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| author | jvanverth@google.com <jvanverth@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | 2013-04-18 14:48:35 +0000 |
|---|---|---|
| committer | jvanverth@google.com <jvanverth@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | 2013-04-18 14:48:35 +0000 |
| commit | cabd0ed14fe6c4679325259682f76f351c8c99cc (patch) | |
| tree | eb322244be65a32e14ad934a5a85666693aa9181 /tests/PathOpsSimplifyTrianglesThreadedTest.cpp | |
| parent | f738cf0689bc3f823158e29d0ba9693d89f21c93 (diff) | |
Reset shader in ovals GM
Not resetting the shader for the paints produces interesting
results on the following configs...
Review URL: https://codereview.chromium.org/13947042/
git-svn-id: http://skia.googlecode.com/svn/trunk@8740 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'tests/PathOpsSimplifyTrianglesThreadedTest.cpp')
0 files changed, 0 insertions, 0 deletions
