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authorJeff Brown <jeffbrown@google.com>2014-02-20 21:49:15 +0000
committerAndroid Git Automerger <android-git-automerger@android.com>2014-02-20 21:49:15 +0000
commitbaaa080b625f2448758d87dadc2706d0e2335a86 (patch)
treea92189054f00b7f6d8a11b67f3b1924c39d783e1 /core/java/android
parent17b7705afb3e36a6239fdcc3fadfa6601f32fe98 (diff)
parent90506a41c6b85cf7e65b663480e4fe003a99c8c2 (diff)
am 90506a41: am 07e6d1b9: Merge "Add a new "doze mode" based on Dream components." into klp-modular-dev
* commit '90506a41c6b85cf7e65b663480e4fe003a99c8c2': Add a new "doze mode" based on Dream components.
Diffstat (limited to 'core/java/android')
-rw-r--r--core/java/android/os/PowerManager.java13
-rw-r--r--core/java/android/service/dreams/DozeHardware.java77
-rw-r--r--core/java/android/service/dreams/DreamManagerInternal.java2
-rw-r--r--core/java/android/service/dreams/DreamService.java294
-rw-r--r--core/java/android/service/dreams/IDozeHardware.aidl24
-rw-r--r--core/java/android/service/dreams/IDreamManager.aidl6
-rw-r--r--core/java/android/service/dreams/IDreamService.aidl2
-rw-r--r--core/java/android/view/WindowManagerPolicy.java22
8 files changed, 333 insertions, 107 deletions
diff --git a/core/java/android/os/PowerManager.java b/core/java/android/os/PowerManager.java
index 5e0d48949c22..86ef4796d75e 100644
--- a/core/java/android/os/PowerManager.java
+++ b/core/java/android/os/PowerManager.java
@@ -191,6 +191,18 @@ public final class PowerManager {
public static final int PROXIMITY_SCREEN_OFF_WAKE_LOCK = 0x00000020;
/**
+ * Wake lock level: Put the screen in a low power state and allow the CPU to suspend
+ * if no other wake locks are held.
+ * <p>
+ * This is used by the dream manager to implement doze mode. It currently
+ * has no effect unless the power manager is in the dozing state.
+ * </p>
+ *
+ * {@hide}
+ */
+ public static final int DOZE_WAKE_LOCK = 0x00000040;
+
+ /**
* Mask for the wake lock level component of a combined wake lock level and flags integer.
*
* @hide
@@ -418,6 +430,7 @@ public final class PowerManager {
case SCREEN_BRIGHT_WAKE_LOCK:
case FULL_WAKE_LOCK:
case PROXIMITY_SCREEN_OFF_WAKE_LOCK:
+ case DOZE_WAKE_LOCK:
break;
default:
throw new IllegalArgumentException("Must specify a valid wake lock level.");
diff --git a/core/java/android/service/dreams/DozeHardware.java b/core/java/android/service/dreams/DozeHardware.java
new file mode 100644
index 000000000000..b5e7f436cd25
--- /dev/null
+++ b/core/java/android/service/dreams/DozeHardware.java
@@ -0,0 +1,77 @@
+/**
+ * Copyright (C) 2014 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+package android.service.dreams;
+
+import android.os.RemoteException;
+import android.util.Log;
+
+/**
+ * Provides access to low-level hardware features that a dream may use to provide
+ * a richer user experience while dozing.
+ * <p>
+ * This class contains functions that should be called by the dream to configure
+ * hardware before starting to doze and allowing the application processor to suspend.
+ * For example, the dream may provide the hardware with enough information to render
+ * some content on its own without any further assistance from the application processor.
+ * </p><p>
+ * This object is obtained by calling {@link DreamService#getDozeHardware()}.
+ * </p>
+ *
+ * @hide experimental
+ */
+public final class DozeHardware {
+ private static final String TAG = "DozeHardware";
+
+ public static final String MSG_ENABLE_MCU = "enable_mcu";
+
+ public static final byte[] VALUE_ON = "on".getBytes();
+ public static final byte[] VALUE_OFF = "off".getBytes();
+
+ private final IDozeHardware mHardware;
+
+ DozeHardware(IDozeHardware hardware) {
+ mHardware = hardware;
+ }
+
+ /**
+ * Sets whether to enable the microcontroller.
+ *
+ * @param enable If true, enables the MCU otherwise disables it.
