diff options
| author | Romain Guy <romainguy@google.com> | 2011-11-10 19:23:58 -0800 |
|---|---|---|
| committer | Romain Guy <romainguy@google.com> | 2011-12-06 16:37:10 -0800 |
| commit | 9c4b79af221b53f602f946faa9ff317a596a0c39 (patch) | |
| tree | 134a3a19b685c55dc23a08ae8929fb292333f768 /core/java/android/view/HardwareLayer.java | |
| parent | e98ae0a050d6ce4b3e2aec7c070a87922086c256 (diff) | |
Discard framebuffer rendering queues when discarding layers
Bug #5581817
Change-Id: Ie30700a29059d2ea60eb7bd3f8bd20ac48a149ab
Diffstat (limited to 'core/java/android/view/HardwareLayer.java')
| -rw-r--r-- | core/java/android/view/HardwareLayer.java | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/core/java/android/view/HardwareLayer.java b/core/java/android/view/HardwareLayer.java index 28389abc3421..d5666f37d7ab 100644 --- a/core/java/android/view/HardwareLayer.java +++ b/core/java/android/view/HardwareLayer.java @@ -116,6 +116,11 @@ abstract class HardwareLayer { abstract void destroy(); /** + * Flush the render queue associated with this layer. + */ + abstract void flush(); + + /** * This must be invoked before drawing onto this layer. * @param currentCanvas */ |
