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authormtklein <mtklein@chromium.org>2016-08-16 17:18:27 -0700
committerCommit bot <commit-bot@chromium.org>2016-08-16 17:18:27 -0700
commit6480619f9ff4676a97edae41b2ca23eadeddcfbf (patch)
treebc6a72071c32c4a7932f99e07cb83a63e51da1e2 /samplecode/SampleAndroidShadows.cpp
parent287e7cb936f06634cadf1c6d908dc677012c996b (diff)
SkLiteDL: thread the original canvas matrix through for SetMatrix::Draw().
The SkLiteDL is recorded in some identity space (imagine, SkMatrix::I()), but played back in a different one (here named SkMatrix original). Any calls to setMatrix() need to be made relative to this new space. All other ops already operate in relative coordinates. This should let us not fiddle with setMatrix(). BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2247353003 Review-Url: https://codereview.chromium.org/2247353003
Diffstat (limited to 'samplecode/SampleAndroidShadows.cpp')
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