+ */
+ public void setEnableMcu(boolean enable) {
+ sendMessage(MSG_ENABLE_MCU, enable ? VALUE_ON : VALUE_OFF);
+ }
+
+ /**
+ * Sends a message to the doze hardware module.
+ *
+ * @param msg The name of the message to send.
+ * @param arg An optional argument data blob, may be null.
+ * @return A result data blob, may be null.
+ */
+ public byte[] sendMessage(String msg, byte[] arg) {
+ if (msg == null) {
+ throw new IllegalArgumentException("msg must not be null");
+ }
+
+ try {
+ return mHardware.sendMessage(msg, arg);
+ } catch (RemoteException ex) {
+ Log.e(TAG, "Failed to send message to doze hardware module.", ex);
+ return null;
+ }
+ }
+}
diff --git a/core/java/android/service/dreams/DreamManagerInternal.java b/core/java/android/service/dreams/DreamManagerInternal.java
index 17ea996b38c9..9f7ddbac571b 100644
--- a/core/java/android/service/dreams/DreamManagerInternal.java
+++ b/core/java/android/service/dreams/DreamManagerInternal.java
@@ -25,7 +25,7 @@ public abstract class DreamManagerInternal {
/**
* Called by the power manager to start a dream.
*/
- public abstract void startDream();
+ public abstract void startDream(boolean doze);
/**
* Called by the power manager to stop a dream.
diff --git a/core/java/android/service/dreams/DreamService.java b/core/java/android/service/dreams/DreamService.java
index f6b6c89cbd48..1abb1d72a98b 100644
--- a/core/java/android/service/dreams/DreamService.java
+++ b/core/java/android/service/dreams/DreamService.java
@@ -20,12 +20,14 @@ import java.io.PrintWriter;
import android.annotation.SdkConstant;
import android.annotation.SdkConstant.SdkConstantType;
+import android.app.AlarmManager;
import android.app.Service;
import android.content.Intent;
import android.graphics.PixelFormat;
import android.graphics.drawable.ColorDrawable;
import android.os.Handler;
import android.os.IBinder;
+import android.os.RemoteException;
import android.os.ServiceManager;
import android.util.Slog;
import android.view.ActionMode;
@@ -42,6 +44,8 @@ import android.view.WindowManager.LayoutParams;
import android.view.accessibility.AccessibilityEvent;
import com.android.internal.policy.PolicyManager;
+import com.android.internal.util.DumpUtils;
+import com.android.internal.util.DumpUtils.Dump;
/**
* Extend this class to implement a custom dream (available to the user as a "Daydream").
@@ -145,19 +149,26 @@ public class DreamService extends Service implements Window.Callback {
*/
public static final String DREAM_META_DATA = "android.service.dream";
+ private final IDreamManager mSandman;
private final Handler mHandler = new Handler();
private IBinder mWindowToken;
private Window mWindow;
private WindowManager mWindowManager;
- private IDreamManager mSandman;
private boolean mInteractive = false;
private boolean mLowProfile = true;
private boolean mFullscreen = false;
private boolean mScreenBright = true;
private boolean mFinished;
+ private boolean mCanDoze;
+ private boolean mDozing;
+ private DozeHardware mDozeHardware;
private boolean mDebug = false;
+ public DreamService() {
+ mSandman = IDreamManager.Stub.asInterface(ServiceManager.getService(DREAM_SERVICE));
+ }
+
/**
* @hide
*/
@@ -444,9 +455,11 @@ public class DreamService extends Service implements Window.Callback {
* correct interactions with it (seeing when it is cleared etc).
*/
public void setLowProfile(boolean lowProfile) {
- mLowProfile = lowProfile;
- int flag = View.SYSTEM_UI_FLAG_LOW_PROFILE;
- applySystemUiVisibilityFlags(mLowProfile ? flag : 0, flag);
+ if (mLowProfile != lowProfile) {
+ mLowProfile = lowProfile;
+ int flag = View.SYSTEM_UI_FLAG_LOW_PROFILE;
+ applySystemUiVisibilityFlags(mLowProfile ? flag : 0, flag);
+ }
}
/**
@@ -467,9 +480,11 @@ public class DreamService extends Service implements Window.Callback {
* will be cleared.
