diff options
| author | Derek Sollenberger <djsollen@google.com> | 2019-04-04 11:49:14 -0400 |
|---|---|---|
| committer | Michele Bono <bono.michele94@gmail.com> | 2019-08-07 16:13:50 +0200 |
| commit | 55c3d512b95a8b515b7a6a8542da8c0f28270b2e (patch) | |
| tree | a6098e8aaafb8daeed174c4c9c784c5cb26e6689 /include/core/SkCanvas.h | |
| parent | 1f50aa929088085c6a4fa1c6de435193cbde9ee2 (diff) | |
The draw-behind is a variant of drawPaint but is automatically clipped
to the bounds of the most recent saveBehind buffer (axis-aligned bounds).
No public exposure outside of the Android framework.
Impl is pretty simple (its a variant of drawPaint)
- find the most recent saveBehind device bounds
- if there is none, draw nothing, else
- temporarily intersect the device's clip with that bounds
- drawPaint
- restore the clip
This patches did not apply cleanly and have been updated to compile
with a previous version of Skia. It was cherry-picked from the
following 3 Skia commits:
148b7fd3ad9c29dec0052de624c26ff291ef8f0a
d567408362bf7847d6000f6786f9a7b2c9d0b88b
9adc82c73df0ef25b708cae8aa48ef9c39ed4c67
Bug: 129117085
Test: None
Change-Id: I291f57885de6e95f749bf5cdb70ac16a5781ffb1
Diffstat (limited to 'include/core/SkCanvas.h')
| -rw-r--r-- | include/core/SkCanvas.h | 23 |
1 files changed, 22 insertions, 1 deletions
diff --git a/include/core/SkCanvas.h b/include/core/SkCanvas.h index 2f83b66fdd..51c285fc08 100644 --- a/include/core/SkCanvas.h +++ b/include/core/SkCanvas.h @@ -739,7 +739,7 @@ public: Call restoreToCount() with returned value to restore this and subsequent saves. @param layerRec layer state - @return depth of save state stack + @return depth of save state stack before this call was made. */ int saveLayer(const SaveLayerRec& layerRec); @@ -2484,6 +2484,8 @@ protected: virtual SaveLayerStrategy getSaveLayerStrategy(const SaveLayerRec& ) { return kFullLayer_SaveLayerStrategy; } + // returns true if we should actually perform the saveBehind, or false if we should just save. + virtual bool onDoSaveBehind(const SkRect*) { return true; } virtual void willRestore() {} virtual void didRestore() {} virtual void didConcat(const SkMatrix& ) {} @@ -2520,6 +2522,7 @@ protected: virtual void onDrawDrawable(SkDrawable* drawable, const SkMatrix* matrix); virtual void onDrawPaint(const SkPaint& paint); + virtual void onDrawBehind(const SkPaint& paint); virtual void onDrawRect(const SkRect& rect, const SkPaint& paint); virtual void onDrawRegion(const SkRegion& region, const SkPaint& paint); virtual void onDrawOval(const SkRect& rect, const SkPaint& paint); @@ -2674,6 +2677,7 @@ private: void internalSetMatrix(const SkMatrix&); friend class SkAndroidFrameworkUtils; + friend class SkCanvasPriv; friend class SkDrawIter; // needs setupDrawForLayerDevice() friend class AutoDrawLooper; friend class SkDebugCanvas; // needs experimental fAllowSimplifyClip @@ -2694,6 +2698,22 @@ private: SkCanvas(const SkBitmap&, std::unique_ptr<SkRasterHandleAllocator>, SkRasterHandleAllocator::Handle); + /** Experimental + * Saves the specified subset of the current pixels in the current layer, + * and then clears those pixels to transparent black. + * Restores the pixels on restore() by drawing them in SkBlendMode::kDstOver. + * + * @param subset conservative bounds of the area to be saved / restored. + * @return depth of save state stack before this call was made. + */ + int only_axis_aligned_saveBehind(const SkRect* subset); + + /** + * Like drawPaint, but magically clipped to the most recent saveBehind buffer rectangle. + * If there is no active saveBehind, then this draws nothing. + */ + void drawClippedToSaveBehind(const SkPaint&); + void resetForNextPicture(const SkIRect& bounds); // needs gettotalclip() @@ -2717,6 +2737,7 @@ private: SrcRectConstraint); void internalDrawPaint(const SkPaint& paint); void internalSaveLayer(const SaveLayerRec&, SaveLayerStrategy); + void internalSaveBehind(const SkRect*); void internalDrawDevice(SkBaseDevice*, int x, int y, const SkPaint*, SkImage* clipImage, const SkMatrix& clipMatrix); |
