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-rw-r--r--core/java/android/content/AsyncTaskLoader.java153
1 files changed, 134 insertions, 19 deletions
diff --git a/core/java/android/content/AsyncTaskLoader.java b/core/java/android/content/AsyncTaskLoader.java
index 01a2912885e7..ec4e578725e9 100644
--- a/core/java/android/content/AsyncTaskLoader.java
+++ b/core/java/android/content/AsyncTaskLoader.java
@@ -17,8 +17,13 @@
package android.content;
import android.os.AsyncTask;
+import android.os.Handler;
+import android.os.SystemClock;
import android.util.Log;
+import android.util.TimeUtils;
+import java.io.FileDescriptor;
+import java.io.PrintWriter;
import java.util.concurrent.ExecutionException;
/**
@@ -30,14 +35,15 @@ public abstract class AsyncTaskLoader<D> extends Loader<D> {
private static final String TAG = "AsyncTaskLoader";
- final class LoadTask extends AsyncTask<Void, Void, D> {
+ final class LoadTask extends AsyncTask<Void, Void, D> implements Runnable {
- private D result;
+ D result;
+ boolean waiting;
/* Runs on a worker thread */
@Override
protected D doInBackground(Void... params) {
- result = AsyncTaskLoader.this.loadInBackground();
+ result = AsyncTaskLoader.this.onLoadInBackground();
return result;
}
@@ -49,38 +55,91 @@ public abstract class AsyncTaskLoader<D> extends Loader<D> {
@Override
protected void onCancelled() {
- AsyncTaskLoader.this.onCancelled(result);
+ AsyncTaskLoader.this.dispatchOnCancelled(this, result);
+ }
+
+ @Override
+ public void run() {
+ waiting = false;
+ AsyncTaskLoader.this.executePendingTask();
}
}
volatile LoadTask mTask;
+ volatile LoadTask mCancellingTask;
+
+ long mUpdateThrottle;
+ long mLastLoadCompleteTime = -10000;
+ Handler mHandler;
public AsyncTaskLoader(Context context) {
super(context);
}
+ /**
+ * Set amount to throttle updates by. This is the minimum time from
+ * when the last {@link #onLoadInBackground()} call has completed until
+ * a new load is scheduled.
+ *
+ * @param delayMS Amount of delay, in milliseconds.
+ */
+ public void setUpdateThrottle(long delayMS) {
+ mUpdateThrottle = delayMS;
+ if (delayMS != 0) {
+ mHandler = new Handler();
+ }
+ }
+
@Override
protected void onForceLoad() {
super.onForceLoad();
cancelLoad();
mTask = new LoadTask();
- mTask.execute((Void[]) null);
+ executePendingTask();
}
/**
* Attempt to cancel the current load task. See {@link AsyncTask#cancel(boolean)}
- * for more info.
+ * for more info. Must be called on the main thread of the process.
+ *
+ * <p>Cancelling is not an immediate operation, since the load is performed
+ * in a background thread. If there is currently a load in progress, this
+ * method requests that the load be cancelled, and notes this is the case;
+ * once the background thread has completed its work its remaining state
+ * will be cleared. If another load request comes in during this time,
+ * it will be held until the cancelled load is complete.
*
- * @return <tt>false</tt> if the task could not be canceled,
+ * @return Returns <tt>false</tt> if the task could not be cancelled,
* typically because it has already completed normally, or
- * because {@link #startLoading()} hasn't been called, and
- * <tt>true</tt> otherwise
+ * because {@link #startLoading()} hasn't been called; returns
+ * <tt>true</tt> otherwise.
*/
public boolean cancelLoad() {
if (mTask != null) {
- boolean cancelled = mTask.cancel(false);
- mTask = null;
- return cancelled;
+ if (mCancellingTask != null) {
+ // There was a pending task already waiting for a previous
+ // one being canceled; just drop it.
+ if (mTask.waiting) {
+ mTask.waiting = false;
+ mHandler.removeCallbacks(mTask);
+ }
+ mTask = null;
+ return false;
+ } else if (mTask.waiting) {
+ // There is a task, but it is waiting for the time it should
+ // execute. We can just toss it.