*/
public void setFullscreen(boolean fullscreen) {
- mFullscreen = fullscreen;
- int flag = WindowManager.LayoutParams.FLAG_FULLSCREEN;
- applyWindowFlags(mFullscreen ? flag : 0, flag);
+ if (mFullscreen != fullscreen) {
+ mFullscreen = fullscreen;
+ int flag = WindowManager.LayoutParams.FLAG_FULLSCREEN;
+ applyWindowFlags(mFullscreen ? flag : 0, flag);
+ }
}
/**
@@ -487,14 +502,16 @@ public class DreamService extends Service implements Window.Callback {
* @param screenBright True to keep the screen bright while dreaming.
*/
public void setScreenBright(boolean screenBright) {
- mScreenBright = screenBright;
- int flag = WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON;
- applyWindowFlags(mScreenBright ? flag : 0, flag);
+ if (mScreenBright != screenBright) {
+ mScreenBright = screenBright;
+ int flag = WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON;
+ applyWindowFlags(mScreenBright ? flag : 0, flag);
+ }
}
/**
- * Returns whether or not this dream keeps the screen bright while dreaming. Defaults to false,
- * allowing the screen to dim if necessary.
+ * Returns whether or not this dream keeps the screen bright while dreaming.
+ * Defaults to false, allowing the screen to dim if necessary.
*
* @see #setScreenBright(boolean)
*/
@@ -503,6 +520,119 @@ public class DreamService extends Service implements Window.Callback {
}
/**
+ * Returns true if this dream is allowed to doze.
+ * <p>
+ * The value returned by this method is only meaningful when the dream has started.
+ * </p>
+ *
+ * @return True if this dream can doze.
+ * @see #startDozing
+ * @hide experimental
+ */
+ public boolean canDoze() {
+ return mCanDoze;
+ }
+
+ /**
+ * Starts dozing, entering a deep dreamy sleep.
+ * <p>
+ * Dozing enables the system to conserve power while the user is not actively interacting
+ * with the device. While dozing, the display will remain on in a low-power state
+ * and will continue to show its previous contents but the application processor and
+ * other system components will be allowed to suspend when possible.
+ * </p><p>
+ * While the application processor is suspended, the dream may stop executing code
+ * for long periods of time. Prior to being suspended, the dream may schedule periodic
+ * wake-ups to render new content by scheduling an alarm with the {@link AlarmManager}.
+ * The dream may also keep the CPU awake by acquiring a
+ * {@link android.os.PowerManager#PARTIAL_WAKE_LOCK partial wake lock} when necessary.
+ * Note that since the purpose of doze mode is to conserve power (especially when
+ * running on battery), the dream should not wake the CPU very often or keep it
+ * awake for very long.
+ * </p><p>
+ * It is a good idea to call this method some time after the dream's entry animation
+ * has completed and the dream is ready to doze. It is important to completely
+ * finish all of the work needed before dozing since the application processor may
+ * be suspended at any moment once this method is called unless other wake locks
+ * are being held.
+ * </p><p>
+ * Call {@link #stopDozing} or {@link #finish} to stop dozing.
+ * </p>
+ *
+ * @see #stopDozing
+ * @hide experimental
+ */
+ public void startDozing() {
+ if (mCanDoze && !mDozing) {
+ mDozing = true;
+ try {
+ mSandman.startDozing(mWindowToken);
+ } catch (RemoteException ex) {
+ // system server died
+ }
+ }
+ }
+
+ /**
+ * Stops dozing, returns to active dreaming.
+ * <p>
+ * This method reverses the effect of {@link #startDozing}. From this moment onward,
+ * the application processor will be kept awake as long as the dream is running
+ * or until the dream starts dozing again.
+ * </p>
+ *
+ * @see #startDozing
+ * @hide experimental
+ */
+ public void stopDozing() {
+ if (mDozing) {
+ mDozing = false;
+ try {
+ mSandman.stopDozing(mWindowToken);
+ } catch (RemoteException ex) {
+ // system server died
+ }
+ }
+ }
+
+ /**
+ * Returns true if the dream will allow the system to enter a low-power state while
+ * it is running without actually turning off the screen. Defaults to false,
+ * keeping the application processor awake while the dream is running.
+ *
+ * @return True if the dream is dozing.
+ *
+ * @see #setDozing(boolean)
+ * @hide experimental
+ */
+ public boolean isDozing() {
+ return mDozing;
+ }
+
+ /**
+ * Gets an object that may be used to access low-level hardware features that a
+ * dream may use to provide a richer user experience while dozing.
+ *
+ * @return An instance of {@link DozeHardware} or null if this device does not offer
+ * hardware support for dozing.
