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path: root/src/gpu/vk/GrVkRenderTarget.cpp
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* Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sampl...Brian Salomon2018-02-031-10/+9
* Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts...Brian Salomon2018-02-031-9/+10
* Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU ...Brian Salomon2018-02-021-10/+9
* Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""Brian Salomon2018-02-021-9/+10
* Revert "Revert "Redefine the meaning of sample counts in GPU backend.""Brian Salomon2018-02-011-10/+9
* Revert "Redefine the meaning of sample counts in GPU backend."Brian Salomon2018-02-011-9/+10
* Redefine the meaning of sample counts in GPU backend.Brian Salomon2018-02-011-10/+9
* Add GrBackendTexture & GrBackendRenderTarget access methods to GrTexture and ...Robert Phillips2017-12-131-0/+6
* Revert "Implement window rectangles in vulkan"Jim Van Verth2017-11-021-13/+4
* Implement window rectangles in vulkanChris Dalton2017-11-021-4/+13
* Use GrBackendObjectOwnership instead of GrVkImage::WrappedGreg Daniel2017-08-181-15/+16
* Fix Vulkan memory leak in MSAAGreg Daniel2017-04-031-2/+2
* Remove ownership aruments from render target wrap functionsBrian Osman2017-03-101-7/+1
* Centralize computation of GrRenderTarget & GrTexture VRAM consumptionRobert Phillips2016-11-031-6/+0
* Remove SkAutoTUnref and SkAutoTDelete from public includes.bungeman2016-10-271-8/+7
* In VulkanWindowContext add check to see if ganesh changed the layout of the i...egdaniel2016-08-311-2/+4
* Add some copy support for vulkan msaaegdaniel2016-08-311-1/+3
* Don't add the resolve attachment to vulkan render passes.egdaniel2016-08-261-12/+3
* Add flag for window rectangles to GrRenderTargetcsmartdalton2016-08-101-4/+4
* Update RT views and framebuffer in vulkan after mipmapingegdaniel2016-07-131-4/+5
* Refactor creation of GrVkRenderPasses to make them move generalegdaniel2016-06-071-1/+2
* Add offset to memory allocationsjvanverth2016-06-011-1/+1
* Fix msaa on GrVkRenderTargetegdaniel2016-05-131-2/+2
* Refactor Vulkan image, texture, RTs so that create and getter handles match.egdaniel2016-05-131-75/+56
* Apply setImageLayout() to all of a VkImage's subresources.jvanverth2016-05-031-3/+5
* Add automatic generation of mipmaps to Vulkanjvanverth2016-04-261-2/+2
* Refactor to separate backend object lifecycle and GpuResource budget decisionkkinnunen2016-04-221-33/+24
* Update min Vulkan version to 1.0.8.0, and fix various bugsegdaniel2016-04-211-2/+5
* Style bikeshed - remove extraneous whitespacehalcanary2016-03-291-3/+2
* Fix borrowed GrVkImage::Resource.jvanverth2016-03-221-3/+7
* Implement Vulkan GrBackendObject for textures.jvanverth2016-03-181-5/+24
* Implement various vulkan stencil clears and fix various stenciling bugs.egdaniel2016-03-011-1/+0
* Add vulkan files into skia repo. This is an incomplete backend with only part...Greg Daniel2016-02-221-0/+391
* Revert of Add vulkan files into skia repo. (patchset #2 id:20001 of https://c...egdaniel2016-02-221-391/+0
* Add vulkan files into skia repo. This is an incomplete backend with only part...Greg Daniel2016-02-221-0/+391