summaryrefslogtreecommitdiff
path: root/core/java/android
diff options
context:
space:
mode:
authorJoe Bolinger <jbolinger@google.com>2021-09-16 19:36:42 +0000
committerAndroid (Google) Code Review <android-gerrit@google.com>2021-09-16 19:36:42 +0000
commit6b60bde8b120ec322175c13d535653be901adf4f (patch)
treee0fdd5632ba64df29741c037d0694a958f600a45 /core/java/android
parente05c21bdaeef8c865813237b1a050eef77906710 (diff)
parentb13dc6a1059733b2f16ed7feb9db449c405ef6eb (diff)
Merge "Do not show side fingerprint sensor overlay on keyguard." into sc-v2-dev
Diffstat (limited to 'core/java/android')
-rw-r--r--core/java/android/hardware/fingerprint/ISidefpsController.aidl6
-rw-r--r--core/java/android/hardware/fingerprint/IUdfpsOverlayController.aidl2
2 files changed, 4 insertions, 4 deletions
diff --git a/core/java/android/hardware/fingerprint/ISidefpsController.aidl b/core/java/android/hardware/fingerprint/ISidefpsController.aidl
index 00f40048cbae..684f18f3fd94 100644
--- a/core/java/android/hardware/fingerprint/ISidefpsController.aidl
+++ b/core/java/android/hardware/fingerprint/ISidefpsController.aidl
@@ -21,9 +21,9 @@ package android.hardware.fingerprint;
*/
oneway interface ISidefpsController {
- // Shows the overlay.
- void show();
+ // Shows the overlay for the given sensor with a reason from BiometricOverlayConstants.
+ void show(int sensorId, int reason);
// Hides the overlay.
- void hide();
+ void hide(int sensorId);
}
diff --git a/core/java/android/hardware/fingerprint/IUdfpsOverlayController.aidl b/core/java/android/hardware/fingerprint/IUdfpsOverlayController.aidl
index 938431df4f20..648edda62171 100644
--- a/core/java/android/hardware/fingerprint/IUdfpsOverlayController.aidl
+++ b/core/java/android/hardware/fingerprint/IUdfpsOverlayController.aidl
@@ -22,7 +22,7 @@ import android.hardware.fingerprint.IUdfpsOverlayControllerCallback;
* @hide
*/
oneway interface IUdfpsOverlayController {
- // Shows the overlay.
+ // Shows the overlay for the given sensor with a reason from BiometricOverlayConstants.
void showUdfpsOverlay(int sensorId, int reason, IUdfpsOverlayControllerCallback callback);
// Hides the overlay.