+ *
+ * @hide experimental
+ */
+ public DozeHardware getDozeHardware() {
+ if (mCanDoze && mDozeHardware == null) {
+ try {
+ IDozeHardware hardware = mSandman.getDozeHardware(mWindowToken);
+ if (hardware != null) {
+ mDozeHardware = new DozeHardware(hardware);
+ }
+ } catch (RemoteException ex) {
+ // system server died
+ }
+ }
+ return mDozeHardware;
+ }
+
+ /**
* Called when this Dream is constructed.
*/
@Override
@@ -536,7 +666,11 @@ public class DreamService extends Service implements Window.Callback {
}
/**
- * Stops the dream, detaches from the window, and wakes up.
+ * Stops the dream and detaches from the window.
+ * <p>
+ * When the dream ends, the system will be allowed to go to sleep fully unless there
+ * is a reason for it to be awake such as recent user activity or wake locks being held.
+ * </p>
*/
public final void finish() {
if (mDebug) Slog.v(TAG, "finish()");
@@ -557,10 +691,6 @@ public class DreamService extends Service implements Window.Callback {
// end public api
- private void loadSandman() {
- mSandman = IDreamManager.Stub.asInterface(ServiceManager.getService(DREAM_SERVICE));
- }
-
/**
* Called by DreamController.stopDream() when the Dream is about to be unbound and destroyed.
*
@@ -572,23 +702,16 @@ public class DreamService extends Service implements Window.Callback {
return;
}
- try {
- onDreamingStopped();
- } catch (Throwable t) {
- Slog.w(TAG, "Crashed in onDreamingStopped()", t);
- // we were going to stop anyway
- }
+ if (mDebug) Slog.v(TAG, "detach(): Calling onDreamingStopped()");
+ onDreamingStopped();
if (mDebug) Slog.v(TAG, "detach(): Removing window from window manager");
- try {
- // force our window to be removed synchronously
- mWindowManager.removeViewImmediate(mWindow.getDecorView());
- // the following will print a log message if it finds any other leaked windows
- WindowManagerGlobal.getInstance().closeAll(mWindowToken,
- this.getClass().getName(), "Dream");
- } catch (Throwable t) {
- Slog.w(TAG, "Crashed removing window view", t);
- }
+
+ // force our window to be removed synchronously
+ mWindowManager.removeViewImmediate(mWindow.getDecorView());
+ // the following will print a log message if it finds any other leaked windows
+ WindowManagerGlobal.getInstance().closeAll(mWindowToken,
+ this.getClass().getName(), "Dream");
mWindow = null;
mWindowToken = null;
@@ -601,23 +724,30 @@ public class DreamService extends Service implements Window.Callback {
*
* @param windowToken A window token that will allow a window to be created in the correct layer.
*/
- private final void attach(IBinder windowToken) {
+ private final void attach(IBinder windowToken, boolean canDoze) {
if (mWindowToken != null) {
Slog.e(TAG, "attach() called when already attached with token=" + mWindowToken);
return;
}
+ if (mFinished) {
+ Slog.w(TAG, "attach() called after dream already finished");
+ try {
+ mSandman.finishSelf(windowToken);
+ } catch (RemoteException ex) {
+ // system server died
+ }
+ return;
+ }
if (mDebug) Slog.v(TAG, "Attached on thread " + Thread.currentThread().getId());
- if (mSandman == null) {
- loadSandman();
- }
mWindowToken = windowToken;
mWindow = PolicyManager.makeNewWindow(this);
mWindow.setCallback(this);
mWindow.requestFeature(Window.FEATURE_NO_TITLE);
mWindow.setBackgroundDrawable(new ColorDrawable(0xFF000000));
mWindow.setFormat(PixelFormat.OPAQUE);
+ mCanDoze = canDoze;
if (mDebug) Slog.v(TAG, String.format("Attaching window token: %s to window of type %s",
windowToken, WindowManager.LayoutParams.TYPE_DREAM));
@@ -642,40 +772,25 @@ public class DreamService extends Service implements Window.Callback {
mWindowManager = mWindow.getWindowManager();
if (mDebug) Slog.v(TAG, "Window added on thread " + Thread.currentThread().getId());
- try {
- applySystemUiVisibilityFlags(
