetBufferPointervOES, GLenum target, GLenum pname, GLvoid* *params)
+GL_ENTRY(void, glCurrentPaletteMatrixOES, GLuint matrixpaletteindex)
+GL_ENTRY(void, glLoadPaletteFromModelViewMatrixOES, void)
+GL_ENTRY(void, glMatrixIndexPointerOES, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
+GL_ENTRY(void, glWeightPointerOES, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
+GL_ENTRY(GLbitfield, glQueryMatrixxOES, GLfixed * mantissa, GLint * exponent)
+GL_ENTRY(void, glDepthRangefOES, GLclampf zNear, GLclampf zFar)
+GL_ENTRY(void, glFrustumfOES, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
+GL_ENTRY(void, glOrthofOES, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
+GL_ENTRY(void, glClipPlanefOES, GLenum plane, const GLfloat *equation)
+GL_ENTRY(void, glClipPlanefIMG, GLenum plane, GLfloat *equation)
+GL_ENTRY(void, glGetClipPlanefOES, GLenum pname, GLfloat * eqn)
+GL_ENTRY(void, glClearDepthfOES, GLclampf depth)
+GL_ENTRY(void, glTexGenfOES, GLenum coord, GLenum pname, GLfloat param)
+GL_ENTRY(void, glTexGenfvOES, GLenum coord, GLenum pname, const GLfloat *params)
+GL_ENTRY(void, glTexGeniOES, GLenum coord, GLenum pname, GLint param)
+GL_ENTRY(void, glTexGenivOES, GLenum coord, GLenum pname, const GLint *params)
+GL_ENTRY(void, glTexGenxOES, GLenum coord, GLenum pname, GLfixed param)
+GL_ENTRY(void, glTexGenxvOES, GLenum coord, GLenum pname, const GLfixed *params)
+GL_ENTRY(void, glGetTexGenfvOES, GLenum coord, GLenum pname, GLfloat *params)
+GL_ENTRY(void, glGetTexGenivOES, GLenum coord, GLenum pname, GLint *params)
+GL_ENTRY(void, glGetTexGenxvOES, GLenum coord, GLenum pname, GLfixed *params)
+GL_ENTRY(void, glBindVertexArrayOES, GLuint array)
+GL_ENTRY(void, glDeleteVertexArraysOES, GLsizei n, const GLuint *arrays)
+GL_ENTRY(void, glGenVertexArraysOES, GLsizei n, GLuint *arrays)
+GL_ENTRY(GLboolean, glIsVertexArrayOES, GLuint array)
+GL_ENTRY(void, glDiscardFramebufferEXT, GLenum target, GLsizei numAttachments, const GLenum *attachments)
+GL_ENTRY(void, glMultiDrawArraysEXT, GLenum mode, GLint *first, GLsizei *count, GLsizei primcount)
+GL_ENTRY(void, glMultiDrawElementsEXT, GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)
+GL_ENTRY(void, glMultiDrawArraysSUN, GLenum mode, GLint *first, GLsizei *count, GLsizei primcount)
+GL_ENTRY(void, glMultiDrawElementsSUN, GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)
+GL_ENTRY(void, glRenderbufferStorageMultisampleIMG, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
+GL_ENTRY(void, glFramebufferTexture2DMultisampleIMG, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples)
+GL_ENTRY(void, glDeleteFencesNV, GLsizei n, const GLuint *fences)
+GL_ENTRY(void, glGenFencesNV, GLsizei n, GLuint *fences)
+GL_ENTRY(GLboolean, glIsFenceNV, GLuint fence)
+GL_ENTRY(GLboolean, glTestFenceNV, GLuint fence)
+GL_ENTRY(void, glGetFenceivNV, GLuint fence, GLenum pname, GLint *params)
+GL_ENTRY(void, glFinishFenceNV, GLuint fence)
+GL_ENTRY(void, glSetFenceNV, GLuint fence, GLenum condition)
+GL_ENTRY(void, glGetDriverControlsQCOM, GLint *num, GLsizei size, GLuint *driverControls)
+GL_ENTRY(void, glGetDriverControlStringQCOM, GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString)