+ mTask.waiting = false;
+ mHandler.removeCallbacks(mTask);
+ mTask = null;
+ return false;
+ } else {
+ boolean cancelled = mTask.cancel(false);
+ if (cancelled) {
+ mCancellingTask = mTask;
+ }
+ mTask = null;
+ return cancelled;
+ }
}
return false;
}
@@ -92,32 +151,67 @@ public abstract class AsyncTaskLoader<D> extends Loader<D> {
public void onCancelled(D data) {
}
+ void executePendingTask() {
+ if (mCancellingTask == null && mTask != null) {
+ if (mTask.waiting) {
+ mTask.waiting = false;
+ mHandler.removeCallbacks(mTask);
+ }
+ if (mUpdateThrottle > 0) {
+ long now = SystemClock.uptimeMillis();
+ if (now < (mLastLoadCompleteTime+mUpdateThrottle)) {
+ // Not yet time to do another load.
+ mTask.waiting = true;
+ mHandler.postAtTime(mTask, mLastLoadCompleteTime+mUpdateThrottle);
+ return;
+ }
+ }
+ mTask.execute((Void[]) null);
+ }
+ }
+
+ void dispatchOnCancelled(LoadTask task, D data) {
+ onCancelled(data);
+ if (mCancellingTask == task) {
+ mLastLoadCompleteTime = SystemClock.uptimeMillis();
+ mCancellingTask = null;
+ executePendingTask();
+ }
+ }
+
void dispatchOnLoadComplete(LoadTask task, D data) {
if (mTask != task) {
- onCancelled(data);
+ dispatchOnCancelled(task, data);
} else {
+ mLastLoadCompleteTime = SystemClock.uptimeMillis();
mTask = null;
deliverResult(data);
}
}
/**
+ */
+ public abstract D loadInBackground();
+
+ /**
* Called on a worker thread to perform the actual load. Implementations should not deliver the
- * results directly, but should return them from this method, which will eventually end up
- * calling deliverResult on the UI thread. If implementations need to process
- * the results on the UI thread they may override deliverResult and do so
+ * result directly, but should return them from this method, which will eventually end up
+ * calling {@link #deliverResult} on the UI thread. If implementations need to process
+ * the results on the UI thread they may override {@link #deliverResult} and do so
* there.
*
- * @return the result of the load
+ * @return Implementations must return the result of their load operation.
*/
- public abstract D loadInBackground();
+ protected D onLoadInBackground() {
+ return loadInBackground();
+ }
/**
* Locks the current thread until the loader completes the current load
* operation. Returns immediately if there is no load operation running.
* Should not be called from the UI thread.
* <p>
- * Used for testing.
+ * Use for testing only. <b>Never</b> call this from a UI thread.
*/
public void waitForLoader() {
LoadTask task = mTask;
@@ -132,4 +226,25 @@ public abstract class AsyncTaskLoader<D> extends Loader<D> {
}
}
}
+
+ @Override
+ public void dump(String prefix, FileDescriptor fd, PrintWriter writer, String[] args) {
+ super.dump(prefix, fd, writer, args);
+ if (mTask != null) {
+ writer.print(prefix); writer.print("mTask="); writer.print(mTask);
+ writer.print(" waiting="); writer.println(mTask.waiting);
+ }
+ if (mCancellingTask != null) {
+ writer.print(prefix); writer.print("mCancellingTask="); writer.print(mCancellingTask);
+ writer.print(" waiting="); writer.println(mCancellingTask.waiting);
+ }
+ if (mUpdateThrottle != 0) {
+ writer.print(prefix); writer.print("mUpdateThrottle=");
+ TimeUtils.formatDuration(mUpdateThrottle, writer);
+ writer.print(" mLastLoadCompleteTime=");
+ TimeUtils.formatDuration(mLastLoadCompleteTime,
+ SystemClock.uptimeMillis(), writer);
+ writer.println();
+ }
+ }
}