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| author | Derek Sollenberger <djsollen@google.com> | 2019-04-04 11:49:14 -0400 |
|---|---|---|
| committer | Michele Bono <bono.michele94@gmail.com> | 2019-08-07 16:13:50 +0200 |
| commit | 55c3d512b95a8b515b7a6a8542da8c0f28270b2e (patch) | |
| tree | a6098e8aaafb8daeed174c4c9c784c5cb26e6689 /src/core/SkLiteDL.h | |
| parent | 1f50aa929088085c6a4fa1c6de435193cbde9ee2 (diff) | |
The draw-behind is a variant of drawPaint but is automatically clipped
to the bounds of the most recent saveBehind buffer (axis-aligned bounds).
No public exposure outside of the Android framework.
Impl is pretty simple (its a variant of drawPaint)
- find the most recent saveBehind device bounds
- if there is none, draw nothing, else
- temporarily intersect the device's clip with that bounds
- drawPaint
- restore the clip
This patches did not apply cleanly and have been updated to compile
with a previous version of Skia. It was cherry-picked from the
following 3 Skia commits:
148b7fd3ad9c29dec0052de624c26ff291ef8f0a
d567408362bf7847d6000f6786f9a7b2c9d0b88b
9adc82c73df0ef25b708cae8aa48ef9c39ed4c67
Bug: 129117085
Test: None
Change-Id: I291f57885de6e95f749bf5cdb70ac16a5781ffb1
Diffstat (limited to 'src/core/SkLiteDL.h')
| -rw-r--r-- | src/core/SkLiteDL.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/core/SkLiteDL.h b/src/core/SkLiteDL.h index 6d63657084..ff0fcb796d 100644 --- a/src/core/SkLiteDL.h +++ b/src/core/SkLiteDL.h @@ -34,6 +34,7 @@ public: void save(); void saveLayer(const SkRect*, const SkPaint*, const SkImageFilter*, const SkImage*, const SkMatrix*, SkCanvas::SaveLayerFlags); + void saveBehind(const SkRect*); void restore(); void concat (const SkMatrix&); @@ -47,6 +48,7 @@ public: void clipRegion(const SkRegion&, SkClipOp); void drawPaint (const SkPaint&); + void drawBehind(const SkPaint&); void drawPath (const SkPath&, const SkPaint&); void drawRect (const SkRect&, const SkPaint&); void drawRegion(const SkRegion&, const SkPaint&); |
