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path: root/src/gpu/vk/GrVkTextureRenderTarget.cpp
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* Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sampl...Brian Salomon2018-02-031-6/+9
* Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts...Brian Salomon2018-02-031-9/+6
* Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU ...Brian Salomon2018-02-021-6/+9
* Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""Brian Salomon2018-02-021-9/+6
* Revert "Revert "Redefine the meaning of sample counts in GPU backend.""Brian Salomon2018-02-011-6/+9
* Revert "Redefine the meaning of sample counts in GPU backend."Brian Salomon2018-02-011-9/+6
* Redefine the meaning of sample counts in GPU backend.Brian Salomon2018-02-011-6/+9
* Add hint to SkSurface::MakeRenderTarget that we will use mipsGreg Daniel2017-10-231-1/+1
* Use enum to track MipMapsStatus throughout Texture creationGreg Daniel2017-10-121-23/+27
* Set correct mip map status on GrTexture since we no longer require all mip dataGreg Daniel2017-10-101-12/+20
* Retract Gr*Priv.h includes a bitRobert Phillips2017-08-311-1/+0
* Use GrBackendObjectOwnership instead of GrVkImage::WrappedGreg Daniel2017-08-181-28/+32
* Revert "Revert "Remove Gr*Gpu includes from header files.""Greg Daniel2017-06-161-0/+59
* Revert "Remove Gr*Gpu includes from header files."Greg Daniel2017-06-151-59/+0
* Remove Gr*Gpu includes from header files.Greg Daniel2017-06-151-0/+59
* Retract GrTexture*.h & GrRenderTarget*.h from other headersRobert Phillips2017-06-131-0/+8
* sk_sp-ify GrResourceProvider some moreRobert Phillips2017-06-051-23/+27
* Revert "Revert "Remove GrSurfaceDesc member from GrSurface.""Brian Salomon2017-05-211-2/+2
* Revert "Remove GrSurfaceDesc member from GrSurface."Greg Daniel2017-05-181-2/+2
* Remove GrSurfaceDesc member from GrSurface.Brian Salomon2017-05-181-2/+2
* Remove SkCrossContextImageData and all support codeBrian Osman2017-05-111-1/+0
* Treat cross context images as Ganesh-created resourcesBrian Osman2017-03-131-0/+1
* Revert "Treat cross context images as Ganesh-created resources"Brian Osman2017-03-101-1/+0
* Treat cross context images as Ganesh-created resourcesBrian Osman2017-03-101-0/+1
* Remove SkAutoTUnref and SkAutoTDelete from public includes.bungeman2016-10-271-8/+6
* Add some copy support for vulkan msaaegdaniel2016-08-311-1/+3
* Don't add the resolve attachment to vulkan render passes.egdaniel2016-08-261-0/+1
* Update RT views and framebuffer in vulkan after mipmapingegdaniel2016-07-131-36/+52
* Add offset to memory allocationsjvanverth2016-06-011-2/+1
* Refactor Vulkan image, texture, RTs so that create and getter handles match.egdaniel2016-05-131-58/+46
* Set barriers and image layout changes between mipmap blits.jvanverth2016-05-031-1/+1
* Apply setImageLayout() to all of a VkImage's subresources.jvanverth2016-05-031-3/+5
* Fix vulkan build on linux and androidegdaniel2016-04-281-1/+1
* Add automatic generation of mipmaps to Vulkanjvanverth2016-04-261-3/+10
* Refactor to separate backend object lifecycle and GpuResource budget decisionkkinnunen2016-04-221-20/+16
* Update min Vulkan version to 1.0.8.0, and fix various bugsegdaniel2016-04-211-2/+5
* Style bikeshed - remove extraneous whitespacehalcanary2016-03-291-3/+2
* Fix borrowed GrVkImage::Resource.jvanverth2016-03-221-4/+6
* Implement Vulkan GrBackendObject for textures.jvanverth2016-03-181-5/+26
* Add vulkan files into skia repo. This is an incomplete backend with only part...Greg Daniel2016-02-221-0/+150
* Revert of Add vulkan files into skia repo. (patchset #2 id:20001 of https://c...egdaniel2016-02-221-150/+0
* Add vulkan files into skia repo. This is an incomplete backend with only part...Greg Daniel2016-02-221-0/+150