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| author | Mike Reed <reed@google.com> | 2017-03-10 10:49:45 -0500 |
|---|---|---|
| committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2017-03-10 16:29:32 +0000 |
| commit | 566e53c7003920ff45c72498754060804b657c68 (patch) | |
| tree | 01d1f0c6e65010b16f99b140eda9e724e4c8cae6 /samplecode/SampleAndroidShadows.cpp | |
| parent | 8da9e940721168143d6296f578b6d7423de55d69 (diff) | |
re-guard against negative dimensions on no-draw canvas
We used to (incidentally) guard for this when we used bitmapdevice as our backnig.
Now that we have a (faster) nodrawdevice, we need to explicitly guard for it.
BUG=skia:
Change-Id: I9cbbf064cbfced78f0004a2e5aff60aa3ded6215
Reviewed-on: https://skia-review.googlesource.com/9530
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Diffstat (limited to 'samplecode/SampleAndroidShadows.cpp')
0 files changed, 0 insertions, 0 deletions