+GL_ENTRY(void, glEnableDriverControlQCOM, GLuint driverControl)
+GL_ENTRY(void, glDisableDriverControlQCOM, GLuint driverControl)
+GL_ENTRY(void, glExtGetTexturesQCOM, GLuint *textures, GLint maxTextures, GLint *numTextures)
+GL_ENTRY(void, glExtGetBuffersQCOM, GLuint *buffers, GLint maxBuffers, GLint *numBuffers)
+GL_ENTRY(void, glExtGetRenderbuffersQCOM, GLuint * renderbuffers, GLint maxRenderbuffers, GLint * numRenderbuffers)
+GL_ENTRY(void, glExtGetFramebuffersQCOM, GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers)
+GL_ENTRY(void, glExtGetTexLevelParameterivQCOM, GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params)
+GL_ENTRY(void, glExtTexObjectStateOverrideiQCOM, GLenum target, GLenum pname, GLint param)
+GL_ENTRY(void, glExtGetTexSubImageQCOM, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels)
+GL_ENTRY(void, glExtGetBufferPointervQCOM, GLenum target, GLvoid* *params)
+GL_ENTRY(void, glExtGetShadersQCOM, GLuint *shaders, GLint maxShaders, GLint *numShaders)
+GL_ENTRY(void, glExtGetProgramsQCOM, GLuint *programs, GLint maxPrograms, GLint *numPrograms)
+GL_ENTRY(GLboolean, glExtIsProgramBinaryQCOM, GLuint program)
+GL_ENTRY(void, glExtGetProgramBinarySourceQCOM, GLuint program, GLenum shadertype, GLchar *source, GLint *length)
+GL_ENTRY(void, glStartTilingQCOM, GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask)
+GL_ENTRY(void, glEndTilingQCOM, GLbitfield preserveMask)
+
diff --git a/tools/emulator/opengl/system/GLESv1_enc/gl_types.h b/tools/emulator/opengl/system/GLESv1_enc/gl_types.h
index af7a70dff..36fabfb95 100644
--- a/tools/emulator/opengl/system/GLESv1_enc/gl_types.h
+++ b/tools/emulator/opengl/system/GLESv1_enc/gl_types.h
@@ -16,25 +16,5 @@
#ifndef __GL_TYPES__H
#define __GL_TYPES__H
-#include <KHR/khrplatform.h>
-typedef void GLvoid;
-typedef unsigned int GLenum;
-typedef unsigned char GLboolean;
-typedef unsigned int GLbitfield;
-typedef khronos_int8_t GLbyte;
-typedef short GLshort;
-typedef int GLint;
-typedef int GLsizei;
-typedef khronos_uint8_t GLubyte;
-typedef unsigned short GLushort;
-typedef unsigned int GLuint;
-typedef khronos_float_t GLfloat;
-typedef khronos_float_t GLclampf;
-typedef khronos_int32_t GLfixed;
-typedef khronos_int32_t GLclampx;
-typedef khronos_intptr_t GLintptr;
-typedef khronos_ssize_t GLsizeiptr;
-/* JR XXX Treating this as an in handle - is this correct? */
-typedef void * GLeglImageOES;
-
+#include "gl_base_types.h"
#endif
diff --git a/tools/emulator/opengl/tests/gles_android_wrapper/gles.cpp b/tools/emulator/opengl/tests/gles_android_wrapper/gles.cpp
index 4987237dc..f0a22aac1 100644
--- a/tools/emulator/opengl/tests/gles_android_wrapper/gles.cpp
+++ b/tools/emulator/opengl/tests/gles_android_wrapper/gles.cpp
@@ -100,7 +100,7 @@ void glFrustumf(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloa
void glGetClipPlanef(GLenum pname, GLfloat eqn[4])
{
- getDispatch()->glGetClipPlanef(pname, eqn[4]);
+ getDispatch()->glGetClipPlanef(pname, eqn);
}
void glGetFloatv(GLenum pname, GLfloat *params)
@@ -450,7 +450,7 @@ void glGetBufferParameteriv(GLenum target, GLenum pname, GLint *params)
void glGetClipPlanex(GLenum pname, GLfixed eqn[4])