- (mLowProfile ? View.SYSTEM_UI_FLAG_LOW_PROFILE : 0),
- View.SYSTEM_UI_FLAG_LOW_PROFILE);
- getWindowManager().addView(mWindow.getDecorView(), mWindow.getAttributes());
- } catch (Throwable t) {
- Slog.w(TAG, "Crashed adding window view", t);
- safelyFinish();
- return;
- }
+ applySystemUiVisibilityFlags(
+ (mLowProfile ? View.SYSTEM_UI_FLAG_LOW_PROFILE : 0),
+ View.SYSTEM_UI_FLAG_LOW_PROFILE);
+ getWindowManager().addView(mWindow.getDecorView(), mWindow.getAttributes());
// start it up
mHandler.post(new Runnable() {
@Override
public void run() {
- try {
- onDreamingStarted();
- } catch (Throwable t) {
- Slog.w(TAG, "Crashed in onDreamingStarted()", t);
- safelyFinish();
- }
+ if (mDebug) Slog.v(TAG, "Calling onDreamingStarted()");
+ onDreamingStarted();
}
});
}
private void safelyFinish() {
if (mDebug) Slog.v(TAG, "safelyFinish()");
- try {
- finish();
- } catch (Throwable t) {
- Slog.w(TAG, "Crashed in safelyFinish()", t);
- finishInternal();
- return;
- }
+
+ finish();
if (!mFinished) {
Slog.w(TAG, "Bad dream, did not call super.finish()");
@@ -685,19 +800,21 @@ public class DreamService extends Service implements Window.Callback {
private void finishInternal() {
if (mDebug) Slog.v(TAG, "finishInternal() mFinished = " + mFinished);
- if (mFinished) return;
- try {
+
+ if (!mFinished) {
mFinished = true;
- if (mSandman != null) {
- mSandman.finishSelf(mWindowToken);
+ if (mWindowToken == null) {
+ Slog.w(TAG, "Finish was called before the dream was attached.");
} else {
- Slog.w(TAG, "No dream manager found");
+ try {
+ mSandman.finishSelf(mWindowToken);
+ } catch (RemoteException ex) {
+ // system server died
+ }
}
- stopSelf(); // if launched via any other means
- } catch (Throwable t) {
- Slog.w(TAG, "Crashed in finishInternal()", t);
+ stopSelf(); // if launched via any other means
}
}
@@ -732,32 +849,39 @@ public class DreamService extends Service implements Window.Callback {
@Override
protected void dump(FileDescriptor fd, PrintWriter pw, String[] args) {
- super.dump(fd, pw, args);
-
- pw.print(TAG + ": ");
- if (mWindowToken == null) {
- pw.println("stopped");
- } else {
- pw.println("running (token=" + mWindowToken + ")");
- }
- pw.println(" window: " + mWindow);
- pw.print(" flags:");
- if (isInteractive()) pw.print(" interactive");
- if (isLowProfile()) pw.print(" lowprofile");
- if (isFullscreen()) pw.print(" fullscreen");
- if (isScreenBright()) pw.print(" bright");
- pw.println();
+ DumpUtils.dumpAsync(mHandler, new Dump() {
+ @Override
+ public void dump(PrintWriter pw) {
+ pw.print(TAG + ": ");
+ if (mWindowToken == null) {
+ pw.println("stopped");
+ } else {
+ pw.println("running (token=" + mWindowToken + ")");
+ }
+ pw.println(" window: " + mWindow);
+ pw.print(" flags:");
+ if (isInteractive()) pw.print(" interactive");
+ if (isLowProfile()) pw.print(" lowprofile");
+ if (isFullscreen()) pw.print(" fullscreen");
+ if (isScreenBright()) pw.print(" bright");
+ if (isDozing()) pw.print(" dozing");
+ pw.println();
+ }
+ }, pw, 1000);
}
- private class DreamServiceWrapper extends IDreamService.Stub {
- public void attach(final IBinder windowToken) {
+ private final class DreamServiceWrapper extends IDreamService.Stub {
+ @Override
+ public void attach(final IBinder windowToken, final boolean canDoze) {
mHandler.post(new Runnable() {
@Override
public void run() {
- DreamService.this.attach(windowToken);
+ DreamService.this.attach(windowToken, canDoze);
}
});
}
+
+ @Override
public void detach() {
mHandler.post(new Runnable() {
@Override
diff --git a/core/java/android/service/dreams/IDozeHardware.aidl b/core/java/android/service/dreams/IDozeHardware.aidl
new file mode 100644
index 000000000000..f5a657b098c4
--- /dev/null
+++ b/core/java/android/service/dreams/IDozeHardware.aidl
