diff options
| author | John Reck <jreck@google.com> | 2018-10-29 16:45:58 -0700 |
|---|---|---|
| committer | John Reck <jreck@google.com> | 2018-11-08 15:32:35 -0800 |
| commit | 8785ceb3b94b78312cd24e22f05610d9b654221e (patch) | |
| tree | b5d3016cfa322fb354bf41b09ca86abc8e10365a /core/java/android/view/TextureLayer.java | |
| parent | 22b63148b14a0aac39323c1590c1cae3dc101979 (diff) | |
Refactors and a potential public API for rendering
Split out the View/ViewRootImpl bits from the
hardware rendering bits.
Create a potential public API surface for
hardware rendering
Bug: 112709971
Test: builds & boots
Change-Id: I9e6f44b07a170574a905f42338282c4bb7e95f56
Diffstat (limited to 'core/java/android/view/TextureLayer.java')
| -rw-r--r-- | core/java/android/view/TextureLayer.java | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/core/java/android/view/TextureLayer.java b/core/java/android/view/TextureLayer.java index d89d634c6a25..46dd436e27a5 100644 --- a/core/java/android/view/TextureLayer.java +++ b/core/java/android/view/TextureLayer.java @@ -18,6 +18,7 @@ package android.view; import android.annotation.Nullable; import android.graphics.Bitmap; +import android.graphics.HardwareRenderer; import android.graphics.Matrix; import android.graphics.Paint; import android.graphics.SurfaceTexture; @@ -32,10 +33,10 @@ import com.android.internal.util.VirtualRefBasePtr; * @hide */ public final class TextureLayer { - private ThreadedRenderer mRenderer; + private HardwareRenderer mRenderer; private VirtualRefBasePtr mFinalizer; - private TextureLayer(ThreadedRenderer renderer, long deferredUpdater) { + private TextureLayer(HardwareRenderer renderer, long deferredUpdater) { if (renderer == null || deferredUpdater == 0) { throw new IllegalArgumentException("Either hardware renderer: " + renderer + " or deferredUpdater: " + deferredUpdater + " is invalid"); @@ -139,7 +140,8 @@ public final class TextureLayer { mRenderer.pushLayerUpdate(this); } - static TextureLayer adoptTextureLayer(ThreadedRenderer renderer, long layer) { + /** @hide */ + public static TextureLayer adoptTextureLayer(HardwareRenderer renderer, long layer) { return new TextureLayer(renderer, layer); } |
