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authorkrajcevski <krajcevski@google.com>2014-06-19 14:14:06 -0700
committerCommit bot <commit-bot@chromium.org>2014-06-19 14:14:06 -0700
commitf461a8fdf642ba713dcdfb217534652df1eac278 (patch)
tree6e1e18eaf27c8904e403ad5aa819f14972eff3df /samplecode/SampleApp.cpp
parent8b2fac4b25dfb8180c54707f8e19698a9fddde07 (diff)
Simple GPU based dithering:
If dithering is turned on, apply an effect that filters the pixel through the following pipeline: for each channel c: 1. Compute quantized colors [low, high] that c is between 2. Pick high by flipping a coin weighted by (c - low) R=bsalomon@google.com, egdaniel@google.com, robertphillips@google.com Author: krajcevski@google.com Review URL: https://codereview.chromium.org/321253002
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