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path: root/tests/GpuDrawPathTest.cpp
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* Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sampl...Brian Salomon2018-02-031-1/+1
* Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts...Brian Salomon2018-02-031-1/+1
* Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU ...Brian Salomon2018-02-021-1/+1
* Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""Brian Salomon2018-02-021-1/+1
* Revert "Revert "Redefine the meaning of sample counts in GPU backend.""Brian Salomon2018-02-011-1/+1
* Revert "Redefine the meaning of sample counts in GPU backend."Brian Salomon2018-02-011-1/+1
* Redefine the meaning of sample counts in GPU backend.Brian Salomon2018-02-011-1/+1
* Use GrContextFactories that produce a single GrContext in unit tests.Brian Salomon2017-11-151-1/+1
* Don't compute path keys for volatile paths in GrShape.bsalomon2016-09-231-7/+11
* Fix key computation for GrPathsbsalomon2016-09-151-16/+67
* Turn ContextInfos returned by GrContextFactory into structs.bsalomon2016-05-111-2/+2
* Replace GrStrokeInfo with GrStyle.bsalomon2016-05-101-4/+3
* Revert of Replace GrStrokeInfo with GrStyle. (patchset #4 id:160001 of https:...bsalomon2016-05-101-3/+4
* Replace GrStrokeInfo with GrStyle.bsalomon2016-05-101-4/+3
* Make existing unit tests only run on GL contextsbsalomon2016-04-061-1/+1
* One signature for creating unit tests that run on premade GrContextsbsalomon2016-04-051-2/+3
* switch surface to sk_spreed2016-03-231-3/+2
* Reland of "switch patheffects over to sk_sp (patchset #5 id:80001 of https://...reed2016-03-181-3/+2
* Revert of switch patheffects over to sk_sp (patchset #5 id:80001 of https://c...reed2016-03-181-2/+3
* switch patheffects over to sk_spreed2016-03-181-3/+2
* Move Budgeted enum out of SkSurface, use in GrTextureProviderbsalomon2016-02-251-1/+1
* Revert of Move Budgeted enum out of SkSurface, use in GrTextureProvider (patc...bsalomon2016-02-251-1/+1
* Move Budgeted enum out of SkSurface, use in GrTextureProviderbsalomon2016-02-251-1/+1
* Generate list of GPU contexts outside testskkinnunen2015-12-011-29/+9
* Include conic weights in GrPath cache kSimpleVolatilePathDomain keyskkinnunen2015-11-261-3/+1
* Fix GpuDrawPathTest on ANGLE and enable itkkinnunen2015-11-191-3/+3
* Unit test for conic weight GrPath key collisionfmalita2015-11-191-0/+23
* [Reland] Fix NVPR assert for equivalent ovalsfmalita2015-11-181-8/+52
* Revert of Fix NVPR assert for equivalent ovals (patchset #1 id:1 of https://c...stephana2015-11-181-40/+10
* Fix NVPR assert for equivalent ovalsfmalita2015-11-181-10/+40
* Revert of Enable temporarily disabled GpuDrawPathTest (patchset #1 id:1 of ht...caryclark2015-11-171-0/+2
* Enable temporarily disabled GpuDrawPathTestkkinnunen2015-11-161-2/+0
* Style Change: NULL->nullptrhalcanary2015-08-271-2/+4
* Require budget decision when creating a RenderTarget SkSurface.bsalomon2015-01-161-2/+3
* Introduce Props to surface (patchset #27 id:520001 of https://codereview.chro...reed2014-09-221-1/+2
* Revert of introduce Props to surface (patchset #27 id:520001 of https://coder...reed2014-09-211-2/+1
* introduce Props to surface (work in progress)reed2014-09-211-1/+2
* use surface instead of explicitly making gpudevicereed2014-09-181-15/+5
* Make SkGpuDevice constructors private.bsalomon2014-08-281-1/+1
* Cleanup: Sanitize the order of includes under tests/tfarina@chromium.org2014-01-241-1/+1
* Move macros from TestClassDef.h to Test.hcommit-bot@chromium.org2014-01-141-1/+0
* Add a DEF_GPUTEST() macro.tfarina@chromium.org2014-01-101-7/+3
* Temporarily disable GpuTestPath.jvanverth@google.com2013-08-051-0/+2
* Fix a crash on stroking empty paths with nv_path_rendering enabledcommit-bot@chromium.org2013-08-051-0/+78