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-rw-r--r--tests/GLProgramsTest.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/tests/GLProgramsTest.cpp b/tests/GLProgramsTest.cpp
index 81d1013dd0..7440608d77 100644
--- a/tests/GLProgramsTest.cpp
+++ b/tests/GLProgramsTest.cpp
@@ -170,7 +170,7 @@ static GrRenderTarget* random_render_target(GrTextureProvider* textureProvider,
GrTexture* texture = textureProvider->findAndRefTextureByUniqueKey(key);
if (!texture) {
- texture = textureProvider->createTexture(texDesc, true);
+ texture = textureProvider->createTexture(texDesc, SkBudgeted::kYes);
if (texture) {
textureProvider->assignUniqueKeyToTexture(key, texture);
}
@@ -310,13 +310,13 @@ bool GrDrawingManager::ProgramUnitTest(GrContext* context, int maxStages) {
dummyDesc.fWidth = 34;
dummyDesc.fHeight = 18;
SkAutoTUnref<GrTexture> dummyTexture1(
- context->textureProvider()->createTexture(dummyDesc, false, nullptr, 0));
+ context->textureProvider()->createTexture(dummyDesc, SkBudgeted::kNo, nullptr, 0));
dummyDesc.fFlags = kNone_GrSurfaceFlags;
dummyDesc.fConfig = kAlpha_8_GrPixelConfig;
dummyDesc.fWidth = 16;
dummyDesc.fHeight = 22;
SkAutoTUnref<GrTexture> dummyTexture2(
- context->textureProvider()->createTexture(dummyDesc, false, nullptr, 0));
+ context->textureProvider()->createTexture(dummyDesc, SkBudgeted::kNo, nullptr, 0));
if (!dummyTexture1 || ! dummyTexture2) {
SkDebugf("Could not allocate dummy textures");
@@ -373,7 +373,7 @@ bool GrDrawingManager::ProgramUnitTest(GrContext* context, int maxStages) {
rtDesc.fFlags = kRenderTarget_GrSurfaceFlag;
rtDesc.fConfig = kRGBA_8888_GrPixelConfig;
SkAutoTUnref<GrRenderTarget> rt(
- context->textureProvider()->createTexture(rtDesc, false)->asRenderTarget());
+ context->textureProvider()->createTexture(rtDesc, SkBudgeted::kNo)->asRenderTarget());
int fpFactoryCnt = GrProcessorTestFactory<GrFragmentProcessor>::Count();
for (int i = 0; i < fpFactoryCnt; ++i) {
// Since FP factories internally randomize, call each 10 times.