diff options
| author | Michael Wright <michaelwr@google.com> | 2017-08-16 22:35:09 +0100 |
|---|---|---|
| committer | doc HD <doc.divxm@gmail.com> | 2017-12-18 13:37:05 +0300 |
| commit | 44d2fd02371dc86bccccd1bbc7beef47b5175f44 (patch) | |
| tree | 8ad1c9caa526fb181450dcbc9f6a295f1a5fc8c5 | |
| parent | 64a54bbdd853256033851cbbfdca84090dddea63 (diff) | |
If ramp rates aren't even multiple of 60 then we're more likely to get
brightness changes that differ each frame, which can show up as a
stuttering in the animation.
Bug: 64514692
Test: made change, took systrace, saw smooth ramping
Change-Id: Iada2f1de684d94fe790ab8d5cf03bea5ba1a2ca5
| -rw-r--r-- | overlay/frameworks/base/core/res/res/values/config.xml | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/overlay/frameworks/base/core/res/res/values/config.xml b/overlay/frameworks/base/core/res/res/values/config.xml index 30b137b..355f168 100644 --- a/overlay/frameworks/base/core/res/res/values/config.xml +++ b/overlay/frameworks/base/core/res/res/values/config.xml @@ -167,8 +167,11 @@ config to 7. --> <integer name="config_deviceHardwareWakeKeys">65</integer> + <!-- Fast brightness animation ramp rate in brightness units per second--> + <integer translatable="false" name="config_brightness_ramp_rate_fast">180</integer> + <!-- Slow brightness animation ramp rate in brightness units per second--> - <integer translatable="false" name="config_brightness_ramp_rate_slow">80</integer> + <integer translatable="false" name="config_brightness_ramp_rate_slow">60</integer> <!-- Stability requirements in milliseconds for accepting a new brightness level. This is used for debouncing the light sensor. Different constants are used to debounce the light sensor |