{
- getDispatch()->glGetClipPlanex(pname, eqn[4]);
+ getDispatch()->glGetClipPlanex(pname, eqn);
}
void glGenBuffers(GLsizei n, GLuint *buffers)
@@ -490,7 +490,7 @@ void glGetMaterialxv(GLenum face, GLenum pname, GLfixed *params)
void glGetPointerv(GLenum pname, GLvoid **params)
{
- getDispatch()->glGetPointerv(pname, *params);
+ getDispatch()->glGetPointerv(pname, params);
}
const GLubyte* glGetString(GLenum name)
@@ -890,7 +890,7 @@ void glFrustumxOES(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLf
void glGetClipPlanexOES(GLenum pname, GLfixed eqn[4])
{
- getDispatch()->glGetClipPlanexOES(pname, eqn[4]);
+ getDispatch()->glGetClipPlanexOES(pname, eqn);
}
void glGetFixedvOES(GLenum pname, GLfixed *params)
@@ -1150,7 +1150,7 @@ void glWeightPointerOES(GLint size, GLenum type, GLsizei stride, const GLvoid *p
GLbitfield glQueryMatrixxOES(GLfixed mantissa[16], GLint exponent[16])
{
- return getDispatch()->glQueryMatrixxOES(mantissa[16], exponent[16]);
+ return getDispatch()->glQueryMatrixxOES(mantissa, exponent);
}
void glDepthRangefOES(GLclampf zNear, GLclampf zFar)
@@ -1175,7 +1175,7 @@ void glClipPlanefOES(GLenum plane, const GLfloat *equation)
void glGetClipPlanefOES(GLenum pname, GLfloat eqn[4])
{
- getDispatch()->glGetClipPlanefOES(pname, eqn[4]);
+ getDispatch()->glGetClipPlanefOES(pname, eqn);
}
void glClearDepthfOES(GLclampf depth)
@@ -1375,7 +1375,7 @@ void glExtGetTexSubImageQCOM(GLenum target, GLint level, GLint xoffset, GLint yo
void glExtGetBufferPointervQCOM(GLenum target, GLvoid **params)
{
- getDispatch()->glExtGetBufferPointervQCOM(target, *params);
+ getDispatch()->glExtGetBufferPointervQCOM(target, params);
}
void glExtGetShadersQCOM(GLuint *shaders, GLint maxShaders, GLint *numShaders)
diff --git a/tools/emulator/opengl/tests/gles_android_wrapper/gles_proc.h b/tools/emulator/opengl/tests/gles_android_wrapper/gles_proc.h
index 612b6588b..afd94b9fb 100644
--- a/tools/emulator/opengl/tests/gles_android_wrapper/gles_proc.h
+++ b/tools/emulator/opengl/tests/gles_android_wrapper/gles_proc.h
@@ -29,7 +29,7 @@ typedef void (* glDepthRangef_t) (GLclampf, GLclampf);
typedef void (* glFogf_t) (GLenum, GLfloat);
typedef void (* glFogfv_t) (GLenum, const GLfloat*);
typedef void (* glFrustumf_t) (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
-typedef void (* glGetClipPlanef_t) (GLenum, GLfloat);
+typedef void (* glGetClipPlanef_t) (GLenum, GLfloat*);
typedef void (* glGetFloatv_t) (GLenum, GLfloat*);
typedef void (* glGetLightfv_t) (GLenum, GLenum, GLfloat*);
typedef void (* glGetMaterialfv_t) (GLenum, GLenum, GLfloat*);
@@ -99,7 +99,7 @@ typedef void (* glFrontFace_t) (GLenum);
typedef void (* glFrustumx_t) (GLfixed, GLfixed, GLfixed, GLfixed, GLfixed, GLfixed);
typedef void (* glGetBooleanv_t) (GLenum, GLboolean*);
typedef void (* glGetBufferParameteriv_t) (GLenum, GLenum, GLint*);
-typedef void (* glGetClipPlanex_t) (GLenum, GLfixed);
+typedef void (* glGetClipPlanex_t) (GLenum, GLfixed*);
typedef void (* glGenBuffers_t) (GLsizei, GLuint*);
typedef void (* glGenTextures_t) (GLsizei, GLuint*);
typedef GLenum (* glGetError_t) ();
@@ -107,7 +107,7 @@ typedef void (* glGetFixedv_t) (GLenum, GLfixed*);
