diff options
| author | jvanverth <jvanverth@google.com> | 2016-09-14 07:04:49 -0700 |
|---|---|---|
| committer | Commit bot <commit-bot@chromium.org> | 2016-09-14 07:04:49 -0700 |
| commit | c20c0c09254a4f77dfa9094a4e820a85e0c8121d (patch) | |
| tree | 62940ecce88dbafd9f19a6a8b772ac025fe25ac0 /samplecode/SampleAndroidShadows.cpp | |
| parent | 6ef6999017febaf0039b83c1ff4da1efe9c0e85d (diff) | |
Switch default for SkGaussianBlurShader radius size.
One step towards removing the 6.2 radius entirely.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2333403002
TBR=bsalomon@google.com
Review-Url: https://codereview.chromium.org/2333403002
Diffstat (limited to 'samplecode/SampleAndroidShadows.cpp')
| -rwxr-xr-x | samplecode/SampleAndroidShadows.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/samplecode/SampleAndroidShadows.cpp b/samplecode/SampleAndroidShadows.cpp index e14c571ecd..cfb76d084d 100755 --- a/samplecode/SampleAndroidShadows.cpp +++ b/samplecode/SampleAndroidShadows.cpp @@ -199,7 +199,7 @@ protected: paint.setColor(SkColorSetARGB(alpha, iRadius >> 8, iRadius & 0xff, (unsigned char)(4.0f*pad))); - paint.setShader(SkGaussianEdgeShader::Make(true)); + paint.setShader(SkGaussianEdgeShader::Make()); canvas->drawRRect(pathRRect, paint); } @@ -320,7 +320,7 @@ protected: paint.setStyle(SkPaint::kStroke_Style); paint.setStrokeWidth(strokeWidth); } - paint.setShader(SkGaussianEdgeShader::Make(true)); + paint.setShader(SkGaussianEdgeShader::Make()); // handle scale of radius due to CTM radius *= scaleFactors[0]; // don't need to scale pad as it was computed from the transformed offset |
