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-rw-r--r--core/java/android/util/RotationUtils.java87
1 files changed, 87 insertions, 0 deletions
diff --git a/core/java/android/util/RotationUtils.java b/core/java/android/util/RotationUtils.java
index a44ed59c14d4..0ac2c9c25ad1 100644
--- a/core/java/android/util/RotationUtils.java
+++ b/core/java/android/util/RotationUtils.java
@@ -21,7 +21,10 @@ import static android.view.Surface.ROTATION_180;
import static android.view.Surface.ROTATION_270;
import static android.view.Surface.ROTATION_90;
+import android.annotation.Dimension;
import android.graphics.Insets;
+import android.graphics.Matrix;
+import android.graphics.Rect;
import android.view.Surface.Rotation;
/**
@@ -69,4 +72,88 @@ public class RotationUtils {
}
return rotated;
}
+
+ /**
+ * Rotates bounds as if parentBounds and bounds are a group. The group is rotated from
+ * oldRotation to newRotation. This assumes that parentBounds is at 0,0 and remains at 0,0 after
+ * rotation. The bounds will be at the same physical position in parentBounds.
+ *
+ * Only 'inOutBounds' is mutated.
+ */
+ public static void rotateBounds(Rect inOutBounds, Rect parentBounds, @Rotation int oldRotation,
+ @Rotation int newRotation) {
+ rotateBounds(inOutBounds, parentBounds, deltaRotation(oldRotation, newRotation));
+ }
+
+ /**
+ * Rotates bounds as if parentBounds and bounds are a group. The group is rotated by `delta`
+ * 90-degree counter-clockwise increments. This assumes that parentBounds is at 0,0 and
+ * remains at 0,0 after rotation. The bounds will be at the same physical position in
+ * parentBounds.
+ *
+ * Only 'inOutBounds' is mutated.
+ */
+ public static void rotateBounds(Rect inOutBounds, Rect parentBounds, @Rotation int rotation) {
+ final int origLeft = inOutBounds.left;
+ final int origTop = inOutBounds.top;
+ switch (rotation) {
+ case ROTATION_0:
+ return;
+ case ROTATION_90:
+ inOutBounds.left = inOutBounds.top;
+ inOutBounds.top = parentBounds.right - inOutBounds.right;
+ inOutBounds.right = inOutBounds.bottom;
+ inOutBounds.bottom = parentBounds.right - origLeft;
+ return;
+ case ROTATION_180:
+ inOutBounds.left = parentBounds.right - inOutBounds.right;
+ inOutBounds.right = parentBounds.right - origLeft;
+ inOutBounds.top = parentBounds.bottom - inOutBounds.bottom;
+ inOutBounds.bottom = parentBounds.bottom - origTop;
+ return;
+ case ROTATION_270:
+ inOutBounds.left = parentBounds.bottom - inOutBounds.bottom;
+ inOutBounds.bottom = inOutBounds.right;
+ inOutBounds.right = parentBounds.bottom - inOutBounds.top;
+ inOutBounds.top = origLeft;
+ }
+ }
+
+ /** @return the rotation needed to rotate from oldRotation to newRotation. */
+ @Rotation
+ public static int deltaRotation(int oldRotation, int newRotation) {
+ int delta = newRotation - oldRotation;
+ if (delta < 0) delta += 4;
+ return delta;
+ }
+
+ /**
+ * Sets a matrix such that given a rotation, it transforms physical display
+ * coordinates to that rotation's logical coordinates.
+ *
+ * @param rotation the rotation to which the matrix should transform
+ * @param out the matrix to be set
+ */
+ public static void transformPhysicalToLogicalCoordinates(@Rotation int rotation,
+ @Dimension int physicalWidth, @Dimension int physicalHeight, Matrix out) {
+ switch (rotation) {
+ case ROTATION_0:
+ out.reset();
+ break;
+ case ROTATION_90:
+ out.setRotate(270);
+ out.postTranslate(0, physicalWidth);
+ break;
+ case ROTATION_180:
+ out.setRotate(180);
+ out.postTranslate(physicalWidth, physicalHeight);
+ break;
+ case ROTATION_270:
+ out.setRotate(90);
+ out.postTranslate(physicalHeight, 0);
+ break;
+ default:
+ throw new IllegalArgumentException("Unknown rotation: " + rotation);
+ }
+ }
}