diff options
| author | Jesse Hall <jessehall@google.com> | 2017-01-24 18:08:12 +0000 |
|---|---|---|
| committer | Android (Google) Code Review <android-gerrit@google.com> | 2017-01-24 18:08:15 +0000 |
| commit | 9294b75354789534ba215549eee4dce258fdc79d (patch) | |
| tree | d23eaa3adb5e90e9d651b4b2a562833e37066912 /core/java | |
| parent | 70f920fa0cf2baf5e997fc93cc326f37043d8801 (diff) | |
| parent | 37e63c705e827fe52b743f125875e61ce5cb74ce (diff) | |
Merge "Don't lower priority of EGL Init thread" into nyc-mr2-dev
Diffstat (limited to 'core/java')
| -rw-r--r-- | core/java/android/os/GraphicsEnvironment.java | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/core/java/android/os/GraphicsEnvironment.java b/core/java/android/os/GraphicsEnvironment.java index 20de370fa344..e4cdbce09796 100644 --- a/core/java/android/os/GraphicsEnvironment.java +++ b/core/java/android/os/GraphicsEnvironment.java @@ -44,7 +44,6 @@ public final class GraphicsEnvironment { // without significantly disrupting other activity launch work. Thread eglInitThread = new Thread( () -> { - Thread.currentThread().setPriority(Thread.MIN_PRIORITY); EGL14.eglGetDisplay(EGL14.EGL_DEFAULT_DISPLAY); }, "EGL Init"); |
