diff options
| author | Sergey Vasilinets <sergeyv@google.com> | 2017-07-28 21:46:43 +0000 |
|---|---|---|
| committer | Android (Google) Code Review <android-gerrit@google.com> | 2017-07-28 21:46:43 +0000 |
| commit | 2cf8f916379700096896f762ce68b760ef2b8c61 (patch) | |
| tree | 55cba474bdba309f0c99195c1ba9da7434186dd4 /core/java/android | |
| parent | 6e527d0ec5ea361419b51a6a8de3a709571605d7 (diff) | |
| parent | ebfaca5246c35b8003240aa7e4ff54a6d4aca6fb (diff) | |
Merge "Revert "Revert "Update overscroll and toast UI""" into oc-dr1-dev
Diffstat (limited to 'core/java/android')
| -rw-r--r-- | core/java/android/widget/EdgeEffect.java | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/core/java/android/widget/EdgeEffect.java b/core/java/android/widget/EdgeEffect.java index 98d8a13d68b5..f9f5901a6651 100644 --- a/core/java/android/widget/EdgeEffect.java +++ b/core/java/android/widget/EdgeEffect.java @@ -59,7 +59,8 @@ public class EdgeEffect { // Time it will take in ms for a pulled glow to decay to partial strength before release private static final int PULL_DECAY_TIME = 2000; - private static final float MAX_ALPHA = 0.5f; + private static final float MAX_ALPHA = 0.15f; + private static final float GLOW_ALPHA_START = .09f; private static final float MAX_GLOW_SCALE = 2.f; @@ -75,6 +76,7 @@ public class EdgeEffect { private static final double ANGLE = Math.PI / 6; private static final float SIN = (float) Math.sin(ANGLE); private static final float COS = (float) Math.cos(ANGLE); + private static final float RADIUS_FACTOR = 0.6f; private float mGlowAlpha; private float mGlowScaleY; @@ -134,10 +136,10 @@ public class EdgeEffect { * @param height Effect height in pixels */ public void setSize(int width, int height) { - final float r = width * 0.75f / SIN; + final float r = width * RADIUS_FACTOR / SIN; final float y = COS * r; final float h = r - y; - final float or = height * 0.75f / SIN; + final float or = height * RADIUS_FACTOR / SIN; final float oy = COS * or; final float oh = or - oy; @@ -272,7 +274,7 @@ public class EdgeEffect { // The glow depends more on the velocity, and therefore starts out // nearly invisible. - mGlowAlphaStart = 0.3f; + mGlowAlphaStart = GLOW_ALPHA_START; mGlowScaleYStart = Math.max(mGlowScaleY, 0.f); |
