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GrVkUniformHandler.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Remove integer texture support
Brian Salomon
2018-02-06
1
-2
/
+0
*
Revert "Revert "converted vertex shaders to device coords""
Robert Phillips
2018-01-24
1
-1
/
+1
*
Revert "converted vertex shaders to device coords"
Ethan Nicholas
2018-01-23
1
-1
/
+1
*
converted vertex shaders to device coords
Ethan Nicholas
2017-12-12
1
-1
/
+1
*
Remove support for image load/store
Brian Salomon
2017-11-15
1
-4
/
+0
*
Add vector GrSLTypes for shorts
Chris Dalton
2017-10-25
1
-9
/
+31
*
Revert "Add vector GrSLTypes for shorts"
Chris Dalton
2017-10-24
1
-31
/
+9
*
Add vector GrSLTypes for shorts
Chris Dalton
2017-10-24
1
-9
/
+31
*
switched SkSL's temporary 'highfloat' type back to 'float'
Ethan Nicholas
2017-09-22
1
-15
/
+15
*
re-land of new SkSL precisions
Ethan Nicholas
2017-09-18
1
-23
/
+41
*
Revert "Revert "Revert "Switched highp float to highfloat and mediump float t...
Ethan Nicholas
2017-09-18
1
-41
/
+23
*
Revert "Revert "Switched highp float to highfloat and mediump float to half.""
Ethan Nicholas
2017-09-15
1
-23
/
+41
*
Switch atlas clients over to using absolute texture coordinates (take 2)
Robert Phillips
2017-08-25
1
-0
/
+4
*
Revert "Switch atlas clients over to using absolute texture coordinates"
Robert Phillips
2017-08-24
1
-4
/
+0
*
Switch atlas clients over to using absolute texture coordinates
Robert Phillips
2017-08-24
1
-0
/
+4
*
Revert "Switched highp float to highfloat and mediump float to half."
Brian Salomon
2017-08-17
1
-39
/
+21
*
Switched highp float to highfloat and mediump float to half.
Ethan Nicholas
2017-08-16
1
-21
/
+39
*
Replace SkFAIL with SK_ABORT.
Ben Wagner
2017-08-16
1
-2
/
+2
*
renamed SkSL types in preparation for killing precision modifiers
Ethan Nicholas
2017-07-28
1
-1
/
+1
*
Update visibility checks in Vulkan to support geom shaders
Greg Daniel
2017-07-17
1
-10
/
+30
*
Add support for using texel buffers in Vulkan backend.
Greg Daniel
2017-05-09
1
-0
/
+32
*
Add support for Geom shaders in Vulkan backend.
Greg Daniel
2017-05-04
1
-15
/
+35
*
Add integer vectors to GrSLType
csmartdalton
2017-02-08
1
-2
/
+14
*
Add offset to uniform blocks in Vulkan
Greg Daniel
2017-01-27
1
-0
/
+13
*
Merge GrGLSLCaps into GrShaderCaps
Brian Salomon
2016-11-29
1
-2
/
+2
*
Reland image storage with fixes.
Brian Salomon
2016-11-29
1
-1
/
+5
*
Revert "Initial OpenGL Image support."
Brian Salomon
2016-11-23
1
-5
/
+1
*
Initial OpenGL Image support.
Brian Salomon
2016-11-22
1
-1
/
+5
*
Move GrShaderVar to an appending model for layout qualifiers
Brian Salomon
2016-11-22
1
-1
/
+1
*
Merge GrGLSLShaderVar and GrShaderVar
Brian Salomon
2016-11-21
1
-2
/
+2
*
Remove GrGLSLSampler type and subclasses
Brian Salomon
2016-11-21
1
-11
/
+23
*
Rename GrTextureBufferSampler to GrBufferSampler
csmartdalton
2016-11-16
1
-2
/
+2
*
Rename kTexture2DISampler to kITexture2DSampler.
Brian Salomon
2016-11-16
1
-2
/
+2
*
Remove static asserts for GrSLType and GrVertexAttribType enum values.
Brian Salomon
2016-11-14
1
-83
/
+69
*
Revert "Revert "Add integer texture support.""
Brian Salomon
2016-11-11
1
-20
/
+24
*
Revert "Add integer texture support."
Leon Scroggins
2016-11-10
1
-24
/
+20
*
Add integer texture support.
Brian Salomon
2016-11-10
1
-20
/
+24
*
Add Texture2D and Sampler GrSLTypes
egdaniel
2016-07-13
1
-14
/
+22
*
Correctly handle mat2x2 in Vulkan
egdaniel
2016-07-07
1
-4
/
+3
*
Refactor how we store and use samplers in Ganesh
egdaniel
2016-04-20
1
-33
/
+39
*
Revert of Refactor how we store and use samplers in Ganesh (patchset #7 id:12...
egdaniel
2016-04-19
1
-39
/
+33
*
Refactor how we store and use samplers in Ganesh
egdaniel
2016-04-19
1
-33
/
+39
*
Fix Vk build breakage due to new GrSLType
bsalomon
2016-04-12
1
-9
/
+21
*
Style bikeshed - remove extraneous whitespace
halcanary
2016-03-29
1
-1
/
+0
*
Add support for 2x2 matrices
cdalton
2016-03-07
1
-13
/
+19
*
Fix uniform buffer layout in vulkan
egdaniel
2016-02-26
1
-5
/
+54
*
Add vulkan files into skia repo. This is an incomplete backend with only part...
Greg Daniel
2016-02-22
1
-0
/
+149
*
Revert of Add vulkan files into skia repo. (patchset #2 id:20001 of https://c...
egdaniel
2016-02-22
1
-149
/
+0
*
Add vulkan files into skia repo. This is an incomplete backend with only part...
Greg Daniel
2016-02-22
1
-0
/
+149