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authorJohan Redestig <johan.redestig@sonymobile.com>2013-01-22 10:30:55 +0100
committerJohan Redestig <johan.redestig@sonymobile.com>2015-03-20 18:30:45 +0000
commitf989a412f02e394affc146923192de849d36bcaa (patch)
tree821f712d49aea4830df9976fc6b5e2f862956d39 /core/java/android/widget/Gallery.java
parenta4c4c575c793d3ba4847107b15ce3a9dd5395878 (diff)
Consider RTL layout in DPAD navigation in Gallery
Since the Gallery view changes direction the key events LEFT and RIGHT should swap actions. Change-Id: Iaeb9cce83e138f315f12ea188de142e67a60d574
Diffstat (limited to 'core/java/android/widget/Gallery.java')
-rw-r--r--core/java/android/widget/Gallery.java20
1 files changed, 7 insertions, 13 deletions
diff --git a/core/java/android/widget/Gallery.java b/core/java/android/widget/Gallery.java
index f7c839f8a1b1..b4a003ab9526 100644
--- a/core/java/android/widget/Gallery.java
+++ b/core/java/android/widget/Gallery.java
@@ -1210,13 +1210,13 @@ public class Gallery extends AbsSpinner implements GestureDetector.OnGestureList
switch (keyCode) {
case KeyEvent.KEYCODE_DPAD_LEFT:
- if (movePrevious()) {
+ if (moveDirection(-1)) {
playSoundEffect(SoundEffectConstants.NAVIGATION_LEFT);
return true;
}
break;
case KeyEvent.KEYCODE_DPAD_RIGHT:
- if (moveNext()) {
+ if (moveDirection(1)) {
playSoundEffect(SoundEffectConstants.NAVIGATION_RIGHT);
return true;
}
@@ -1256,18 +1256,12 @@ public class Gallery extends AbsSpinner implements GestureDetector.OnGestureList
return super.onKeyUp(keyCode, event);
}
- boolean movePrevious() {
- if (mItemCount > 0 && mSelectedPosition > 0) {
- scrollToChild(mSelectedPosition - mFirstPosition - 1);
- return true;
- } else {
- return false;
- }
- }
+ boolean moveDirection(int direction) {
+ direction = isLayoutRtl() ? -direction : direction;
+ int targetPosition = mSelectedPosition + direction;
- boolean moveNext() {
- if (mItemCount > 0 && mSelectedPosition < mItemCount - 1) {
- scrollToChild(mSelectedPosition - mFirstPosition + 1);
+ if (mItemCount > 0 && targetPosition >= 0 && targetPosition < mItemCount) {
+ scrollToChild(targetPosition - mFirstPosition);
return true;
} else {
return false;