diff options
Diffstat (limited to 'tests/GLProgramsTest.cpp')
| -rw-r--r-- | tests/GLProgramsTest.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/tests/GLProgramsTest.cpp b/tests/GLProgramsTest.cpp index 7628847a48..688c59290d 100644 --- a/tests/GLProgramsTest.cpp +++ b/tests/GLProgramsTest.cpp @@ -323,7 +323,7 @@ bool GrDrawingManager::ProgramUnitTest(GrContext* context, int maxStages) { GrPaint grPaint; - std::unique_ptr<GrDrawOp> op(GrRandomDrawOp(&random, context)); + std::unique_ptr<GrMeshDrawOp> op(GrRandomDrawOp(&random, context)); SkASSERT(op); GrProcessorTestData ptd(&random, context, renderTargetContext.get(), dummyTextures); @@ -336,8 +336,8 @@ bool GrDrawingManager::ProgramUnitTest(GrContext* context, int maxStages) { static constexpr GrAAType kAATypes[] = {GrAAType::kNone, GrAAType::kCoverage}; GrAAType aaType = kAATypes[random.nextULessThan(SK_ARRAY_COUNT(kAATypes))]; - renderTargetContext->priv().testingOnly_addDrawOp(std::move(grPaint), aaType, std::move(op), - uss, snapToCenters); + renderTargetContext->priv().testingOnly_addMeshDrawOp(std::move(grPaint), aaType, + std::move(op), uss, snapToCenters); } // Flush everything, test passes if flush is successful(ie, no asserts are hit, no crashes) drawingManager->flush(); @@ -358,7 +358,7 @@ bool GrDrawingManager::ProgramUnitTest(GrContext* context, int maxStages) { for (int i = 0; i < fpFactoryCnt; ++i) { // Since FP factories internally randomize, call each 10 times. for (int j = 0; j < 10; ++j) { - std::unique_ptr<GrDrawOp> op(GrRandomDrawOp(&random, context)); + std::unique_ptr<GrMeshDrawOp> op(GrRandomDrawOp(&random, context)); SkASSERT(op); GrProcessorTestData ptd(&random, context, renderTargetContext.get(), dummyTextures); GrPaint grPaint; @@ -370,8 +370,8 @@ bool GrDrawingManager::ProgramUnitTest(GrContext* context, int maxStages) { BlockInputFragmentProcessor::Make(std::move(fp))); grPaint.addColorFragmentProcessor(std::move(blockFP)); - renderTargetContext->priv().testingOnly_addDrawOp(std::move(grPaint), GrAAType::kNone, - std::move(op)); + renderTargetContext->priv().testingOnly_addMeshDrawOp( + std::move(grPaint), GrAAType::kNone, std::move(op)); drawingManager->flush(); } } |
