diff options
| author | Aurimas Liutikas <aurimas@google.com> | 2017-07-26 22:07:41 +0000 |
|---|---|---|
| committer | Aurimas Liutikas <aurimas@google.com> | 2017-07-26 22:24:21 +0000 |
| commit | 45c493f2c2908d782e2fb5dbc5aa56fc92d703c9 (patch) | |
| tree | 2762a5d3cfe0d41396c8a5378c6a535310d7bbf5 /core/java/android/widget/EdgeEffect.java | |
| parent | 6085f8a16b5f6ed6a7a7acf854ec29ff2bef45fa (diff) | |
Revert "Update overscroll and toast UI"
This change broke android.uirendering.cts.testclasses.EdgeEffectTests.
This reverts commit 6085f8a16b5f6ed6a7a7acf854ec29ff2bef45fa.
Bug: 64085792
Change-Id: I70ccebebb54dabf1ec0ee5002adca93e44104a1e
Diffstat (limited to 'core/java/android/widget/EdgeEffect.java')
| -rw-r--r-- | core/java/android/widget/EdgeEffect.java | 10 |
1 files changed, 4 insertions, 6 deletions
diff --git a/core/java/android/widget/EdgeEffect.java b/core/java/android/widget/EdgeEffect.java index f9f5901a6651..98d8a13d68b5 100644 --- a/core/java/android/widget/EdgeEffect.java +++ b/core/java/android/widget/EdgeEffect.java @@ -59,8 +59,7 @@ public class EdgeEffect { // Time it will take in ms for a pulled glow to decay to partial strength before release private static final int PULL_DECAY_TIME = 2000; - private static final float MAX_ALPHA = 0.15f; - private static final float GLOW_ALPHA_START = .09f; + private static final float MAX_ALPHA = 0.5f; private static final float MAX_GLOW_SCALE = 2.f; @@ -76,7 +75,6 @@ public class EdgeEffect { private static final double ANGLE = Math.PI / 6; private static final float SIN = (float) Math.sin(ANGLE); private static final float COS = (float) Math.cos(ANGLE); - private static final float RADIUS_FACTOR = 0.6f; private float mGlowAlpha; private float mGlowScaleY; @@ -136,10 +134,10 @@ public class EdgeEffect { * @param height Effect height in pixels */ public void setSize(int width, int height) { - final float r = width * RADIUS_FACTOR / SIN; + final float r = width * 0.75f / SIN; final float y = COS * r; final float h = r - y; - final float or = height * RADIUS_FACTOR / SIN; + final float or = height * 0.75f / SIN; final float oy = COS * or; final float oh = or - oy; @@ -274,7 +272,7 @@ public class EdgeEffect { // The glow depends more on the velocity, and therefore starts out // nearly invisible. - mGlowAlphaStart = GLOW_ALPHA_START; + mGlowAlphaStart = 0.3f; mGlowScaleYStart = Math.max(mGlowScaleY, 0.f); |
