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Diffstat (limited to 'core/java/android/view/InputEventAssigner.java')
| -rw-r--r-- | core/java/android/view/InputEventAssigner.java | 92 |
1 files changed, 92 insertions, 0 deletions
diff --git a/core/java/android/view/InputEventAssigner.java b/core/java/android/view/InputEventAssigner.java new file mode 100644 index 000000000000..c159a127f4eb --- /dev/null +++ b/core/java/android/view/InputEventAssigner.java @@ -0,0 +1,92 @@ +/* + * Copyright (C) 2021 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +package android.view; + +import static android.os.IInputConstants.INVALID_INPUT_EVENT_ID; +import static android.view.InputDevice.SOURCE_TOUCHSCREEN; + +/** + * Process input events and assign input event id to a specific frame. + * + * The assigned input event id is determined by where the current gesture is relative to the vsync. + * In the middle of the gesture (we already processed some input events, and already received at + * least 1 vsync), the latest InputEvent is assigned to the next frame. + * If a gesture just started, then the ACTION_DOWN event will be assigned to the next frame. + * + * Consider the following sequence: + * DOWN -> VSYNC 1 -> MOVE 1 -> MOVE 2 -> VSYNC 2. + * + * For VSYNC 1, we will assign the "DOWN" input event. + * For VSYNC 2, we will assign the "MOVE 2" input event. + * + * Consider another sequence: + * DOWN -> MOVE 1 -> MOVE 2 -> VSYNC 1 -> MOVE 3 -> VSYNC 2. + * + * For VSYNC 1, we will still assign the "DOWN" input event. That means that "MOVE 1" and "MOVE 2" + * events are not attributed to any frame. + * For VSYNC 2, the "MOVE 3" input event will be assigned. + * + * @hide + */ +public class InputEventAssigner { + private static final String TAG = "InputEventAssigner"; + private boolean mHasUnprocessedDown = false; + private int mEventId = INVALID_INPUT_EVENT_ID; + + /** + * Notify InputEventAssigner that the Choreographer callback has been processed. This will reset + * the 'down' state to assign the latest input event to the current frame. + */ + public void onChoreographerCallback() { + // Mark completion of this frame. Use newest input event from now on. + mHasUnprocessedDown = false; + } + + /** + * Process the provided input event to determine which event id to assign to the current frame. + * @param event the input event currently being processed + * @return the id of the input event to use for the current frame + */ + public int processEvent(InputEvent event) { + if (event instanceof KeyEvent) { + // We will not do any special handling for key events + return event.getId(); + } + + if (event instanceof MotionEvent) { + MotionEvent motionEvent = (MotionEvent) event; + final int action = motionEvent.getActionMasked(); + + if (action == MotionEvent.ACTION_CANCEL || action == MotionEvent.ACTION_UP) { + mHasUnprocessedDown = false; + } + if (motionEvent.isFromSource(SOURCE_TOUCHSCREEN) && action == MotionEvent.ACTION_DOWN) { + mHasUnprocessedDown = true; + mEventId = event.getId(); + // This will remain 'true' even if we receive a MOVE event, as long as choreographer + // hasn't invoked the 'CALLBACK_INPUT' callback. + } + // Don't update the event id if we haven't processed DOWN yet. + if (!mHasUnprocessedDown) { + mEventId = event.getId(); + } + return mEventId; + } + + throw new IllegalArgumentException("Received unexpected " + event); + } +} |
