diff options
| author | John Reck <jreck@google.com> | 2014-10-01 10:38:07 -0700 |
|---|---|---|
| committer | John Reck <jreck@google.com> | 2014-10-01 10:38:07 -0700 |
| commit | 77e4a5250fc6df451999efe508f57968a44b603f (patch) | |
| tree | e26c3542b7d6efcc4902c3e384a145938f006c83 /core/java/android | |
| parent | c909e1b2dfa2e47b786d96818f70f6308c5a78be (diff) | |
Re-allow suppressing onDetachedFromWindow
Bug: 17578553
Games seem to be doing this to prevent destruction of their
GL contexts, and they assume it works even if it doesn't. However,
GLSurfaceView is clunky here, so while the app is doing something
questionable we don't really offer a better way. For now revert
back to kitkat behavior.
Change-Id: Icfa9e496279b9cfa47f9bc7f6848d9313caed0d5
Diffstat (limited to 'core/java/android')
| -rw-r--r-- | core/java/android/view/SurfaceView.java | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/core/java/android/view/SurfaceView.java b/core/java/android/view/SurfaceView.java index a2a4540e4e07..afc804c68a94 100644 --- a/core/java/android/view/SurfaceView.java +++ b/core/java/android/view/SurfaceView.java @@ -256,9 +256,8 @@ public class SurfaceView extends View { updateWindow(false, false); } - /** @hide */ @Override - protected void onDetachedFromWindowInternal() { + protected void onDetachedFromWindow() { if (mGlobalListenersAdded) { ViewTreeObserver observer = getViewTreeObserver(); observer.removeOnScrollChangedListener(mScrollChangedListener); @@ -280,7 +279,7 @@ public class SurfaceView extends View { mSession = null; mLayout.token = null; - super.onDetachedFromWindowInternal(); + super.onDetachedFromWindow(); } @Override |
