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authorDerek Sollenberger <djsollen@google.com>2019-04-04 11:49:14 -0400
committerMichele Bono <bono.michele94@gmail.com>2019-08-07 16:13:50 +0200
commit55c3d512b95a8b515b7a6a8542da8c0f28270b2e (patch)
treea6098e8aaafb8daeed174c4c9c784c5cb26e6689 /src/core/SkLiteDL.h
parent1f50aa929088085c6a4fa1c6de435193cbde9ee2 (diff)
Add private save-behind and draw-behind methods to canvas.HEADp9.0
The draw-behind is a variant of drawPaint but is automatically clipped to the bounds of the most recent saveBehind buffer (axis-aligned bounds). No public exposure outside of the Android framework. Impl is pretty simple (its a variant of drawPaint) - find the most recent saveBehind device bounds - if there is none, draw nothing, else - temporarily intersect the device's clip with that bounds - drawPaint - restore the clip This patches did not apply cleanly and have been updated to compile with a previous version of Skia. It was cherry-picked from the following 3 Skia commits: 148b7fd3ad9c29dec0052de624c26ff291ef8f0a d567408362bf7847d6000f6786f9a7b2c9d0b88b 9adc82c73df0ef25b708cae8aa48ef9c39ed4c67 Bug: 129117085 Test: None Change-Id: I291f57885de6e95f749bf5cdb70ac16a5781ffb1
Diffstat (limited to 'src/core/SkLiteDL.h')
-rw-r--r--src/core/SkLiteDL.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/core/SkLiteDL.h b/src/core/SkLiteDL.h
index 6d63657084..ff0fcb796d 100644
--- a/src/core/SkLiteDL.h
+++ b/src/core/SkLiteDL.h
@@ -34,6 +34,7 @@ public:
void save();
void saveLayer(const SkRect*, const SkPaint*, const SkImageFilter*, const SkImage*,
const SkMatrix*, SkCanvas::SaveLayerFlags);
+ void saveBehind(const SkRect*);
void restore();
void concat (const SkMatrix&);
@@ -47,6 +48,7 @@ public:
void clipRegion(const SkRegion&, SkClipOp);
void drawPaint (const SkPaint&);
+ void drawBehind(const SkPaint&);
void drawPath (const SkPath&, const SkPaint&);
void drawRect (const SkRect&, const SkPaint&);
void drawRegion(const SkRegion&, const SkPaint&);