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path: root/src/gpu/vk/GrVkCommandBuffer.cpp
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* Send correct clear count to vulkan beginRenderPassGreg Daniel2018-02-261-9/+1
* Make use of VkSemaphores thread safe assuming use of the same VkQueue.Greg Daniel2018-01-221-27/+69
* Revert "Implement window rectangles in vulkan"Jim Van Verth2017-11-021-23/+0
* Revert "Fix signed/unsigned comparison in assert"Chris Dalton2017-11-021-2/+1
* Fix signed/unsigned comparison in assertChris Dalton2017-11-021-1/+2
* Implement window rectangles in vulkanChris Dalton2017-11-021-0/+23
* Convert NULL and 0 to nullptr.Ben Wagner2017-08-281-2/+2
* Add support for vkCmdCopyBufferGreg Daniel2017-08-251-0/+27
* Replace SkFAIL with SK_ABORT.Ben Wagner2017-08-161-2/+2
* Add explicit clear of stencil buffer before opLists that use themRobert Phillips2017-08-081-2/+10
* Revert "Revert "Remove Gr*Gpu includes from header files.""Greg Daniel2017-06-161-0/+58
* Revert "Revert "Add API for flushing surfaces with gpu semaphores""Greg Daniel2017-06-161-13/+10
* Revert "Add API for flushing surfaces with gpu semaphores"Greg Daniel2017-06-151-10/+13
* Revert "Remove Gr*Gpu includes from header files."Greg Daniel2017-06-151-58/+0
* Remove Gr*Gpu includes from header files.Greg Daniel2017-06-151-0/+58
* Add API for flushing surfaces with gpu semaphoresGreg Daniel2017-06-151-13/+10
* Add support for instanced drawsChris Dalton2017-05-311-3/+3
* Move ReleaseProc info to GrTexture and for implementations to define it.Greg Daniel2017-04-211-1/+1
* Add support for Semaphores (gpu waiting on gpu) in GaneshGreg Daniel2017-03-021-8/+30
* Track clear counts in vulkan render passesGreg Daniel2017-01-231-2/+1
* Support inline uploads in VulkanGreg Daniel2016-10-191-0/+1
* Add GrVkCopyPipeline to handle vulkan copies as drawsegdaniel2016-09-271-0/+26
* Use STDArray to for tracked resources in vulkan command bufferegdaniel2016-09-201-3/+12
* Lots of little cleanup improvements to Vulkanegdaniel2016-09-131-1/+1
* Implement Vulkan Resolve.egdaniel2016-08-041-0/+20
* Setup system in Vulkan to reuse VkDescriptorSet allocations.egdaniel2016-07-211-1/+0
* Add GrVkRecycledResource subclassegdaniel2016-07-201-0/+15
* Add resource tracking output and command buffer recyclingjvanverth2016-07-061-15/+43
* Add static buffer supportjvanverth2016-06-301-0/+19
* Start using GrGpuCommandBuffer in GrDrawTarget.egdaniel2016-06-231-16/+40
* Add GpuCommandBuffer support.egdaniel2016-06-081-0/+3
* Subclass GrVkCommandBuffer into Primary and Secondary CommandBuffers.egdaniel2016-06-081-228/+306
* Refactor Vulkan image, texture, RTs so that create and getter handles match.egdaniel2016-05-131-12/+14
* Add automatic generation of mipmaps to Vulkanjvanverth2016-04-261-6/+6
* Update min Vulkan version to 1.0.8.0, and fix various bugsegdaniel2016-04-211-1/+6
* Implement blit image for copySurface in Vulkanegdaniel2016-04-051-0/+22
* Style bikeshed - remove extraneous whitespacehalcanary2016-03-291-3/+3
* Set up cache in vulkan to reuse GrVkPrograms (aka VkPipelines)egdaniel2016-03-231-3/+3
* Use dynamic state from vulkan pipelinesegdaniel2016-03-181-2/+61
* Implement various vulkan stencil clears and fix various stenciling bugs.egdaniel2016-03-011-1/+16
* Add vulkan files into skia repo. This is an incomplete backend with only part...Greg Daniel2016-02-221-0/+371
* Revert of Add vulkan files into skia repo. (patchset #2 id:20001 of https://c...egdaniel2016-02-221-371/+0
* Add vulkan files into skia repo. This is an incomplete backend with only part...Greg Daniel2016-02-221-0/+371