diff options
| author | Dave Burke <daveburke@google.com> | 2011-11-14 11:39:30 -0800 |
|---|---|---|
| committer | Dave Burke <daveburke@google.com> | 2011-11-14 11:39:30 -0800 |
| commit | 7077506f9945b87b02bdd47ffce75a5b813c821c (patch) | |
| tree | 303448affa31375afa0a721d8d5555801ead8454 /core/java/android/view/HardwareLayer.java | |
| parent | cde433c5f75fd4ac2ab31e9fc34654750d1e83f8 (diff) | |
Revert "Discard framebuffer rendering queues when discarding layers"
This reverts commit da96f8ac2c1c35a54f3f36e6d776cb386a251d03.
Diffstat (limited to 'core/java/android/view/HardwareLayer.java')
| -rw-r--r-- | core/java/android/view/HardwareLayer.java | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/core/java/android/view/HardwareLayer.java b/core/java/android/view/HardwareLayer.java index d5666f37d7ab..28389abc3421 100644 --- a/core/java/android/view/HardwareLayer.java +++ b/core/java/android/view/HardwareLayer.java @@ -116,11 +116,6 @@ abstract class HardwareLayer { abstract void destroy(); /** - * Flush the render queue associated with this layer. - */ - abstract void flush(); - - /** * This must be invoked before drawing onto this layer. * @param currentCanvas */ |
