1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
|
/*
* Copyright (C) 2017-2018 The LineageOS Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "LightService"
#include <log/log.h>
#include "Light.h"
#include <fstream>
#define LEDS "/sys/class/leds/"
#define LCD_LED LEDS "lcd-backlight/"
#define BUTTON_LED LEDS "button-backlight/"
#define BUTTON1_LED LEDS "button-backlight1/"
#define RED_LED LEDS "red/"
#define GREEN_LED LEDS "green/"
#define BLUE_LED LEDS "blue/"
#define RGB_LED LEDS "rgb/"
#define BRIGHTNESS "brightness"
#define DUTY_PCTS "duty_pcts"
#define START_IDX "start_idx"
#define PAUSE_LO "pause_lo"
#define PAUSE_HI "pause_hi"
#define RAMP_STEP_MS "ramp_step_ms"
#define RGB_BLINK "rgb_blink"
/*
* 8 duty percent steps.
*/
#define RAMP_STEPS 8
/*
* Each step will stay on for 50ms by default.
*/
#define RAMP_STEP_DURATION 50
/*
* Each value represents a duty percent (0 - 100) for the led pwm.
*/
static int32_t BRIGHTNESS_RAMP[RAMP_STEPS] = {0, 12, 25, 37, 50, 72, 85, 100};
namespace {
/*
* Write value to path and close file.
*/
static void set(std::string path, std::string value) {
std::ofstream file(path);
if (!file.is_open()) {
ALOGE("failed to write %s to %s", value.c_str(), path.c_str());
return;
}
file << value;
}
static void set(std::string path, int value) {
set(path, std::to_string(value));
}
static void handleBacklight(const LightState& state) {
uint32_t brightness = state.color & 0xFF;
set(LCD_LED BRIGHTNESS, brightness);
}
static void handleButtons(const LightState& state) {
uint32_t brightness = state.color & 0xFF;
set(BUTTON_LED BRIGHTNESS, brightness);
set(BUTTON1_LED BRIGHTNESS, brightness);
}
/*
* Scale each value of the brightness ramp according to the
* brightness of the color.
*/
static std::string getScaledRamp(uint32_t brightness) {
std::string ramp, pad;
for (auto const& step : BRIGHTNESS_RAMP) {
int32_t scaledStep = (step * brightness) / 0xFF;
ramp += pad + std::to_string(scaledStep);
pad = ",";
}
return ramp;
}
static void handleNotification(const LightState& state) {
uint32_t redBrightness, greenBrightness, blueBrightness, brightness;
/*
* Extract brightness from AARRGGBB.
*/
redBrightness = (state.color >> 16) & 0xFF;
greenBrightness = (state.color >> 8) & 0xFF;
blueBrightness = state.color & 0xFF;
brightness = (state.color >> 24) & 0xFF;
/*
* Scale RGB brightness if the Alpha brightness is not 0xFF.
*/
if (brightness != 0xFF) {
redBrightness = (redBrightness * brightness) / 0xFF;
greenBrightness = (greenBrightness * brightness) / 0xFF;
blueBrightness = (blueBrightness * brightness) / 0xFF;
}
/* Disable blinking. */
set(RGB_LED RGB_BLINK, 0);
if (state.flashMode == Flash::TIMED) {
/*
* If the flashOnMs duration is not long enough to fit ramping up
* and down at the default step duration, step duration is modified
* to fit.
*/
int32_t stepDuration = RAMP_STEP_DURATION;
int32_t pauseHi = state.flashOnMs - (stepDuration * RAMP_STEPS * 2);
int32_t pauseLo = state.flashOffMs;
if (pauseHi < 0) {
stepDuration = state.flashOnMs / (RAMP_STEPS * 2);
pauseHi = 0;
}
/* Red */
set(RED_LED START_IDX, 0 * RAMP_STEPS);
set(RED_LED DUTY_PCTS, getScaledRamp(redBrightness));
set(RED_LED PAUSE_LO, pauseLo);
set(RED_LED PAUSE_HI, pauseHi);
set(RED_LED RAMP_STEP_MS, stepDuration);
/* Green */
set(GREEN_LED START_IDX, 1 * RAMP_STEPS);
set(GREEN_LED DUTY_PCTS, getScaledRamp(greenBrightness));
set(GREEN_LED PAUSE_LO, pauseLo);
set(GREEN_LED PAUSE_HI, pauseHi);
set(GREEN_LED RAMP_STEP_MS, stepDuration);
/* Blue */
set(BLUE_LED START_IDX, 2 * RAMP_STEPS);
set(BLUE_LED DUTY_PCTS, getScaledRamp(blueBrightness));
set(BLUE_LED PAUSE_LO, pauseLo);
set(BLUE_LED PAUSE_HI, pauseHi);
set(BLUE_LED RAMP_STEP_MS, stepDuration);
/* Enable blinking. */
set(RGB_LED RGB_BLINK, 1);
} else {
set(RED_LED BRIGHTNESS, redBrightness);
set(GREEN_LED BRIGHTNESS, greenBrightness);
set(BLUE_LED BRIGHTNESS, blueBrightness);
}
}
static inline bool isLit(const LightState& state) {
return state.color & 0x00ffffff;
}
/* Keep sorted in the order of importance. */
static std::vector<LightBackend> backends = {
{ Type::ATTENTION, handleNotification },
{ Type::NOTIFICATIONS, handleNotification },
{ Type::BATTERY, handleNotification },
{ Type::BACKLIGHT, handleBacklight },
{ Type::BUTTONS, handleButtons },
};
} // anonymous namespace
namespace android {
namespace hardware {
namespace light {
namespace V2_0 {
namespace implementation {
Return<Status> Light::setLight(Type type, const LightState& state) {
LightStateHandler handler;
bool handled = false;
/* Lock global mutex until light state is updated. */
std::lock_guard<std::mutex> lock(globalLock);
/* Update the cached state value for the current type. */
for (LightBackend& backend : backends) {
if (backend.type == type) {
backend.state = state;
handler = backend.handler;
}
}
/* If no handler has been found, then the type is not supported. */
if (!handler) {
return Status::LIGHT_NOT_SUPPORTED;
}
/* Light up the type with the highest priority that matches the current handler. */
for (LightBackend& backend : backends) {
if (handler == backend.handler && isLit(backend.state)) {
handler(backend.state);
handled = true;
break;
}
}
/* If no type has been lit up, then turn off the hardware. */
if (!handled) {
handler(state);
}
return Status::SUCCESS;
}
Return<void> Light::getSupportedTypes(getSupportedTypes_cb _hidl_cb) {
std::vector<Type> types;
for (const LightBackend& backend : backends) {
types.push_back(backend.type);
}
_hidl_cb(types);
return Void();
}
} // namespace implementation
} // namespace V2_0
} // namespace light
} // namespace hardware
} // namespace android
|