typedef void (* glGetIntegerv_t) (GLenum, GLint*);
typedef void (* glGetLightxv_t) (GLenum, GLenum, GLfixed*);
typedef void (* glGetMaterialxv_t) (GLenum, GLenum, GLfixed*);
-typedef void (* glGetPointerv_t) (GLenum, GLvoid*);
+typedef void (* glGetPointerv_t) (GLenum, GLvoid**);
typedef const GLubyte* (* glGetString_t) (GLenum);
typedef void (* glGetTexEnviv_t) (GLenum, GLenum, GLint*);
typedef void (* glGetTexEnvxv_t) (GLenum, GLenum, GLfixed*);
@@ -187,7 +187,7 @@ typedef void (* glDepthRangexOES_t) (GLclampx, GLclampx);
typedef void (* glFogxOES_t) (GLenum, GLfixed);
typedef void (* glFogxvOES_t) (GLenum, const GLfixed*);
typedef void (* glFrustumxOES_t) (GLfixed, GLfixed, GLfixed, GLfixed, GLfixed, GLfixed);
-typedef void (* glGetClipPlanexOES_t) (GLenum, GLfixed);
+typedef void (* glGetClipPlanexOES_t) (GLenum, GLfixed*);
typedef void (* glGetFixedvOES_t) (GLenum, GLfixed*);
typedef void (* glGetLightxvOES_t) (GLenum, GLenum, GLfixed*);
typedef void (* glGetMaterialxvOES_t) (GLenum, GLenum, GLfixed*);
@@ -239,12 +239,12 @@ typedef void (* glCurrentPaletteMatrixOES_t) (GLuint);
typedef void (* glLoadPaletteFromModelViewMatrixOES_t) ();
typedef void (* glMatrixIndexPointerOES_t) (GLint, GLenum, GLsizei, const GLvoid*);
typedef void (* glWeightPointerOES_t) (GLint, GLenum, GLsizei, const GLvoid*);
-typedef GLbitfield (* glQueryMatrixxOES_t) (GLfixed, GLint);
+typedef GLbitfield (* glQueryMatrixxOES_t) (GLfixed*, GLint*);
typedef void (* glDepthRangefOES_t) (GLclampf, GLclampf);
typedef void (* glFrustumfOES_t) (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
typedef void (* glOrthofOES_t) (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
typedef void (* glClipPlanefOES_t) (GLenum, const GLfloat*);
-typedef void (* glGetClipPlanefOES_t) (GLenum, GLfloat);
+typedef void (* glGetClipPlanefOES_t) (GLenum, GLfloat*);
typedef void (* glClearDepthfOES_t) (GLclampf);
typedef void (* glTexGenfOES_t) (GLenum, GLenum, GLfloat);
typedef void (* glTexGenfvOES_t) (GLenum, GLenum, const GLfloat*);
@@ -284,7 +284,7 @@ typedef void (* glExtGetFramebuffersQCOM_t) (GLuint*, GLint, GLint*);
typedef void (* glExtGetTexLevelParameterivQCOM_t) (GLuint, GLenum, GLint, GLenum, GLint*);
typedef void (* glExtTexObjectStateOverrideiQCOM_t) (GLenum, GLenum, GLint);
typedef void (* glExtGetTexSubImageQCOM_t) (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, GLvoid*);
-typedef void (* glExtGetBufferPointervQCOM_t) (GLenum, GLvoid*);
+typedef void (* glExtGetBufferPointervQCOM_t) (GLenum, GLvoid**);
typedef void (* glExtGetShadersQCOM_t) (GLuint*, GLint, GLint*);
typedef void (* glExtGetProgramsQCOM_t) (GLuint*, GLint, GLint*);
typedef GLboolean (* glExtIsProgramBinaryQCOM_t) (GLuint);
diff --git a/tools/emulator/opengl/tests/ut_rendercontrol_enc/Android.mk b/tools/emulator/opengl/tests/ut_rendercontrol_enc/Android.mk
index d9beb8581..29a485792 100644
--- a/tools/emulator/opengl/tests/ut_rendercontrol_enc/Android.mk
+++ b/tools/emulator/opengl/tests/ut_rendercontrol_enc/Android.mk
@@ -1,6 +1,7 @@
LOCAL_PATH := $(call my-dir)
emulatorOpengl := $(LOCAL_PATH)/../..
+EMUGEN := $(BUILD_OUT_EXECUTABLES)/emugen
#### ut_rendercontrol ####
include $(CLEAR_VARS)