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| author | Alec Mouri <alecmouri@google.com> | 2021-11-22 10:09:22 -0800 |
|---|---|---|
| committer | Alec Mouri <alecmouri@google.com> | 2021-11-24 13:22:57 -0800 |
| commit | d0001fee74b578a285fdfbe565e3dd0e451d2bfa (patch) | |
| tree | 31877616cf5b5da71be9db78d63330ccee4c9023 /core/java/android/inputmethodservice/AbstractInputMethodService.java | |
| parent | afb5771b0e75ce78394233f9b95e664c8fad7f20 (diff) | |
Support HDR tonemapping in TextureView
This reuses the HDR tonemapping curve that was used in RenderEngine,
however display-level metadata may not be aligned. But because there are
no composition changes that can cause flicker, e.g., switching rapidly
between using a TextureView and a SurfaceView, then that should be okay.
That means that the HDR tonemapping is not as high quality as it could
be, but it is much better than before.
Bug: 200309590
Test: builds, boots
Test: Instagram video preview
Change-Id: I4dd042333f383f383d568b6f2326ee14facd08ed
Diffstat (limited to 'core/java/android/inputmethodservice/AbstractInputMethodService.java')
0 files changed, 0 insertions, 0 deletions