@@ -0,0 +1,24 @@
+/*
+ * Copyright (C) 2014 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.service.dreams;
+
+/**
+ * @hide
+ */
+interface IDozeHardware {
+ byte[] sendMessage(String msg, in byte[] arg);
+}
diff --git a/core/java/android/service/dreams/IDreamManager.aidl b/core/java/android/service/dreams/IDreamManager.aidl
index 1c1b39094776..2718e3166f18 100644
--- a/core/java/android/service/dreams/IDreamManager.aidl
+++ b/core/java/android/service/dreams/IDreamManager.aidl
@@ -16,10 +16,11 @@
package android.service.dreams;
+import android.content.ComponentName;
import android.os.Bundle;
import android.os.ParcelFileDescriptor;
-import android.content.ComponentName;
import android.os.IBinder;
+import android.service.dreams.IDozeHardware;
/** @hide */
interface IDreamManager {
@@ -31,4 +32,7 @@ interface IDreamManager {
void testDream(in ComponentName componentName);
boolean isDreaming();
void finishSelf(in IBinder token);
+ void startDozing(in IBinder token);
+ void stopDozing(in IBinder token);
+ IDozeHardware getDozeHardware(in IBinder token);
} \ No newline at end of file
diff --git a/core/java/android/service/dreams/IDreamService.aidl b/core/java/android/service/dreams/IDreamService.aidl
index 99dc0b77d208..bd58f1d905da 100644
--- a/core/java/android/service/dreams/IDreamService.aidl
+++ b/core/java/android/service/dreams/IDreamService.aidl
@@ -20,6 +20,6 @@ package android.service.dreams;
* @hide
*/
oneway interface IDreamService {
- void attach(IBinder windowToken);
+ void attach(IBinder windowToken, boolean canDoze);
void detach();
}
diff --git a/core/java/android/view/WindowManagerPolicy.java b/core/java/android/view/WindowManagerPolicy.java
index c5a1b86c0635..74dda7767095 100644
--- a/core/java/android/view/WindowManagerPolicy.java
+++ b/core/java/android/view/WindowManagerPolicy.java
@@ -115,20 +115,6 @@ public interface WindowManagerPolicy {
public final static int ACTION_PASS_TO_USER = 0x00000001;
/**
- * This key event should wake the device.
- * To be returned from {@link #interceptKeyBeforeQueueing}.
- * Do not return this and {@link #ACTION_GO_TO_SLEEP} or {@link #ACTION_PASS_TO_USER}.
- */
- public final static int ACTION_WAKE_UP = 0x00000002;
-
- /**
- * This key event should put the device to sleep (and engage keyguard if necessary)
- * To be returned from {@link #interceptKeyBeforeQueueing}.
- * Do not return this and {@link #ACTION_WAKE_UP} or {@link #ACTION_PASS_TO_USER}.
- */
- public final static int ACTION_GO_TO_SLEEP = 0x00000004;
-
- /**
* Interface to the Window Manager state associated with a particular
* window. You can hold on to an instance of this interface from the call
* to prepareAddWindow() until removeWindow().
@@ -751,8 +737,7 @@ public interface WindowManagerPolicy {
* @param policyFlags The policy flags associated with the key.
* @param isScreenOn True if the screen is already on
*
- * @return The bitwise or of the {@link #ACTION_PASS_TO_USER},
- * {@link #ACTION_WAKE_UP} and {@link #ACTION_GO_TO_SLEEP} flags.
+ * @return Actions flags: may be {@link #ACTION_PASS_TO_USER}.
*/
public int interceptKeyBeforeQueueing(KeyEvent event, int policyFlags, boolean isScreenOn);
@@ -765,10 +750,9 @@ public interface WindowManagerPolicy {
* because it's the most fragile.
* @param policyFlags The policy flags associated with the motion.
*
- * @return The bitwise or of the {@link #ACTION_PASS_TO_USER},
- * {@link #ACTION_WAKE_UP} and {@link #ACTION_GO_TO_SLEEP} flags.
+ * @return Actions flags: may be {@link #ACTION_PASS_TO_USER}.
*/
- public int interceptMotionBeforeQueueingWhenScreenOff(int policyFlags);
+ public int interceptMotionBeforeQueueingWhenScreenOff(long whenNanos, int policyFlags);
/**
* Called from the input dispatcher thread before a key is dispatched to a window.