diff options
| author | John Reck <jreck@google.com> | 2017-06-14 10:47:50 -0700 |
|---|---|---|
| committer | John Reck <jreck@google.com> | 2017-06-14 10:50:14 -0700 |
| commit | a896306c38c4d11c43b967a21db6d74c251b2520 (patch) | |
| tree | d02997fd55bdbfbd05a3d09a320aba505c6c887a /core/java/android/view/ThreadedRenderer.java | |
| parent | 890cb590039774969a79ac7d0b8f27f0bb227e9f (diff) | |
Add a workaround for simulate secondary display
To workaround a deadlock caused by bufferqueue locks
we force RenderThread over to use async mode which
we enable via eglSwapInterval(0)
Bug: 38372997
Test: steps in the bug
Change-Id: Ia305f73abbdd64ab0c25d1f7d32792cc6295a0ce
Diffstat (limited to 'core/java/android/view/ThreadedRenderer.java')
| -rw-r--r-- | core/java/android/view/ThreadedRenderer.java | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/core/java/android/view/ThreadedRenderer.java b/core/java/android/view/ThreadedRenderer.java index 7cec957adf41..a140f280e7c3 100644 --- a/core/java/android/view/ThreadedRenderer.java +++ b/core/java/android/view/ThreadedRenderer.java @@ -970,6 +970,9 @@ public final class ThreadedRenderer { observer.mNative = null; } + /** Not actually public - internal use only. This doc to make lint happy */ + public static native void disableVsync(); + static native void setupShadersDiskCache(String cacheFile); private static native void nRotateProcessStatsBuffer(); |
