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path: root/src/gpu/vk/GrVkResourceProvider.cpp
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* Add unit test the explicit tests create a GrVkCopyPipelineGreg Daniel2018-03-011-0/+3
* Remove uses of sk_sp when passing around GrVkPipelineStateGreg Daniel2017-10-161-1/+1
* Rework GrSamplerParams to be more compact and use its own wrap mode enum.Brian Salomon2017-09-071-2/+2
* Fix up and clarify use of maxMipLevel in VulkanGreg Daniel2017-09-011-3/+3
* Revert "Revert "Remove Gr*Gpu includes from header files.""Greg Daniel2017-06-161-0/+1
* Revert "Remove Gr*Gpu includes from header files."Greg Daniel2017-06-151-1/+0
* Remove Gr*Gpu includes from header files.Greg Daniel2017-06-151-0/+1
* Add support for Geom shaders in Vulkan backend.Greg Daniel2017-05-041-13/+18
* Setup support for UNIFORM_TEXEL_BUFFER descriptor sets in VulkanGreg Daniel2017-05-021-10/+12
* Remove GrGLSLSampler type and subclassesBrian Salomon2016-11-211-1/+0
* Rename GrTextureParams to GrSamplerParamsBrian Salomon2016-11-171-2/+2
* Fix Vulkan command buffer assert on device lostJim Van Verth2016-11-071-3/+3
* Remove GrStencilSettings from GrPipelinecsmartdalton2016-11-011-2/+4
* Remove unused resolve parameters for vulkan render passesGreg Daniel2016-10-031-3/+1
* Add GrVkCopyPipeline to handle vulkan copies as drawsegdaniel2016-09-271-0/+34
* Don't add the resolve attachment to vulkan render passes.egdaniel2016-08-261-4/+2
* Add support for getting vulkan descriptor sets without a GrVkUniformHandler.egdaniel2016-08-251-0/+16
* Reuse sampler descriptor set allocations in Vulkanegdaniel2016-07-261-51/+28
* Recycle small uniform buffers.jvanverth2016-07-221-0/+30
* Setup system in Vulkan to reuse VkDescriptorSet allocations.egdaniel2016-07-211-35/+48
* Update RT views and framebuffer in vulkan after mipmapingegdaniel2016-07-131-1/+1
* Only check resource tracking on program shutdown, not context shutdownjvanverth2016-07-071-21/+1
* Vulkan fixes for TesselatingPathRenderer testjvanverth2016-07-061-0/+1
* Grow descriptor pools by 1.5egdaniel2016-07-061-2/+3
* Add resource tracking output and command buffer recyclingjvanverth2016-07-061-5/+73
* Add static buffer supportjvanverth2016-06-301-7/+8
* Start using GrGpuCommandBuffer in GrDrawTarget.egdaniel2016-06-231-1/+1
* Add GpuCommandBuffer support.egdaniel2016-06-081-1/+7
* Subclass GrVkCommandBuffer into Primary and Secondary CommandBuffers.egdaniel2016-06-081-2/+2
* Add support for finding/creating general GrVkRenderPass from the VkResourcePr...egdaniel2016-06-081-1/+45
* Refactor creation of GrVkRenderPasses to make them move generalegdaniel2016-06-071-15/+68
* Unify DescriptorPools for vulkan uniform descriptor setsegdaniel2016-05-021-2/+81
* Add automatic generation of mipmaps to Vulkanjvanverth2016-04-261-5/+6
* Style bikeshed - remove extraneous whitespacehalcanary2016-03-291-2/+2
* Change VkPipelineStateCahce to use Hash and LRU LList.egdaniel2016-03-281-1/+1
* Set up cache in vulkan to reuse GrVkPrograms (aka VkPipelines)egdaniel2016-03-231-0/+14
* Add DescriptorPool and set manager to GrVkProgramegdaniel2016-03-181-2/+2
* Add a cache of GrVkSamplers in GrVkResourceProvider.egdaniel2016-03-041-0/+27
* Use VkPipelineCaches during VkPipeline creationjvanverth2016-03-021-3/+25
* Add vulkan files into skia repo. This is an incomplete backend with only part...Greg Daniel2016-02-221-0/+118
* Revert of Add vulkan files into skia repo. (patchset #2 id:20001 of https://c...egdaniel2016-02-221-118/+0
* Add vulkan files into skia repo. This is an incomplete backend with only part...Greg Daniel2016-02-221-0/+118